Version 11.6 FRANCE 2.1

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Re: FRANCE 2.1 - Version 10.2 [1 December 2012] pg 17/17

Postby Lancelot du Lac on Sun Dec 02, 2012 4:55 pm

My last work on the mountains and the version of the small map. Here I hope it seen like, for me the work is done!


Last update
VERSION 10.2
1. Map Name France 2.1
2. Version 10.1 [1 December 2012]
3. Dimension : 915 * 927
Click image to enlarge.
image


show: Small version 1

show: Small version 2


Vischeck simulates
show: Deuteranope

show: Protanope

show: Tritanope
Last edited by Lancelot du Lac on Sun Dec 02, 2012 5:00 pm, edited 1 time in total.
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Re: FRANCE 2.1 - Version 10.2 [1 December 2012] pg 17/17

Postby nolefan5311 on Sun Dec 02, 2012 4:57 pm

=D> =D> =D>
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Re: FRANCE 2.1 - Version 10.2 [1 December 2012] pg 17/17

Postby Lancelot du Lac on Tue Dec 04, 2012 10:29 am

hello !

Here non news, is it ok ?
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Re: FRANCE 2.1 - Version 10.2 [1 December 2012] pg 17/17

Postby koontz1973 on Tue Dec 04, 2012 12:16 pm

Still looking, but two things you need to do. Post some colour blind checks (map tools) of the map and place 888 numbers onto both maps. Use different coloured numbers all over the map.
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Re: FRANCE 2.1 - Version 10.2 [1 December 2012] pg 17/17

Postby isaiah40 on Tue Dec 04, 2012 12:18 pm

koontz1973 wrote:Still looking, but two things you need to do. Post some colour blind checks (map tools) of the map.

3rd post above yours is the color blind tests koontz. I guess you skimmed the thread again! ;)

Use version 1 of the small map. On the small you can enlarge the Paris inset to make sure the 888's will fit nicely. Other than these couple of small things, this is just about ready to get moved into the Final Forge!!
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Re: FRANCE 2.1 - Version 10.2 [1 December 2012] pg 17/17

Postby koontz1973 on Tue Dec 04, 2012 12:28 pm

isaiah40 wrote:
koontz1973 wrote:Still looking, but two things you need to do. Post some colour blind checks (map tools) of the map.

3rd post above yours is the color blind tests koontz. I guess you skimmed the thread again! ;)

Use version 1 of the small map. On the small you can enlarge the Paris inset to make sure the 888's will fit nicely. Other than these couple of small things, this is just about ready to get moved into the Final Forge!!

Bloody Nora, I looked and looked and still missed them. :roll: Probably because they are not in the first post. :D
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Re: FRANCE 2.1 - Version 10.2 [10 December 2012] pg 17/17

Postby Lancelot du Lac on Mon Dec 10, 2012 4:15 pm

Everybody, here the small and big'888 VERSION !!! Done, done and done ;)

Click image to enlarge.
image


show: Small version 888


EDIT : UPDATE
Last edited by Lancelot du Lac on Mon Dec 10, 2012 6:00 pm, edited 1 time in total.
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Re: FRANCE 2.1 - Version 10.2 [10 December 2012] pg 17/17

Postby nolefan5311 on Mon Dec 10, 2012 4:30 pm

Did you use the 888's that were provided a couple posts up?
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Re: FRANCE 2.1 - Version 10.2 [10 December 2012] pg 17/17

Postby Lancelot du Lac on Mon Dec 10, 2012 4:47 pm

I don't understand, what you mean ?
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Re: FRANCE 2.1 - Version 10.2 [1 December 2012] pg 17/17

Postby nolefan5311 on Mon Dec 10, 2012 4:56 pm

Image

These.

They can be found here:

viewtopic.php?f=648&t=151232

If you still can't figure out how to put these on, ask koontz or isaiah, lol. I'm not a graphics guy
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Re: FRANCE 2.1 - Version 10.2 [1 December 2012] pg 17/17

Postby isaiah40 on Mon Dec 10, 2012 5:01 pm

nolefan5311 wrote:Image

These.

They can be found here:

viewtopic.php?f=648&t=151232

If you still can't figure out how to put these on, ask koontz or isaiah, lol. I'm not a graphics guy

Fast posted by nole!
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Re: FRANCE 2.1 - Version 10.2 [1 December 2012] pg 17/17

Postby cairnswk on Mon Dec 10, 2012 5:26 pm

nolefan5311 wrote:...
If you still can't figure out how to put these on, ask koontz or isaiah, lol. I'm not a graphics guy

You have to cut them up into singular colour 888s using the marquee tool and cut and paste. :)
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Re: FRANCE 2.1 - Version 10.2 [10 December 2012] pg 17/17

Postby Mishalex on Mon Dec 10, 2012 5:31 pm

Thanks a lot guys, Lancelot is doing the changes right now...
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Re: FRANCE 2.1 - Version 10.2 [10 December 2012] pg 17/17

Postby Lancelot du Lac on Mon Dec 10, 2012 6:00 pm

Everybody, here the small and big'888 VERSION !!! Done, done and done ;)

Click image to enlarge.
image


show: Small version 888


EDIT : UPDATE
Last edited by isaiah40 on Mon Dec 10, 2012 6:23 pm, edited 1 time in total.
Reason: Removed the quote tags
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Re: FRANCE 2.1 - Version 10.2 [10 December 2012] pg 17/17

Postby isaiah40 on Mon Dec 10, 2012 6:26 pm

Okay, on the small, the Paris inset needs to be larger to get the 888's to fit in better. Don't worry about it going over the regions a bit, you have plenty of room. Also I think that the mini-map can be made a tad bigger as well. You have room, again it doesn't matter if it goes over the regions a little bit.
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Re: FRANCE 2.1 - Version 10.2 [10 December 2012] pg 17/17

Postby pamoa on Tue Dec 11, 2012 10:18 am

isaiah40 wrote:Okay, on the small, the Paris inset needs to be larger to get the 888's to fit in better. Don't worry about it going over the regions a bit, you have plenty of room. Also I think that the mini-map can be made a tad bigger as well. You have room, again it doesn't matter if it goes over the regions a little bit.
No need to change graphics
the outer 888's are already on the main map
and you cannot have 2 army spots for the same territory
so please remove them on the minimap
de gueules à la tour d'argent ouverte, crénelée de trois pièces, sommée d'un donjon ajouré, crénelé de deux pièces
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Re: FRANCE 2.1 - Version 10.2 [10 December 2012] pg 17/17

Postby isaiah40 on Tue Dec 11, 2012 10:27 am

pamoa wrote:
isaiah40 wrote:Okay, on the small, the Paris inset needs to be larger to get the 888's to fit in better. Don't worry about it going over the regions a bit, you have plenty of room. Also I think that the mini-map can be made a tad bigger as well. You have room, again it doesn't matter if it goes over the regions a little bit.
No need to change graphics
the outer 888's are already on the main map
and you cannot have 2 army spots for the same territory
so please remove them on the minimap

While true about the outer 888's, I wasn't looking at those, I was looking at the inner ones. So yes the inset needs to be made larger, not by much. Lancelot, those 888's in the outer regions of the inset do need to be removed as pamoa mentioned above, but please make the inset a little larger so the inner 888's fit in better so nothing will be covered up.
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Re: FRANCE 2.1 - Version 10.2 [10 December 2012] pg 17/17

Postby Lancelot du Lac on Tue Dec 11, 2012 4:17 pm

888 version big and small, 2 updates :
- In small map zom in paris made largest
- In small and big map 888's in the outer regions of the inset to be removed


show: Big map version 888


show: Small map version 888
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Re: FRANCE 2.1 - Version 10.2 [11 December 2012] pg 17/17

Postby Lancelot du Lac on Wed Dec 12, 2012 1:54 pm

is it ok for you ? the first topic is update with this two new 888' versions !
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Re: FRANCE 2.1 - Version 10.2 [11 December 2012] pg 17/17

Postby Mishalex on Thu Dec 13, 2012 10:34 am

May we have your advices please? thanks a lot guys
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Re: FRANCE 2.1 - Version 10.2 [11 December 2012] pg 17/17

Postby isaiah40 on Thu Dec 13, 2012 10:50 am

Patience! We are discussing the colorblind test behind the scenes, and I will post here once we have finished. Please post the color blind test in the first post as well. This stills needs to be worked on:
isaiah40 wrote:Also I think that the mini-map can be made a tad bigger as well. You have room, again it doesn't matter if it goes over the regions a little bit.

This needs to be done especially on the small so that the bonus regions can be seen clearly. You may also want to make the text in the mini-map black as well for further clarity.
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Re: FRANCE 2.1 - Version 10.2 [17 December 2012] pg 18/18

Postby Lancelot du Lac on Mon Dec 17, 2012 3:11 pm

Thank you for your advice and your patience

Update performed in the first topic.
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Re: FRANCE 2.1 - Version 10.2 [17 December 2012] pg 18/18

Postby RjBeals on Mon Dec 17, 2012 4:41 pm

To keep the mountains from looking like clipart, try adding a shadow to the land. There's already a light direction on the mountains themselves, just add some dark areas to the ground beside them - see graphic. Also - nice map :)


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Re: FRANCE 2.1 - Version 10.2 [17 December 2012] pg 18/18

Postby isaiah40 on Mon Dec 17, 2012 9:51 pm

Lancelot du Lac wrote:Thank you for your advice and your patience

Update performed in the first topic.

You need to post the small map as well please. And please post the updated images on this page and the first post, it makes it easier for us to comment on instead of going between this current page and the first post.

RjBeals wrote:To keep the mountains from looking like clipart, try adding a shadow to the land. There's already a light direction on the mountains themselves, just add some dark areas to the ground beside them - see graphic. Also - nice map :)


Image

This is a very good idea!!!

Please get the changes done so we can get this moved on into the Final Forge!!
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Re: FRANCE 2.1 - Version 10.2 [19 December 2012] pg 18/18

Postby Lancelot du Lac on Wed Dec 19, 2012 2:15 pm

RjBeals wrote:To keep the mountains from looking like clipart, try adding a shadow to the land. There's already a light direction on the mountains themselves, just add some dark areas to the ground beside them - see graphic. Also - nice map :)

Here are my latest graphic changes. They concern the shadows of the mountains. Now I can not make up because I have to do everything twice.

isaiah40 wrote:You need to post the small map as well please. And please post the updated images on this page and the first post, it makes it easier for us to comment on instead of going between this current page and the first post.

Please get the changes done so we can get this moved on into the Final Forge!!

Last updates :

Last update
VERSION 10.2
1. Map Name France 2.1
2. Version 10.1 [19 December 2012]
3. Dimension : 915 * 927
Click image to enlarge.
image


Version 888
Big map
show: Big map version 888

Small map
show: Small map version 888
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