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RjBeals wrote:
Not that I'm complaining, but zimmah just did the xml in one evening. I did everything else, the rest of the year. I wouldn't really call it "co-developing".
RjBeals wrote:
Not that I'm complaining, but zimmah just did the xml in one evening. I did everything else, the rest of the year. I wouldn't really call it "co-developing".


Victor Sullivan wrote:RjBeals wrote:
Not that I'm complaining, but zimmah just did the xml in one evening. I did everything else, the rest of the year. I wouldn't really call it "co-developing".
But where would you be without him?
MrBenn wrote:I have also decided that we will no longer be issuing mapmaking medals to people who jump in at the last minute to write the xml for a map; the xml for Quad Cities took me around an hour to complete, and this is in no way comparable to the amount of time and effort that a "primary developer" puts in.
MrBenn wrote:mibi, WidowMakers, oaktown, Incandenza, yeti_c and MrBenn have had their mapmaking medals that were awarded for their contribution towards the development of Classic Art transformed into Special Contribution Medals.
natty_dread wrote:Mrbenn! I love your new sig
Exceptions can always be made for exceptional circumstancesVictor Sullivan wrote:MrBenn wrote:I have also decided that we will no longer be issuing mapmaking medals to people who jump in at the last minute to write the xml for a map; the xml for Quad Cities took me around an hour to complete, and this is in no way comparable to the amount of time and effort that a "primary developer" puts in.
I know California didn't take me long either, so I understand the reasoning. The effort I put into Pachisi (and am still putting into it) far outweighs the effort it took to whip up California's XML. One issue, though, is maps like R&C and Omega Cities, where their XML is giant and the work that goes into it is most definitely comparable to the amount of work put into the gameplay and graphics of the map. Do you suppose you would hand out a medal for that?
-Sully

MrBenn wrote:Exceptions can always be made for exceptional circumstancesVictor Sullivan wrote:MrBenn wrote:I have also decided that we will no longer be issuing mapmaking medals to people who jump in at the last minute to write the xml for a map; the xml for Quad Cities took me around an hour to complete, and this is in no way comparable to the amount of time and effort that a "primary developer" puts in.
I know California didn't take me long either, so I understand the reasoning. The effort I put into Pachisi (and am still putting into it) far outweighs the effort it took to whip up California's XML. One issue, though, is maps like R&C and Omega Cities, where their XML is giant and the work that goes into it is most definitely comparable to the amount of work put into the gameplay and graphics of the map. Do you suppose you would hand out a medal for that?
-Sully
MrBenn wrote:people who jump in at the last minute to write the xml for a map


grifftron wrote:Was that rule made JUST so vic wouldn't get a medal for cali?

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