swimmerdude99 wrote:can't believe I am just now seeing this... but this looks SO cool!!!
koontz1973 wrote:Small map, text is very hard to read in the bottom legend. Try a glow.
AGreed ... the fonts in the legend on both large and small could use some work. I will look at that asap.RedBaron0 wrote:You do have a little bit of room, I wouldn't mind you trying going a tick or 2 higher on the small map font size for the legend.
koontz1973 wrote:dolomite, still having trouble reading the small font, small map. The size with the yellow glow is the smallest readable text. Everything else is completely unreadable.
dolomite13 wrote:koontz1973 wrote:dolomite, still having trouble reading the small font, small map. The size with the yellow glow is the smallest readable text. Everything else is completely unreadable.
Wow its all completely readable to me.
I will see what can be done.
How about we look into allowing a larger "small" map so I can make the text readable.
waauw wrote:explanation kingdoms: you can reduce the size of the explanation by saying "kingdom symbol *display example figure of a symbol*: attacks corresponding territory"
and also say "right: letter favoured territory"
That's all you need. Saying "kingdom forces are displayed on the left" is again just stating the obvious.
explanation auto, killer, reset: These explanations seem redundant too. People already know what you mean when you say "auto" or "reset". I also suggest you replace "killer" with "decay", so it needs no explanation and people will still know what you mean.
reduce the size of these things and I think you'll have enough space to enlarge the font size of the rest.
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