cairnswk wrote:* consist of Bow & Stern
* the non-white sections are impassable
* Bow & Stern can assault each other & adjacent vessels or any player's Monarch (M) position e.g. Triumph B to Frobisher M or Medrano M
* are not part of the "Single Ships of same
Nation" bonus i.e. +1 for 9
There is no need for the sections I've bolded, and they can (ironically) come off as more confusing.
On the right side, "assault & fort" should be just "assault". Fort is implied, and can be affected by gameplay choices.
i'd like to leave the "fort" part in there as even though it is implied, it makes it distinctly more apparent what you can do.
Unless gameplay choices invalidate it, in which case the map is telling you wrong.
cairnswk wrote:I've changed that in the text as below (i think it will be easier to code with any Monarch region)
Losing Condition: Players failing to hold any
non-treasury region and a Monarch region will be eliminated
So, any non-treasury region, even the non-special ship or land regions? Or do they need to be Monarch & non-treasury regions of the same flag? For instance, what if I had Drake and Aid instead of Drake and Swiftsure, would that be enough? (I think so, but just making sure.)
Are Elizabeth and Philip regions in play? Their graphics in "Hold a Monarch & entire Treasury" suggest they are, but I don't see army markings on them.
No, they are only representative of the two national sides in the map. They are non-playable regions but do have a representational connection with each Monarch region on each side.
In that case, might I suggest replacing their photos in the top row with small versions of the twelve monarch flags?
cairnswk wrote:Changed that to " Hold a Monarch & corresponding Treasury...+11"
it means if you hold the entire column for each Commander you get +11 on top of whatever autodeploy bonus you earn in that column.
Especially in light of this. The photos imply that you have to hold all 6 columns for the +11.