dolomite13 wrote:I've been following this one a long time. I absolutely love its concept.
I however still feel like the map is a bit too small and the tech areas are just a bit too large for what you are trying to do here. Everything looks so cramped on the map. Great idea to switch to the hexes though.
The edge around he map area is recessed into the control panel. Would that not look better as raised? Like the plates under the controls on the left.
This map was an inspiration to me when I started to create Krazy Kingdoms and Homeworlds. I hope to play it someday.
I like the provisional amounts you have listed on the map.
Hi Dolomite, thanks for stopping by and providing feedback
I've always thought the map was cramped, but without cutting down the number of territories (which I think would affect the overall gameplay too much) or significantly super sizing the map (which will likely affect the playability for many players) I don't see how we could increase the size of the land area significantly enough to make a difference. At the current size, even if we really worked at cutting down the grey space in the tech tree (which will be difficult enough to do on its own), I don't think we'd get very much extra space and the net result may be an increase in size by 1-2px per hex, which isn't going to make that much of a difference to how crammed the land section is. I think switching to hexes helped a lot in getting everything organized, but I really can't think of what else could be done here. If you have any other thoughts short of a serious re-do of the whole map, we'd love to hear them.