Baltic States [3/10] V33 P34 Beta!!

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Re: Baltic States [6/26] V23 P23 What is next?

Postby waauw on Wed Jun 26, 2013 5:07 pm

I don't like these new colours.
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Re: Baltic States [6/19] V21 P22 What is next?

Postby ManBungalow on Wed Jun 26, 2013 5:20 pm

lanyards wrote:
ManBungalow wrote:One thing while I'm here:
The grid you have on top of everything looks a little uncomfortable. Like it needs to be a darker colour (near black) and set the layer mode to overlay or something.
Something needs to be done. ;)

GIMP has a layer mode called Multiply which is good for grid overlay type things. Does photoshop/whatever you're using (Bruce) have this?

Also, I'm looking forward to playing this map.
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Re: Baltic States [6/26] V23 P23 What is next?

Postby Bruceswar on Wed Jun 26, 2013 7:44 pm

waauw wrote:I don't like these new colours.


You are looking at the color blind images.
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Re: Baltic States [6/19] V21 P22 What is next?

Postby Bruceswar on Wed Jun 26, 2013 7:45 pm

ManBungalow wrote:
lanyards wrote:
ManBungalow wrote:One thing while I'm here:
The grid you have on top of everything looks a little uncomfortable. Like it needs to be a darker colour (near black) and set the layer mode to overlay or something.
Something needs to be done. ;)

GIMP has a layer mode called Multiply which is good for grid overlay type things. Does photoshop/whatever you're using (Bruce) have this?

Also, I'm looking forward to playing this map.


Photoshop does have it. .. I will test it out
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Re: Baltic States [6/26] V23 P23 What is next?

Postby Bruceswar on Wed Jun 26, 2013 7:54 pm

greenoaks wrote:the two 5's in the legend look closer to the left edge than the other numbers



Optical illusion. . They are all the same distance.
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Re: Baltic States [6/26] V23 P23 What is next?

Postby greenoaks on Wed Jun 26, 2013 9:25 pm

Bruceswar wrote:
greenoaks wrote:the two 5's in the legend look closer to the left edge than the other numbers



Optical illusion. . They are all the same distance.

:D

the 5's seem to end a space before all other numbers. maybe it is the width of that number compared to the 2's & 3's.
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Re: Baltic States [6/26] V23 P23 What is next?

Postby Bruceswar on Wed Jun 26, 2013 9:28 pm

greenoaks wrote:
Bruceswar wrote:
greenoaks wrote:the two 5's in the legend look closer to the left edge than the other numbers



Optical illusion. . They are all the same distance.

:D

the 5's seem to end a space before all other numbers. maybe it is the width of that number compared to the 2's & 3's.



Just triple checked. All numbers are the same size. They all start and end at the same pixels.
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Re: Baltic States [6/26] V23 P23 What is next?

Postby greenoaks on Wed Jun 26, 2013 9:59 pm

Bruceswar wrote:
greenoaks wrote:
Bruceswar wrote:
greenoaks wrote:the two 5's in the legend look closer to the left edge than the other numbers



Optical illusion. . They are all the same distance.

:D

the 5's seem to end a space before all other numbers. maybe it is the width of that number compared to the 2's & 3's.



Just triple checked. All numbers are the same size. They all start and end at the same pixels.

ok, thanks for making me feel old. :D

for two of the terit names you've removed the border but not for Marijampole.
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Re: Baltic States [6/26] V23 P23 What is next?

Postby Bruceswar on Wed Jun 26, 2013 10:08 pm

Already fixed in next update :)
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Re: Baltic States [6/26] V23 P23 What is next?

Postby Aleena on Thu Jun 27, 2013 2:04 am

I think you map looks a little over worked...

I think it should look more like this:

It's clean, simple and refreshing...

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Re: Baltic States [6/26] V23 P23 What is next?

Postby cairnswk on Thu Jun 27, 2013 3:01 am

Aleena wrote:I think you map looks a little over worked...

I think it should look more like this:

It's clean, simple and refreshing...



Aleena. I have been in the foundry since 2007 and have over 30 maps to my name - some good, some not so good.
It has long been policy of the foundry to require certain things to happen on the map and part of the requirements is a certain graphics standard, atop good gameplay.
While you can advocate for simplicity, i do not agree with you on your statements above, as i beleive Bruceswar and team are doing an exemplary job of attaining the required standard for this map. It is not an easy task to get to standards required these days for maps, (and i understand you are just starting out) but standards have improved greatly over the years. Requiring that certain standard is what differentiates this site from other sites out there. The version you have put forward unfortunately would not make the cut. :)
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Re: Baltic States [6/26] V23 P23 What is next?

Postby Bruceswar on Thu Jun 27, 2013 6:50 am

cairnswk wrote:
Aleena wrote:I think you map looks a little over worked...

I think it should look more like this:

It's clean, simple and refreshing...



Aleena. I have been in the foundry since 2007 and have over 30 maps to my name - some good, some not so good.
It has long been policy of the foundry to require certain things to happen on the map and part of the requirements is a certain graphics standard, atop good gameplay.
While you can advocate for simplicity, i do not agree with you on your statements above, as i beleive Bruceswar and team are doing an exemplary job of attaining the required standard for this map. It is not an easy task to get to standards required these days for maps, (and i understand you are just starting out) but standards have improved greatly over the years. Requiring that certain standard is what differentiates this site from other sites out there. The version you have put forward unfortunately would not make the cut. :)




I agree.. While the version quoted is nice, my current version is much better if you ask me. It is also much cleaner and game play issued fixed. Not to mention the needed added in things.
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Re: Baltic States [6/26] V23 P23 What is next?

Postby RedBaron0 on Sun Jun 30, 2013 9:31 pm

Aleena wrote:I think you map looks a little over worked...

I think it should look more like this:

It's clean, simple and refreshing...

Image


While I enjoy simplicity, and am a advocate of simpler less complicated cairnswk :lol: ;) type maps. But this ↑ is/was a draft and would not have passed through the Foundry, in whatever form it existed in 2006. There are an amazing amount of programs out there that allow anyone with the time and energy to make maps look simple, when indeed they take an ENORMOUS amount of know-how and behind the scenes work.

Bruce, the map. Is decent. Needs work. The grid lines, need to blend into the background more, now they are on top, of everything, including territory names. Also, I'd suggest the grid be a bit larger, the whole grid work really just makes the map seem confining, and should be more open.
The "Impassibles" font, has gotta be different. It clashes with the rest of the text.
Your special thanks and signature text are absolutely eyesores on this map. I can understand you wanting your own flare to these thanks and such, but they cannot clash so horridly with the style of the map. Look for better ways to incorporate these into the map. I'd suggest using the Russian space some, and find a better font there too. Remember these little types of shout outs can just inhabit 1 version of your map.(large or small) So you don't necessarily have to squeeze all that stuff onto the small map too.
I agree with lanyards on the impassibles, the hills... eh, ok, but can be better, but the mushroom trees? Please no. Um.... I feel like I've said this before, oh yeah, I did. viewtopic.php?f=10&t=142607&p=3650109&hilit=trees#p3650109

Same kinda problems from before, by the way I liked the texture on that map much better, you're kinda on the bland side right now.

Good Luck Bruce!
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Re: Baltic States [6/26] V23 P23 What is next?

Postby Bruceswar on Sun Jun 30, 2013 10:04 pm

those trees are pretty spot on for the area...

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Re: Baltic States [6/26] V24 P24 What is next?

Postby Bruceswar on Mon Jul 01, 2013 5:03 am

Version 24:

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What is new:

  • New Impassible text
  • Fixed the borders some
  • Changed the title places
  • New Map maker name text
  • Fixed some number locations and territory names
  • Moved the lines back so they cover the water only
  • Other minor fixes
Last edited by Bruceswar on Tue Jul 02, 2013 6:55 pm, edited 1 time in total.
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Re: Baltic States [6/26] V24 P24 What is next?

Postby Bruceswar on Mon Jul 01, 2013 8:16 am

I just realized Pane is supposed to be a neutral 1. I will fix that in the next update.
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Re: Baltic States [6/26] V24 P24 What is next?

Postby IcePack on Mon Jul 01, 2013 11:22 pm

The font looks fine on the map, but i have a hard time reading it in the boxes / lower right. Could those be sized differently, or some way to make them clearer and easier to read?
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12:11:16 ‹Swifte› good thing we have the beta program to weed all these problems out
12:15:00 * IcePack joins Social
12:15:35 ‹Swifte› well that's just bad timing
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Re: Baltic States [6/26] V24 P24 What is next?

Postby Bruceswar on Tue Jul 02, 2013 12:34 am

IcePack wrote:The font looks fine on the map, but i have a hard time reading it in the boxes / lower right. Could those be sized differently, or some way to make them clearer and easier to read?



I will see what I can do :) Thanks for stopping in.
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Re: Baltic States [7/1] V24 P24 What is next?

Postby JamesKer1 on Tue Jul 02, 2013 6:48 pm

Not to be a killjoy, but this looks like it would be pretty tough on colorblind people (might be wrong though)- I personally like the layout of colors, but they are very close to each other. Maybe try mixing in a purple or dark blue in place of some oranges?
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Re: Baltic States [7/1] V24 P24 What is next?

Postby Bruceswar on Tue Jul 02, 2013 6:54 pm

JamesKer1 wrote:Not to be a killjoy, but this looks like it would be pretty tough on colorblind people (might be wrong though)- I personally like the layout of colors, but they are very close to each other. Maybe try mixing in a purple or dark blue in place of some oranges?



This already passed the color blind test. I have checked it already and a color blind person has looked at it.
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Re: Baltic States [7/1] V24 P24 What is next?

Postby JamesKer1 on Tue Jul 02, 2013 6:57 pm

Alright, apparently I was wrong (which is a good thing)

Glad to hear it, nice job!
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Re: Baltic States [7/1] V24 P24 What is next?

Postby RedBaron0 on Tue Jul 02, 2013 10:52 pm

Bruceswar wrote:those trees are pretty spot on for the area...

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How do they look green, and you mean to tell me those are the -only- trees native to the region?

That being also said the black outlines around the impassible have a bit of pixelation and could stand to be cleaned up.

The grid just being on the water is... odd. Is it on the map or not?

The top line of the map with all your personal stuff looks terrible. It detracts from the ascetics of the map as a whole and absolutely need to be different. Put them in different spots, different fonts, whatever. The only thing that I honestly don't care about up there is the cow, though it could be blended into the corner a little better, but the whole top line other than that just looks slapped on in crayon after the fact....
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Re: Baltic States [7/1] V24 P24 What is next?

Postby Aleena on Tue Jul 02, 2013 11:11 pm

Great Job Bruce...
At least you've made it past draft to game play - keep it up - save the first game for me :)
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Re: Baltic States [7/1] V24 P24 What is next?

Postby Bruceswar on Tue Jul 02, 2013 11:25 pm

RedBaron0 wrote:
Bruceswar wrote:those trees are pretty spot on for the area...

Image


How do they look green, and you mean to tell me those are the -only- trees native to the region?

That being also said the black outlines around the impassible have a bit of pixelation and could stand to be cleaned up.

The grid just being on the water is... odd. Is it on the map or not?

The top line of the map with all your personal stuff looks terrible. It detracts from the ascetics of the map as a whole and absolutely need to be different. Put them in different spots, different fonts, whatever. The only thing that I honestly don't care about up there is the cow, though it could be blended into the corner a little better, but the whole top line other than that just looks slapped on in crayon after the fact....



I will see what I can do about the thanks and sig line.. I happen to like the fact that they stick out. Sure they do not fit 100% with the map, but that is part of what I want. I want people to notice it.

With that said I will see what I can do.


Those tree's are not the only ones, but surely one of the main trees. They look just like the photo but with green leaves on them. Circle looking in fact.

Image below is local trees in Riga.

Image


The grid is something I am working on. I will see where I like it and just go with it. Seems everybody has a different idea on it. So as a map maker I am going go with what I like. People want it up top.. people want it on the bottom... people have asked me to try different settings, etc etc etc...
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Re: Baltic States [7/1] V24 P24 What is next?

Postby greenoaks on Wed Jul 03, 2013 8:45 am

i like the grid on the map. that's water and land. i like the grid under everything else. title, eagle symbol & legend.

i get why you have the cow on the map but why special thanks? what is so special about their contributions that the aesthetics of this map takes a back seat? they aren't doing the graphics or the xml so why?
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