Labyrinth [Quenched]

Care to peruse completed maps? Take a stroll through the Atlas.

Moderators: Cartographers, Global Moderators

Forum rules
Please read the Community Guidelines before posting.

Re: Labyrinth [29/6] Page 1/9

Postby koontz1973 on Mon Jul 02, 2012 3:43 am

isaiah40 wrote:So how does the small look with the rearranged legend??

Sorry for the delay (busy but completely unforgivable :oops: ), judge for yourself.
Small map now brought up to date with the large. Some symbols have not been scaled down in the same ratio as detail is lost and makes them hard to see.

Click image to enlarge.
image

Click image to enlarge.
image


Now that both maps are nearly identical (some placements need to be adjusted), again the questions arises....
What stays, goes, touched up?
Image
User avatar
Sergeant 1st Class koontz1973
 
Posts: 7538
Joined: Thu Jan 01, 2009 10:57 am
Medals: 117
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (4)
Trench Warfare Achievement (1) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3) Beta Map Achievement (2)
Ratings Achievement (4) Tournament Achievement (10) General Achievement (13) Clan Achievement (5) Map Contribution (12)
Tournament Contribution (31) General Contribution (10)

Re: Labyrinth [3/7] Page 1/10

Postby koontz1973 on Tue Jul 03, 2012 12:37 am

Finished the small and fixed the mistake in the legend.

Click image to enlarge.
image
Image
User avatar
Sergeant 1st Class koontz1973
 
Posts: 7538
Joined: Thu Jan 01, 2009 10:57 am
Medals: 117
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (4)
Trench Warfare Achievement (1) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3) Beta Map Achievement (2)
Ratings Achievement (4) Tournament Achievement (10) General Achievement (13) Clan Achievement (5) Map Contribution (12)
Tournament Contribution (31) General Contribution (10)

Re: Labyrinth [3/7] Page 1/10

Postby isaiah40 on Tue Jul 03, 2012 6:36 am

Now that I think about it, on the small "Sirens call ..." change "lose 1/turn" to "-1 per turn" some may not know that / is short for per.
User avatar
Lieutenant isaiah40
 
Posts: 3964
Joined: Mon Aug 27, 2007 7:14 pm
Location: To be absent from the body is to be present with Christ
Medals: 37
Standard Achievement (3) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Assassin Achievement (2) Freestyle Achievement (2) Fog of War Achievement (2) Speed Achievement (3) Teammate Achievement (1)
Cross-Map Achievement (3) Ratings Achievement (2) General Achievement (4) Map Contribution (5) General Contribution (6)

Re: Labyrinth [3/7] Page 1/10

Postby koontz1973 on Tue Jul 03, 2012 7:27 am

isaiah40 wrote:Now that I think about it, on the small "Sirens call ..." change "lose 1/turn" to "-1 per turn" some may not know that / is short for per.

Done, also for the large for the same reason. Fixed the territs in the dead warrior regions.
Large 800/800
Click image to enlarge.
image

Small 600/600
Image
Image
User avatar
Sergeant 1st Class koontz1973
 
Posts: 7538
Joined: Thu Jan 01, 2009 10:57 am
Medals: 117
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (4)
Trench Warfare Achievement (1) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3) Beta Map Achievement (2)
Ratings Achievement (4) Tournament Achievement (10) General Achievement (13) Clan Achievement (5) Map Contribution (12)
Tournament Contribution (31) General Contribution (10)

Re: Labyrinth [3/7] Page 1/10

Postby x-raider on Wed Jul 04, 2012 6:36 pm

Wow, can't believe It's taken me so long to look at this...
Cool stuff you got.

The food should contrast with the background more and the fire maybe change the graphic (there's just something I find wrong with it; can't tell what)
Also I find the side numbers a bit distracting. Change the colour?

I hope that was helpful.
User avatar
Corporal 1st Class x-raider
 
Posts: 275
Joined: Tue Nov 17, 2009 5:32 am
Location: Lost in the Complexities of the Undiscovered Universe
Medals: 5
Standard Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Ratings Achievement (1) General Achievement (1)

Re: Labyrinth [3/7] Page 1/10

Postby Teflon Kris on Wed Jul 04, 2012 7:09 pm

Useful comments from x-raider ;-)

Excellent progress - I'm sure loads of folks are looking forward to playing on this one.

:D
User avatar
Lieutenant Teflon Kris
 
Posts: 3775
Joined: Sun Jul 13, 2008 4:39 pm
Location: Lancashire, United Kingdom
Medals: 175
Standard Achievement (4) Doubles Achievement (4) Triples Achievement (4) Quadruples Achievement (4) Terminator Achievement (3)
Assassin Achievement (3) Manual Troops Achievement (4) Freestyle Achievement (4) Polymorphic Achievement (2) Nuclear Spoils Achievement (4)
Fog of War Achievement (4) Trench Warfare Achievement (4) Speed Achievement (4) Teammate Achievement (3) Random Map Achievement (4)
Cross-Map Achievement (4) Beta Map Achievement (2) Bot Achievement (3) Ratings Achievement (4) Tournament Achievement (30)
General Achievement (15) Clan Achievement (20) Challenge Achievement (2) Tournament Contribution (32) General Contribution (8)

Re: Labyrinth [3/7] Page 1/10

Postby DoomYoshi on Wed Jul 04, 2012 7:41 pm

Legend looks much Better without the key
show
User avatar
Lieutenant DoomYoshi
Entertainment Contributor
Entertainment Contributor
 
Posts: 4218
Joined: Tue Nov 16, 2010 9:30 pm
Location: Termina Field
Medals: 73
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (1)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Nuclear Spoils Achievement (2) Fog of War Achievement (3)
Trench Warfare Achievement (2) Speed Achievement (1) Teammate Achievement (2) Random Map Achievement (2) Cross-Map Achievement (3)
Beta Map Achievement (1) Ratings Achievement (4) Tournament Achievement (2) General Achievement (8) Clan Achievement (16)
Tournament Contribution (6) General Contribution (5)

Re: Labyrinth [3/7] Page 1/10

Postby koontz1973 on Thu Jul 05, 2012 12:18 am

x-raider wrote:Wow, can't believe It's taken me so long to look at this...
Cool stuff you got.

The food should contrast with the background more and the fire maybe change the graphic (there's just something I find wrong with it; can't tell what)
Also I find the side numbers a bit distracting. Change the colour?

I hope that was helpful.

Food contrast toned down a tad. When it becomes too close to the grass, it becomes hard to see as it is the smallest icon. Again, this is the reason why it is out of scale for the small map.
Toned down the territ names
Fire trap graphic has stayed. It needs to be able to not conflict with the red and orange numbers.
Fixed icon placement for the small map.
Click image to enlarge.
image

Click image to enlarge.
image

And finally, the small with the 888s on.
Click image to enlarge.
image
Image
User avatar
Sergeant 1st Class koontz1973
 
Posts: 7538
Joined: Thu Jan 01, 2009 10:57 am
Medals: 117
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (4)
Trench Warfare Achievement (1) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3) Beta Map Achievement (2)
Ratings Achievement (4) Tournament Achievement (10) General Achievement (13) Clan Achievement (5) Map Contribution (12)
Tournament Contribution (31) General Contribution (10)

Re: Labyrinth [9/7] Page 1/10

Postby koontz1973 on Mon Jul 09, 2012 3:30 pm

Got both images icons centred against the army numbers. With the small map though, Medusas face is obscured by the 88s. Should I do what I did with the spears and make the face fill the territ or leave it as it is. Previous post has the 88s on the small so you can see it.
Click image to enlarge.
image

Click image to enlarge.
image


The legend paper is looking too new for my liking and want to age it some. Any one have any preference on how far to take this?

Still need to fix the spacing on the small legend but will wait to see how the new paper works out when found.

Will be away from my files for 3 weeks so no work on this till I get back. :( But do leave feedback for me on what you want to see. :D
Image
User avatar
Sergeant 1st Class koontz1973
 
Posts: 7538
Joined: Thu Jan 01, 2009 10:57 am
Medals: 117
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (4)
Trench Warfare Achievement (1) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3) Beta Map Achievement (2)
Ratings Achievement (4) Tournament Achievement (10) General Achievement (13) Clan Achievement (5) Map Contribution (12)
Tournament Contribution (31) General Contribution (10)

Re: Labyrinth [9/7] Page 1/10

Postby koontz1973 on Tue Jul 10, 2012 3:55 am

Paper distressed. Enough or not?
Added nole for xml.
Click image to enlarge.
image

Click image to enlarge.
image
Image
User avatar
Sergeant 1st Class koontz1973
 
Posts: 7538
Joined: Thu Jan 01, 2009 10:57 am
Medals: 117
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (4)
Trench Warfare Achievement (1) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3) Beta Map Achievement (2)
Ratings Achievement (4) Tournament Achievement (10) General Achievement (13) Clan Achievement (5) Map Contribution (12)
Tournament Contribution (31) General Contribution (10)

Re: Labyrinth [10/7]

Postby koontz1973 on Fri Jul 13, 2012 2:00 pm

Image
Image
User avatar
Sergeant 1st Class koontz1973
 
Posts: 7538
Joined: Thu Jan 01, 2009 10:57 am
Medals: 117
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (4)
Trench Warfare Achievement (1) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3) Beta Map Achievement (2)
Ratings Achievement (4) Tournament Achievement (10) General Achievement (13) Clan Achievement (5) Map Contribution (12)
Tournament Contribution (31) General Contribution (10)

Re: Labyrinth [10/7] place in bin please

Postby nolefan5311 on Wed Aug 01, 2012 7:02 am

By mapmakers request in the subject line, this map is placed on vacation. [Moved]

Please contact any available CA to have this moved back to the Main Foundry, once an update has been made. Please be aware that gameplay standards may be further reviewed upon return to the Main Foundry and may be required to once again pass through GP scrutiny. Should the map be found to be deficient in any way the GP stamp may be removed.
Image
User avatar
Major nolefan5311
 
Posts: 1648
Joined: Mon Nov 22, 2010 11:51 am
Location: Florida
Medals: 117
Standard Achievement (3) Doubles Achievement (4) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Polymorphic Achievement (2) Nuclear Spoils Achievement (2)
Fog of War Achievement (4) Trench Warfare Achievement (2) Speed Achievement (1) Teammate Achievement (2) Random Map Achievement (3)
Cross-Map Achievement (4) Beta Map Achievement (2) Ratings Achievement (4) Tournament Achievement (30) General Achievement (5)
Clan Achievement (13) Challenge Achievement (1) Map Contribution (4) Tournament Contribution (13) General Contribution (4)

Re: Labyrinth [7/8]

Postby koontz1973 on Tue Aug 07, 2012 7:18 am

Time to see if the new xml features really work. ;) Can I get this moved back to the main foundry and have the new GP checked. minor adjustments in graphics as I am happy so any one wants something done, tell me.

New GP eliments.
Prometheus is now the key. Holding him allows you to attack slave entrances. Hold a slave entrance or you are removed from the game. Neutral 50 is now a neutral 20 for him.
Click image to enlarge.
image
Image
User avatar
Sergeant 1st Class koontz1973
 
Posts: 7538
Joined: Thu Jan 01, 2009 10:57 am
Medals: 117
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (4)
Trench Warfare Achievement (1) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3) Beta Map Achievement (2)
Ratings Achievement (4) Tournament Achievement (10) General Achievement (13) Clan Achievement (5) Map Contribution (12)
Tournament Contribution (31) General Contribution (10)

Re: Labyrinth [7/8] Pages 1/10

Postby x-raider on Tue Aug 07, 2012 7:31 am

Looking good
User avatar
Corporal 1st Class x-raider
 
Posts: 275
Joined: Tue Nov 17, 2009 5:32 am
Location: Lost in the Complexities of the Undiscovered Universe
Medals: 5
Standard Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Ratings Achievement (1) General Achievement (1)

Re: Labyrinth [7/8] Pages 1/10

Postby koontz1973 on Tue Aug 07, 2012 7:40 am

x-raider wrote:Looking good

Thanks x-raider, I think so to but there are more discerning eyes about that have to have sacrifices made to. Last map to 20 chickens and a virgin. This time I think they might like 20 virgins and one chicken. :D
Image
User avatar
Sergeant 1st Class koontz1973
 
Posts: 7538
Joined: Thu Jan 01, 2009 10:57 am
Medals: 117
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (4)
Trench Warfare Achievement (1) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3) Beta Map Achievement (2)
Ratings Achievement (4) Tournament Achievement (10) General Achievement (13) Clan Achievement (5) Map Contribution (12)
Tournament Contribution (31) General Contribution (10)

Re: Labyrinth [7/8] Pages 1/10

Postby nolefan5311 on Tue Aug 07, 2012 7:55 am

Just for clarification, Promotheus himself can't attack the slave entrances, it only allows the entrances to be attacked by adjacent regions, right?
Image
User avatar
Major nolefan5311
 
Posts: 1648
Joined: Mon Nov 22, 2010 11:51 am
Location: Florida
Medals: 117
Standard Achievement (3) Doubles Achievement (4) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Polymorphic Achievement (2) Nuclear Spoils Achievement (2)
Fog of War Achievement (4) Trench Warfare Achievement (2) Speed Achievement (1) Teammate Achievement (2) Random Map Achievement (3)
Cross-Map Achievement (4) Beta Map Achievement (2) Ratings Achievement (4) Tournament Achievement (30) General Achievement (5)
Clan Achievement (13) Challenge Achievement (1) Map Contribution (4) Tournament Contribution (13) General Contribution (4)

Re: Labyrinth [7/8] Pages 1/10

Postby nolefan5311 on Tue Aug 07, 2012 7:57 am

And [Moved] back to the Main Foundry Workshop, but the GP stamp will be removed as changes have been made.
Image
User avatar
Major nolefan5311
 
Posts: 1648
Joined: Mon Nov 22, 2010 11:51 am
Location: Florida
Medals: 117
Standard Achievement (3) Doubles Achievement (4) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Polymorphic Achievement (2) Nuclear Spoils Achievement (2)
Fog of War Achievement (4) Trench Warfare Achievement (2) Speed Achievement (1) Teammate Achievement (2) Random Map Achievement (3)
Cross-Map Achievement (4) Beta Map Achievement (2) Ratings Achievement (4) Tournament Achievement (30) General Achievement (5)
Clan Achievement (13) Challenge Achievement (1) Map Contribution (4) Tournament Contribution (13) General Contribution (4)

Re: Labyrinth [7/8] Pages 1/10

Postby koontz1973 on Tue Aug 07, 2012 10:03 am

nolefan5311 wrote:Just for clarification, Promotheus himself can't attack the slave entrances, it only allows the entrances to be attacked by adjacent regions, right?

That is what I am trying to do. So all slave entrances cannot be attacked unless you hold Promotheus. And by not holding a slave entrance, you lose the game. Because of this, I lowered the neutrals to 20.
Image
User avatar
Sergeant 1st Class koontz1973
 
Posts: 7538
Joined: Thu Jan 01, 2009 10:57 am
Medals: 117
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (4)
Trench Warfare Achievement (1) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3) Beta Map Achievement (2)
Ratings Achievement (4) Tournament Achievement (10) General Achievement (13) Clan Achievement (5) Map Contribution (12)
Tournament Contribution (31) General Contribution (10)

Re: Labyrinth [7/8] Pages 1/10

Postby nolefan5311 on Tue Aug 07, 2012 10:05 am

Ok, cool.
Image
User avatar
Major nolefan5311
 
Posts: 1648
Joined: Mon Nov 22, 2010 11:51 am
Location: Florida
Medals: 117
Standard Achievement (3) Doubles Achievement (4) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Polymorphic Achievement (2) Nuclear Spoils Achievement (2)
Fog of War Achievement (4) Trench Warfare Achievement (2) Speed Achievement (1) Teammate Achievement (2) Random Map Achievement (3)
Cross-Map Achievement (4) Beta Map Achievement (2) Ratings Achievement (4) Tournament Achievement (30) General Achievement (5)
Clan Achievement (13) Challenge Achievement (1) Map Contribution (4) Tournament Contribution (13) General Contribution (4)

Re: Labyrinth [7/8] Pages 1/10

Postby koontz1973 on Tue Aug 07, 2012 10:12 am

So, will that work or not?, and how is the wording in the legend? Will make all changes suggested to the wording today or as soon as you come up with it if mine is not OK.
Image
User avatar
Sergeant 1st Class koontz1973
 
Posts: 7538
Joined: Thu Jan 01, 2009 10:57 am
Medals: 117
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (4)
Trench Warfare Achievement (1) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3) Beta Map Achievement (2)
Ratings Achievement (4) Tournament Achievement (10) General Achievement (13) Clan Achievement (5) Map Contribution (12)
Tournament Contribution (31) General Contribution (10)

Re: Labyrinth [7/8] Pages 1/10

Postby nolefan5311 on Tue Aug 07, 2012 10:34 am

I will take a closer look this evening when I'm off work.
Image
User avatar
Major nolefan5311
 
Posts: 1648
Joined: Mon Nov 22, 2010 11:51 am
Location: Florida
Medals: 117
Standard Achievement (3) Doubles Achievement (4) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Polymorphic Achievement (2) Nuclear Spoils Achievement (2)
Fog of War Achievement (4) Trench Warfare Achievement (2) Speed Achievement (1) Teammate Achievement (2) Random Map Achievement (3)
Cross-Map Achievement (4) Beta Map Achievement (2) Ratings Achievement (4) Tournament Achievement (30) General Achievement (5)
Clan Achievement (13) Challenge Achievement (1) Map Contribution (4) Tournament Contribution (13) General Contribution (4)

Re: Labyrinth [7/8] Pages 1/10

Postby koontz1973 on Tue Aug 07, 2012 1:19 pm

Just asking, but why was the GP stamp removed from this? I just tweaked the GP a tad, like I will have to right till the end so removing it seems a little excessive. If the tweak is the reason, then I will go back to the original version.
Image
User avatar
Sergeant 1st Class koontz1973
 
Posts: 7538
Joined: Thu Jan 01, 2009 10:57 am
Medals: 117
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (4)
Trench Warfare Achievement (1) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3) Beta Map Achievement (2)
Ratings Achievement (4) Tournament Achievement (10) General Achievement (13) Clan Achievement (5) Map Contribution (12)
Tournament Contribution (31) General Contribution (10)

Re: Labyrinth [7/8] Pages 1/10

Postby nolefan5311 on Tue Aug 07, 2012 1:27 pm

Excessive? It's not a punishment or anything, it just has to go back through GP scrutiny. It's not as if you tweaked a bonus zone or anything, you completely removed the winning condition and instead instituted a losing condition. I don't imagine it will take much to get it back, but since changes were made it will have to be looked at again. And simply losing the stamp for a brief moment shouldn't be enough for you to revert it to the way it was because I do like this new element more than the original version.
Image
User avatar
Major nolefan5311
 
Posts: 1648
Joined: Mon Nov 22, 2010 11:51 am
Location: Florida
Medals: 117
Standard Achievement (3) Doubles Achievement (4) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Polymorphic Achievement (2) Nuclear Spoils Achievement (2)
Fog of War Achievement (4) Trench Warfare Achievement (2) Speed Achievement (1) Teammate Achievement (2) Random Map Achievement (3)
Cross-Map Achievement (4) Beta Map Achievement (2) Ratings Achievement (4) Tournament Achievement (30) General Achievement (5)
Clan Achievement (13) Challenge Achievement (1) Map Contribution (4) Tournament Contribution (13) General Contribution (4)

Re: Labyrinth [7/8] Pages 1/10

Postby koontz1973 on Tue Aug 07, 2012 1:32 pm

Fine. But I still think it a tad excessive. ;)
Image
User avatar
Sergeant 1st Class koontz1973
 
Posts: 7538
Joined: Thu Jan 01, 2009 10:57 am
Medals: 117
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (4)
Trench Warfare Achievement (1) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3) Beta Map Achievement (2)
Ratings Achievement (4) Tournament Achievement (10) General Achievement (13) Clan Achievement (5) Map Contribution (12)
Tournament Contribution (31) General Contribution (10)

Re: Labyrinth [7/8] Pages 1/10

Postby nolefan5311 on Wed Aug 08, 2012 8:33 am

Does anyone see any issues with the new GP adjustments? Going to leave it up for a couple of days, see if any issues arise, then we can go ahead and get it re-stamped.
Image
User avatar
Major nolefan5311
 
Posts: 1648
Joined: Mon Nov 22, 2010 11:51 am
Location: Florida
Medals: 117
Standard Achievement (3) Doubles Achievement (4) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Polymorphic Achievement (2) Nuclear Spoils Achievement (2)
Fog of War Achievement (4) Trench Warfare Achievement (2) Speed Achievement (1) Teammate Achievement (2) Random Map Achievement (3)
Cross-Map Achievement (4) Beta Map Achievement (2) Ratings Achievement (4) Tournament Achievement (30) General Achievement (5)
Clan Achievement (13) Challenge Achievement (1) Map Contribution (4) Tournament Contribution (13) General Contribution (4)

PreviousNext

Return to The Atlas

Who is online

Users browsing this forum: No registered users

Login