[Beta] - Ethiopia [26.8.13] V16 XML Stamped

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Re: Ethiopia: [29.7.12] V03 - Draft

Postby AndyDufresne on Thu Aug 02, 2012 8:27 am

ViperOverLord wrote:I don't think the color selection on the three southern bonuses is good. The colors don't contrast enough imo. And I'm sure it'd be a bother for a significant portion of the players.

Mmhm, could be a good point.


--Andy
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Re: Ethiopia: [29.7.12] V03 - Draft

Postby cairnswk on Thu Aug 02, 2012 4:02 pm

Pirlo wrote:nice one
Thanks :)

ViperOverLord wrote:I don't think the color selection on the three southern bonuses is good. The colors don't contrast enough imo. And I'm sure it'd be a bother for a significant portion of the players.

AndyDufresne wrote:
ViperOverLord wrote:I don't think the color selection on the three southern bonuses is good. The colors don't contrast enough imo. And I'm sure it'd be a bother for a significant portion of the players.

Mmhm, could be a good point.
--Andy

I see contrast is mentioned...that's OK, but are you guys also talking about CB issues?
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Re: Ethiopia: [3.8.12] V04 - Draft

Postby cairnswk on Thu Aug 02, 2012 4:55 pm

Version 4...new colour scheme,,,plenty of contrast i believe and this works for all three types of CBness

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show: CB colours
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Re: Ethiopia: [3.8.12] V04 - Draft

Postby Pirlo on Thu Aug 02, 2012 6:05 pm

This looks a lot better
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Re: Ethiopia: [3.8.12] V04 - Draft

Postby Nola_Lifer on Sun Aug 12, 2012 8:44 pm

Is there a better way to have those small terts than in the corners? Also not diggin those bridges but I am sure that can be dealt with later.
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Re: Ethiopia: [3.8.12] V04 - Draft

Postby cairnswk on Sun Aug 12, 2012 9:20 pm

Nola_Lifer wrote:Is there a better way to have those small terts than in the corners? Also not diggin those bridges but I am sure that can be dealt with later.

if you can think of it, then please let me know :)
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Re: Ethiopia: [3.8.12] V04 - Draft

Postby charmir on Mon Aug 13, 2012 8:53 am

Is there any way to make the boxes stand out better. Not the ones in the corners, but the areas they represent on the map itself. Took me a while to find them. Nice map though.
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Re: Ethiopia: [3.8.12] V04 - Draft

Postby koontz1973 on Mon Aug 13, 2012 11:03 am

charmir wrote:Is there any way to make the boxes stand out better. Not the ones in the corners, but the areas they represent on the map itself. Took me a while to find them. Nice map though.

This is a good point. Only just spotted them myself. :oops:
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Re: Ethiopia: [3.8.12] V04 - Draft

Postby Nola_Lifer on Mon Aug 13, 2012 11:32 am

It may make it seem cluttered but why not just make room for it next to those terts or just get rid of them?
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Re: Ethiopia: [3.8.12] V04 - Draft

Postby koontz1973 on Wed Aug 22, 2012 8:28 am

Cairnswk, any idea about the boxes? Let me know so I can send this one this week at some point.
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Re: Ethiopia: [3.8.12] V04 - Draft

Postby tkr4lf on Tue Sep 04, 2012 11:31 am

I don't know, the boxes don't bother me, and it didn't take me long to find them on the map. But, the majority are bothered by them, so probably better to change it.

I like the colors, and the mountains especially. Very nice.

I have to disagree with nolefan, I quite like the bridges. But that's pretty subjective I think, so whatever on that point.

All in all, very nice so far. That border is cool, fits very well with the Ethiopia theme.
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Re: Ethiopia: [3.8.12] V04 - Draft

Postby koontz1973 on Tue Sep 04, 2012 12:18 pm

I think you have been here too long cairns. Time for you to move on and get some game play feedback in the main foundry. As always good luck.

koontz
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Re: Ethiopia: [3.8.12] V04 - Draft

Postby nolefan5311 on Tue Sep 04, 2012 12:38 pm

tkr4lf wrote:I have to disagree with nolefan, I quite like the bridges. But that's pretty subjective I think, so whatever on that point.


I haven't posted in this thread yet, lol.
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Re: Ethiopia: [3.8.12] V04 - Draft

Postby koontz1973 on Tue Sep 04, 2012 12:56 pm

nolefan5311 wrote:
tkr4lf wrote:I have to disagree with nolefan, I quite like the bridges. But that's pretty subjective I think, so whatever on that point.


I haven't posted in this thread yet, lol.

You just have. :lol:

But you are right, not sure where that comes from though. :?
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Re: Ethiopia: [3.8.12] V04 - Draft

Postby nolefan5311 on Tue Sep 04, 2012 1:01 pm

koontz1973 wrote:
nolefan5311 wrote:
tkr4lf wrote:I have to disagree with nolefan, I quite like the bridges. But that's pretty subjective I think, so whatever on that point.


I haven't posted in this thread yet, lol.

You just have. :lol:

But you are right, not sure where that comes from though. :?


I think it stems from Nola_Lifers comment above. Our names are similar. Not a big deal, lol.
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Re: Ethiopia: [3.8.12] V04 - Draft

Postby tkr4lf on Tue Sep 04, 2012 2:41 pm

nolefan5311 wrote:
tkr4lf wrote:I have to disagree with nolefan, I quite like the bridges. But that's pretty subjective I think, so whatever on that point.


I haven't posted in this thread yet, lol.

Oops, meant nola_lifer or whatever. Your names are very similar.
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Re: Ethiopia: [3.8.12] V04 - Draft

Postby Nola_Lifer on Wed Sep 05, 2012 3:01 am

tkr4lf wrote:
nolefan5311 wrote:
tkr4lf wrote:I have to disagree with nolefan, I quite like the bridges. But that's pretty subjective I think, so whatever on that point.


I haven't posted in this thread yet, lol.

Oops, meant nola_lifer or whatever. Your names are very similar.


WHATEVER!? He is a nole come on now! Game play looks solid. Things are reaaaaallllll slow here.
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Re: Ethiopia: [3.8.12] V04 - Draft

Postby Flapcake on Wed Sep 05, 2012 3:04 am

Very nice cairnswk, as always 8-)

I think this should be moved forward, its way past draft stage, gameplay and graphics are where the discussion goes :P

At this point I have nothing to add, becourse I know, the small graphic adjustment Iv seen needed, you already are aware of, otherwise Il be back :lol:
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Re: Ethiopia: [3.8.12] V04 - Draft

Postby barrack on Wed Sep 05, 2012 10:20 pm

This looks fun. I like that it's a continuation of another map.
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Re: Ethiopia: [3.8.12] V04 - Draft

Postby koontz1973 on Wed Sep 05, 2012 11:01 pm

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Here you go cairnswk. A long time coming I know. Looking forward to seeing where you take this.

koontz.
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Re: Ethiopia: [3.8.12] V04 - Draft

Postby nolefan5311 on Sat Sep 15, 2012 3:40 pm

The neutrals for the cities can probably lowered. 5 neutrals on a map this small almost guarantees they will never be taken even as part of the bonus.

Is there a reason why N. Afar starts as neutral? Is this for the golden number? If so, I would suggest making it a region with less importance as far as moving across the map...a region like SSW Oromia, SBG, or NBG.

As far as the bonuses are concerned, they all look good, but you might think about increasing the bonus for the continent that contains DIre Dawa to a +4 and the continent that contains N. Afar to a +3.
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Re: Ethiopia: [3.8.12] V04 - Draft

Postby nolefan5311 on Wed Oct 10, 2012 10:15 am

As it appears development on this map has stalled (see below), this map is being Moved to the Recycling Bin for the time being. If the mapmaker wants to continue with the map, then one of the Foundry Moderators will be able to help put the thread back into the Foundry system, after an update has been made. :)

I know you're caught up in uni cairns, so once you've updated this one, I will move it back to the MFW.
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Re: Ethiopia: [3.8.12] V04 - Draft

Postby cairnswk on Wed Oct 10, 2012 2:31 pm

nolefan5311 wrote:As it appears development on this map has stalled (see below), this map is being Moved to the Recycling Bin for the time being. If the mapmaker wants to continue with the map, then one of the Foundry Moderators will be able to help put the thread back into the Foundry system, after an update has been made. :)

I know you're caught up in uni cairns, so once you've updated this one, I will move it back to the MFW.

In that case, you'd better bin all the vacation maps since it is long past their "valid to" date :idea:
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Re: [Vacation Valid until April 2012] Ethiopia: [3.8.12] V04

Postby nolefan5311 on Wed Oct 10, 2012 2:42 pm

NVM, I see what you meant. They've all been changed.
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Re: Ethiopia: [25.12.12] V05-P4 Gameplay?

Postby cairnswk on Tue Dec 25, 2012 3:29 am

Version 5.
"Building" on map have been changed.
This might make it clearer for some.

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