One thing I just noticed is there is now only 36 mines on the map instead of the original 40, which will affect the numbers as well, unless the other 4 mines are put back in. I think one other thing it would be useful to do, once we've got a version of the map with the neutral values for all territories, would be to change the positions around for the mines. The north section of the map has 17 mines, the south east section has 11, and the southwest section has 8. I think having them unbalanced is great, but I think it'll turn out that the north section has all easier territories to get (for conscription techs) and a heavier proportion of mines as well. I think it would be great to arrange it in such a way that pursing different tech trees makes more sense dependent on where you start.
For example, if the north has more territories that are easier to conquer (since they're farther from homelands), then it would be more conducive to the conscription techs. If the southeast has the highest proportion of mines, then it's more conducive to mining techs.
If we wanted to, we could even intentionally make the neutrals higher or lower around certain homelands and areas of the map. If say the north was set up with very low neutrals (mostly 1-2s, maybe 3s around the homelands) then it would encourage the use of conscription techs and since there's minimal protection, it may encourage quicker eliminations between the two north homelands and hence encourage the use of Propaganda.
If another one of the two areas of the map, let's say southeast for arguement sake, had average neutrals (5s around homelands, 2-3s around the others), it would encourage more average expansion. If we stuck a notably higher proportion of mines there, then it would encourage the use of the mining techs.
Then the remaining area, southwest arguably, we could have higher neutral values (10s around homelands, 6-8s for the others), that would encourage the use of army techs, propaganda as a support tech, Doomsday, and possibly Sabotage if they felt like messing with people while sitting.
I don't know how I feel about messing with the neutrals like suggested above, it's just something I thought of that I figured I'd throw out there to see how other people thought. In the end I think it would end up forcing people too much in one direction or another, at least the higher neutrals around one set of homelands, since it would make it prohibitive to do anything other than sit there and research. I do like the idea of maybe slightly decreasing the neutrals around the north to encourage conscription and increasing the number of mines around one or both of the southern areas. I like the idea of encouraging people to go in one direction or another with techs depending on homeland, since I think it adds to the strategy, but forcing seems too much.