Three Kingdoms of China - v10.0 [2013-12-31] p22 GFX & XML

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Re: Three Kingdoms of China - v10.0 [2013-12-31] p22 GFX & X

Postby iancanton on Sat Mar 15, 2014 4:32 pm

gilligan, is the xml that is currently in play the China-v11(2013-12-31).xml file or a different one? in Game 14110298, despite u suck gaining 2 capitals after the update on 2014-03-08, he did not receive the +2 bonus for holding 2 capitals.

2014-03-09 09:45:49 - u suck assaulted Cheng-du from Yin Ping and conquered it from neutral player
2014-03-09 17:25:53 - u suck assaulted Jianye from Yu Zhang and conquered it from Pander88uk

2014-03-09 17:28:21 - Incrementing game to round 8
2014-03-09 17:29:13 - u suck received 2 troops for holding City Bonus
2014-03-09 17:29:13 - u suck received 6 troops for 20 regions

ian. :)
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Re: Three Kingdoms of China - v10.0 [2013-12-31] p22 GFX & X

Postby Gamefreakguy on Sun Mar 16, 2014 1:48 am

Hey, posting for the March challenge, but wanted to say that I've really enjoyed this map so far! I like that each player starts with a city and therefore has a potential bonus just 1 city away, or can eliminate that potential for someone else right away. I think the drawback, as is getting a lot of attention in this thread, is the capitals - if I was designing the map, I'd make them +2 for 2 and +4 for 3, but with an additional +1 autodeploy on each. I feel it would provide the best incentive and balance.
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Re: Three Kingdoms of China - v10.0 [2013-12-31] p22 GFX & X

Postby thoffs on Wed Mar 19, 2014 3:13 am

First quality that attracted me to this map was color scheme & simplicity. I am a bit of a purest at times & enjoy geographically accurate maps such as this. I am new to commenting on map design, so forgive me if this is way off. Would it be a good addition to create a one way pass into the green area from the red & bump the overall green bonus up to +9? Thought I would throw that out there just in case you didn't consider it.
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Re: Three Kingdoms of China - v10.0 [2013-12-31] p22 GFX & X

Postby Swifte on Tue Mar 25, 2014 10:13 am

Posting for the BetaMarch challenge - and also to support a great map!

I've mostly played this map as doubles or triples, and I have really enjoyed the games. The great thing about this map to me is the number of small bonuses available, whether its one of the +1 region bonuses, or the endless combination of potential city bonus pairs - there really aren't any sections you can just forget about just because the region is too big to hold - if you ignore an area you are at least giving up a +1, potentially.

A suggestion for the map... the Zhuge Liang quote is great, but to me it kind of becomes a little blurred with the description of the capital/city rewards because it's a similar font. I know space is at a premium on the map, but it might stand out more either right below the map title (which may not be practical at this point because the space really isn't there) or along the lower right of the map where it wouldn't be competing with anything else.

Thanks and great job Seamus, hope this one is out of beta soon so you can keep making great things! :)
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Re: Three Kingdoms of China - v10.0 [2013-12-31] p22 GFX & X

Postby iancanton on Thu Mar 27, 2014 4:59 pm

iancanton wrote:gilligan, is the xml that is currently in play the China-v11(2013-12-31).xml file or a different one? in Game 14110298, despite u suck gaining 2 capitals after the update on 2014-03-08, he did not receive the +2 bonus for holding 2 capitals.

2014-03-09 09:45:49 - u suck assaulted Cheng-du from Yin Ping and conquered it from neutral player
2014-03-09 17:25:53 - u suck assaulted Jianye from Yu Zhang and conquered it from Pander88uk

2014-03-09 17:28:21 - Incrementing game to round 8
2014-03-09 17:29:13 - u suck received 2 troops for holding City Bonus
2014-03-09 17:29:13 - u suck received 6 troops for 20 regions

ian. :)

the +2 bonus for holding 2 capitals also failed to trigger in Game 14181868, which was initialised on 2013-03-21, even though JOHNNYROCKET24 held 2 capitals for much of the game.

ian. :)
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Re: Three Kingdoms of China - v10.0 [2013-12-31] p22 GFX & X

Postby facet on Wed Apr 02, 2014 4:01 am

[beta map challenge]

I loved the design, this is one of the most beautiful maps I have played.

There was very little to dislike! The one way attack was the only slight annoyance. I need to play it a lot more before I can tell if it is unfair.
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Re: Three Kingdoms of China - v10.0 [2013-12-31] p22 GFX & X

Postby jeremscarem on Wed Apr 09, 2014 5:04 pm

also seem to be missing the +2 for 2 capitals bonus in game 14245190.
i'm sure you're on it, great map, love the artwork and gameplay.
thanks guys

iancanton wrote:
iancanton wrote:gilligan, is the xml that is currently in play the China-v11(2013-12-31).xml file or a different one? in Game 14110298, despite u suck gaining 2 capitals after the update on 2014-03-08, he did not receive the +2 bonus for holding 2 capitals.

2014-03-09 09:45:49 - u suck assaulted Cheng-du from Yin Ping and conquered it from neutral player
2014-03-09 17:25:53 - u suck assaulted Jianye from Yu Zhang and conquered it from Pander88uk

2014-03-09 17:28:21 - Incrementing game to round 8
2014-03-09 17:29:13 - u suck received 2 troops for holding City Bonus
2014-03-09 17:29:13 - u suck received 6 troops for 20 regions

ian. :)

the +2 bonus for holding 2 capitals also failed to trigger in Game 14181868, which was initialised on 2013-03-21, even though JOHNNYROCKET24 held 2 capitals for much of the game.

ian. :)
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Re: Three Kingdoms of China - v10.0 [2013-12-31] p22 GFX & X

Postby HotShot53 on Tue Apr 15, 2014 8:16 am

As has been said before, holding Jianye and Chengdu didn't give me the +2 troop bonus :( I could have really used it too lol.

(Game http://www.conquerclub.com/game.php?game=14245202)
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Re: Three Kingdoms of China - v10.0 [2013-12-31] p22 GFX & X

Postby Fuchsia tude on Thu Apr 17, 2014 8:35 am

HotShot53 wrote:As has been said before, holding Jianye and Chengdu didn't give me the +2 troop bonus :( I could have really used it too lol.

(Game http://www.conquerclub.com/game.php?game=14245202)

Same in 14068876 with Luoyang and Jianye.
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