Version 11.5.1 FRANCE 2.1 - Poll 1

Maps that may be nearing the end of production. Finalize maps here, while testing.

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Poll runs till Mon Apr 21, 2014 3:33 am

Yes
9
29%
No
20
65%
no opinions
2
6%
other (s)
0
No votes
 
Total votes : 31

Re: FRANCE 2.0 - Version 9.1 [11 October 2012] pg 13/13

Postby nolefan5311 on Sun Oct 14, 2012 2:48 pm

Lancelot du Lac wrote:thanks you very much. What is the next step ?


Graphic input from the CA's and community.

ManBungalow wrote:The only two problems I can see at the moment:

*the nord/somme border is quite short (it probably wouldn't show up at all in the small map image)
*some borders look un-natural (eg the coast of pas de calais)

Good luck.


This might be something you want to address as well.
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Re: FRANCE 2.0 - Version 9.1 [11 October 2012] pg 13/13

Postby nolefan5311 on Sun Oct 14, 2012 2:57 pm

Lancelot du Lac wrote:The update is successfully done.

On the other hand, I count 19 territories who start neutral. See the updates first topic.


I count 97 total regions with 19 neutrals, leaving 78 distributed at drop, which is also a perfect number for every game type except for 5 player.
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Re: FRANCE 2.0 - Version 9.1 [11 October 2012] pg 13/13

Postby jghost7 on Sun Oct 14, 2012 5:21 pm

Would have been nice to be able to attack a foreign claim from the adjoining territory to be able to bombard Paris. 8-)



Thanks,

J
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Re: FRANCE 2.0 - Version 9.1 [11 October 2012] pg 13/13

Postby koontz1973 on Sun Oct 14, 2012 8:33 pm

Well done guys for getting here. Here are my main concerns dealing with the graphics but overall, it is looking very nice. =D>

Manche is going into the Paris cut out. Move your layers so it fits under.
Bridges - all three are different sizes and of a different style. Can we get a bridge put in like the mountains and also at the correct orientation.
Why does BZH have a nice jagged coastline while some other parts look flat? Is this really the French coastline?
Rivers, they are massive in places. Some like the one between Gard and Bouche de rhone are nice. Can we get the others at a similar width?
Mountains, can we try to jazz them up some, less of the copy paste job, more variation.

As I said, these are my main things and have some minor ones, but will leave them for a bit so as not to overload you. Great work and looking forward to this one.
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Re: FRANCE 2.0 - Version 9.1 [11 October 2012] pg 13/13

Postby pamoa on Mon Oct 15, 2012 12:32 am

congrats for the stamp =D>
now graphics
you have to work a bit on your bridges and your mountains
I would also add a thin dark grey line around the rivers
also the blending of the Loire in the ocean is too abrupt
you can small down Ile-de-France minimap of 5% so it doesn't touch the mainland
and what about the copyright of your background image
de gueules à la tour d'argent ouverte, crénelée de trois pièces et donjonnée d'un donjon ajouré, crénelé de deux pièces
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Re: FRANCE 2.0 - Version 9.1 [11 October 2012] pg 13/13

Postby iancanton on Tue Oct 16, 2012 2:19 am

in the île-de-france inset, the outer départements have a sharp edge with shadow at the moment, which implies that this bonus zone has a square shape with rounded corners. we know that this shape cannot be found on the map, but it might confuse new players at first.

can i suggest that, in the inset, u remove the sharp edges and shadow of the four outer départements? instead, fade their outer edges into the background.

ian. :)
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Re: FRANCE 2.0 - Version 9.1 [11 October 2012] pg 13/13

Postby Lancelot du Lac on Wed Oct 17, 2012 1:15 pm

koontz1973 wrote:Manche is going into the Paris cut out. Move your layers so it fits under.

pamoa wrote:you can small down Ile-de-France minimap of 5% so it doesn't touch the mainland

Now it's ok :
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koontz1973 wrote:Bridges - all three are different sizes and of a different style. Can we get a bridge put in like the mountains and also at the correct orientation.

pamoa wrote:you have to work a bit on your bridges and your mountains

I propose these bridges, i am again working for mountains :
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koontz1973 wrote:Why does BZH have a nice jagged coastline while some other parts look flat? Is this really the French coastline?

Really the French coastline in BZH ;)

koontz1973 wrote:Rivers, they are massive in places. Some like the one between Gard and Bouche de rhone are nice. Can we get the others at a similar width?

pamoa wrote:I would also add a thin dark grey line around the rivers

Last picture, is it ok for you ?
- standardize rivers
- add a black border on rivers

pamoa wrote:also the blending of the Loire in the ocean is too abrupt

I am working for that
Last edited by Lancelot du Lac on Wed Oct 17, 2012 2:48 pm, edited 2 times in total.
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Re: FRANCE 2.0 - Version 9.1 [11 October 2012] pg 13/13

Postby Lancelot du Lac on Wed Oct 17, 2012 2:20 pm

iancanton wrote:in the île-de-france inset, the outer départements have a sharp edge with shadow at the moment, which implies that this bonus zone has a square shape with rounded corners. we know that this shape cannot be found on the map, but it might confuse new players at first.

can i suggest that, in the inset, u remove the sharp edges and shadow of the four outer départements? instead, fade their outer edges into the background.

ian. :)



ok for you ?

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Re: FRANCE 2.0 - Version 9.1 [11 October 2012] pg 13/13

Postby koontz1973 on Wed Oct 17, 2012 11:37 pm

The small pictures look good, but can we have a big one.
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Re: FRANCE 2.0 - Version 9.1 [21 October 2012] pg 14/14

Postby Lancelot du Lac on Sun Oct 21, 2012 7:58 am

Here the new graphics updates with rivers and bridges :

Click image to enlarge.
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Re: FRANCE 2.0 - Version 9.1 [21 October 2012] pg 14/14

Postby isaiah40 on Sun Oct 21, 2012 4:41 pm

This is really looking good!

Just a couple of things right now:
1 - You can make the non-playable areas a light grey as the mini-map is hard to see.
2 - As good looking of a map this is, the army circles detract from it. My suggestion is to remove them except for the foreign claims.

This is all I have for now.

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Re: FRANCE 2.0 - Version 9.1 [21 October 2012] pg 14/14

Postby betiko on Sun Oct 21, 2012 5:34 pm

super lancelot, t'as bien avancé! can't wait to try it!
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Re: FRANCE 2.0 - Version 9.1 [21 October 2012] pg 14/14

Postby koontz1973 on Sun Oct 21, 2012 9:56 pm

A couple more from me.
Course Sud to Bouche du rhone sea route. It hits the tip of the outcropping and then carries on with the sea for 2 dots. Remove the two that come after the land.
Mountains. Please look at doing a different type for this map.
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Re: FRANCE 2.0 - Version 9.1 [21 October 2012] pg 14/14

Postby Lancelot du Lac on Mon Oct 22, 2012 12:11 pm

isaiah40 wrote:1 - You can make the non-playable areas a light grey as the mini-map is hard to see.
isaiah40


I don't understand your suggestion?
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Re: FRANCE 2.0 - Version 9.1 [21 October 2012] pg 14/14

Postby koontz1973 on Mon Oct 22, 2012 12:18 pm

Try and bring the mini map out like you have for Paris. A few pixels of the grey texture with a black outline surrounding the mini map would really make it pop out. Right now it is very hard to see unless you are really looking for it.

Last one from me (I promise), can I ask to get the 1 troop for 4 in the legend area. Maybe make the legend box a bit bigger and place the reinforcements in it at the bottom.
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