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qwert wrote:My answer its no, but maybe some have solution for these.
Now i here pictures with circles and number 1.
You can see that original numbers 1 hold 7px horisontal and 12 px vertical, and all circles must have equal number px vertical and horisontal.
If you have solution for these problem i want to hear.
qwert wrote:Can i ask you something?What is porpose for you to open these Political topic in ConquerClub? Why you mix politic with Risk? Why you not open topic like HOT AND SEXY,or something like that.
qwert wrote:No, if you want to listen you will understand that only when circle and army numbers same vertical and horisontal value, then numbers can be 100% centralised, its wery simple, but i can not change numbers to be equal.
Example: when all circle 24x24px and where all numbers 8x12px.
Now we have numbers with 2 diferent value 12x8px and 12x7px, and if you change circle to be 24x24 or 24x25 you never can modulate if you change only 1 side.
Teya wrote:qwert wrote:No, if you want to listen you will understand that only when circle and army numbers same vertical and horisontal value, then numbers can be 100% centralised, its wery simple, but i can not change numbers to be equal.
Example: when all circle 24x24px and where all numbers 8x12px.
Now we have numbers with 2 diferent value 12x8px and 12x7px, and if you change circle to be 24x24 or 24x25 you never can modulate if you change only 1 side.
I dont think YOU understand. You claim ALL your circles are the same - 24x24 They aren't. If you fix that you should be fine.
Wisse wrote:Teya wrote:qwert wrote:No, if you want to listen you will understand that only when circle and army numbers same vertical and horisontal value, then numbers can be 100% centralised, its wery simple, but i can not change numbers to be equal.
Example: when all circle 24x24px and where all numbers 8x12px.
Now we have numbers with 2 diferent value 12x8px and 12x7px, and if you change circle to be 24x24 or 24x25 you never can modulate if you change only 1 side.
I dont think YOU understand. You claim ALL your circles are the same - 24x24 They aren't. If you fix that you should be fine.
you must first read... its a example, look before you speak
Teya wrote:Wisse wrote:Teya wrote:qwert wrote:No, if you want to listen you will understand that only when circle and army numbers same vertical and horisontal value, then numbers can be 100% centralised, its wery simple, but i can not change numbers to be equal.
Example: when all circle 24x24px and where all numbers 8x12px.
Now we have numbers with 2 diferent value 12x8px and 12x7px, and if you change circle to be 24x24 or 24x25 you never can modulate if you change only 1 side.
I dont think YOU understand. You claim ALL your circles are the same - 24x24 They aren't. If you fix that you should be fine.
you must first read... its a example, look before you speak
Yeah, thats fine. But he is using this "example" as an excuse not to do the work on his army shadows to fix a very simple problem. As usual, HE is prolonging his map making process. His map should have been finished weeks ago but simple things seem hard for qwert to do.
As Keyogi said. If numbers are based off the same central point it should be fine. But if that central point can't be the same because army shadows are different sizes, you are just going to go back and forth with the argument that the numbers aren't central. The argument has already gone on for a few pages. Now that a solution has been found it will be interesting to see how long it takes to fix.
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