#GCCM The make a map time is upon us.

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Re: #GCCM. [Week 3] [Competition Post 2]

Postby sempaispellcheck on Thu Apr 18, 2013 11:10 am

1. Berlin 1961 map image has been replaced with copy of Das Schloss map image.
2. CCU and Celtic Nations map images have switched places, but their labels have not moved.
3. "Charleston" is backwards.
4. "Clandemonium" changed to "Blandemonium."
5. "Classic Cities:" missing from labels of London, Pot Mosbi, and Sydney.
6. There is no "On" or "Off" next to "Auto BOB:" in the BOB menu.
7. Map Rank Version number is missing.
8. First option in Map Rank menu under Map drop-down should say "Map Rank," not just "Map."
9. Facebook "Like" button should be above "Share" bar.
10. "Gift Certificates" option and gift card image with ribbon is missing.

I think I got them all this time.
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Re: #GCCM. [Week 3] [Competition Post 2]

Postby koontz1973 on Thu Apr 18, 2013 11:34 am

sempaispellcheck wrote:1. Berlin 1961 map image has been replaced with copy of Das Schloss map image.
2. CCU and Celtic Nations map images have switched places, but their labels have not moved.
3. "Charleston" is backwards.
4. "Clandemonium" changed to "Blandemonium."
5. "Classic Cities:" missing from labels of London, Pot Mosbi, and Sydney.
6. There is no "On" or "Off" next to "Auto BOB:" in the BOB menu.
7. Map Rank Version number is missing.
8. First option in Map Rank menu under Map drop-down should say "Map Rank," not just "Map."
9. Facebook "Like" button should be above "Share" bar.
10. "Gift Certificates" option and gift card image with ribbon is missing.

I think I got them all this time.
sempai

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I like this one so expect another in an hour or so. :mrgreen:
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Re: #GCCM. [Week 3] [Competition Post 2]

Postby Armandolas on Thu Apr 18, 2013 12:28 pm

Blandemonium?..lol
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Re: #GCCM. [Week 3] [Competition Post 2]

Postby koontz1973 on Thu Apr 18, 2013 12:51 pm

Armandolas wrote:Blandemonium?..lol

I liked that one.

#Just For Fun

Last one for tonight (where I am that is)

You know the drill, a well known screen, mistakes added, can you spot all of them?

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Re: #GCCM. [Week 3] [Competition Post 2]

Postby isaiah40 on Thu Apr 18, 2013 12:56 pm

ESC and FR are selected!
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Re: #GCCM. [Week 3] [Competition Post 2]

Postby koontz1973 on Thu Apr 18, 2013 1:00 pm

isaiah40 wrote:ESC and FR are selected!

That can be done on the game finder page.
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Re: #GCCM. [Week 3] [Competition Post 2]

Postby isaiah40 on Thu Apr 18, 2013 1:04 pm

koontz1973 wrote:
isaiah40 wrote:ESC and FR are selected!

That can be done on the game finder page.

:oops: The yes for trench is upside down.
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Re: #GCCM. [Week 3] [Competition Post 2]

Postby koontz1973 on Thu Apr 18, 2013 1:07 pm

I can hear sempais brain working overtime trying to find them all. :lol:
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Re: #GCCM. [Week 3] [Competition Post 2]

Postby sempaispellcheck on Thu Apr 18, 2013 1:09 pm

koontz1973 wrote:I can hear sempais brain working overtime trying to find them all. :lol:

No, I'm just going to bask in the glory of my golden Mario statuette and give someone else a chance.
Thanks for doing these, though, koontz - they've been a blast.

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Re: #GCCM. [Week 3] [Competition Post 2]

Postby koontz1973 on Thu Apr 18, 2013 1:10 pm

sempaispellcheck wrote:
koontz1973 wrote:I can hear sempais brain working overtime trying to find them all. :lol:

No, I'm just going to bask in the glory of my golden Mario statuette and give someone else a chance.
Thanks for doing these, though, koontz - they've been a blast.

sempai

isaiah got one of them, go for it sempai, I can always do some more tomorrow.
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Re: #GCCM. [Week 3] [Competition Post 2]

Postby isaiah40 on Thu Apr 18, 2013 1:24 pm

Well shoot if sempi doesn't want to find them, then all the map thumbnails are flipped horizontally and backwards.
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Re: #GCCM. [Week 3] [Competition Post 2]

Postby koontz1973 on Thu Apr 18, 2013 1:26 pm

isaiah40 wrote:Well shoot if sempi doesn't want to find them, then all the map thumbnails are flipped horizontally and backwards.

Correct.

Plenty more. About 8
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Re: #GCCM. [Week 3] [Competition Post 2]

Postby Leehar on Thu Apr 18, 2013 1:37 pm

koontz1973 wrote:
macbone wrote:So I'm really digging Conquer Rome right now. Is that Classic or Conquest gameplay? It seems to have elements of both in it.

I'm still undecided here. =)

Classic, it just has a higher number of neutrals coded in and uses starting positions. But the rest of the board is a random drop.

Conquest will always only allow you to drop on certain regions only. Feudal war, you cannot drop on a village, AYBBTU, you can only drop on a home region.
iamkoolerthanu wrote:Treasures of Galapagoes? I always thought that was a 'conquest' map

It is. :-s


Conquer Rome is still a conquest map to me. When Starting Positions bear such a huge impact then a lot of it is about Conquest in order to take the Opponents tribe etc.
Same with the likes of Pot Mosbi.
Neutrals doesn't to have as much bearing to me in defining a conquest map.
I do admit that CR perhaps does hover between the 2 worlds, but thats kinda why I was thinking a third option for complex might have been a more agile distinction
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Re: #GCCM. [Week 3] [Competition Post 2]

Postby koontz1973 on Thu Apr 18, 2013 1:45 pm

Leehar wrote:
koontz1973 wrote:
macbone wrote:So I'm really digging Conquer Rome right now. Is that Classic or Conquest gameplay? It seems to have elements of both in it.

I'm still undecided here. =)

Classic, it just has a higher number of neutrals coded in and uses starting positions. But the rest of the board is a random drop.

Conquest will always only allow you to drop on certain regions only. Feudal war, you cannot drop on a village, AYBBTU, you can only drop on a home region.
iamkoolerthanu wrote:Treasures of Galapagoes? I always thought that was a 'conquest' map

It is. :-s


Conquer Rome is still a conquest map to me. When Starting Positions bear such a huge impact then a lot of it is about Conquest in order to take the Opponents tribe etc.
Same with the likes of Pot Mosbi.
Neutrals doesn't to have as much bearing to me in defining a conquest map.
I do admit that CR perhaps does hover between the 2 worlds, but thats kinda why I was thinking a third option for complex might have been a more agile distinction

When I set up the polls, like last weeks with the sizes, I wanted to leave a large gap so the map has some life. You are right that CR and PM hover between the two, but I will attest to the fact that a random deploy is just that. With conquest, you know where you will start every single game as it is fixed to the 6/8 starting spots. With those two, no matter what the starts you are given, you may get deployed the other side. But this is an interesting thought. Might be worth discussing further in a new thread.
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Re: #GCCM. [Week 3] [Competition Post 2]

Postby iamkoolerthanu on Thu Apr 18, 2013 1:57 pm

-The map images are reversed, I cant figure out how to get them in that order!

-30 Round Limit check is upside-down

-A No Points option is added?!?!

-Game stats should read Tour Stats I think, unless you have a different add-on then me! Game stats and Tour stats buttons are switched thats what it is :D

-All Speed Game link is missing

-Assassin is spelt 'Assasin'

-Hive chat instead of Live chat

Also koontz go download chatglove it is amazing for team games :D


I can't find any others! This is fun though
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Re: #GCCM. [Week 3] [Competition Post 2]

Postby koontz1973 on Fri Apr 19, 2013 3:59 am

Well done bragsie, found you supporting us here. :D Good job and a shiny medal has been sent our way.
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Re: #GCCM. [Week 3] [Competition Post 2]

Postby sempaispellcheck on Fri Apr 19, 2013 7:42 am

iamkoolerthanu wrote:I can't find any others!

All right, all right, I'll get the rest. *sigh*

There's a 1-player option.
Middle East and Middle Ages are reversed in the "Map" box.
It says "Hit again to deselect" when it should say "Click again to deselect."
The "Yes" option for Trench Warfare is upside down.
"Ben" instead of "BOB," which I find hilarious for some reason.
There shouldn't be a Tour Stats menu in the sidebar.

Pretty sure that's all.
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Re: #GCCM. [Week 3] [Competition Post 2]

Postby Swifte on Fri Apr 19, 2013 8:03 am

koontz1973 wrote:Well done bragsie, found you supporting us here. :D Good job and a shiny medal has been sent our way.


I guess when your sig is two times too big, it's easier to get noticed :lol:
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Re: #GCCM. [Week 3] [Competition Post 2]

Postby koontz1973 on Fri Apr 19, 2013 12:37 pm

Swifte wrote:
koontz1973 wrote:Well done bragsie, found you supporting us here. :D Good job and a shiny medal has been sent our way.


I guess when your sig is two times too big, it's easier to get noticed :lol:

I was just reading the CC4 thread and out it popped. :shock:
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Re: #GCCM. [Week 3] [Competition Post 2]

Postby koontz1973 on Fri Apr 19, 2013 1:16 pm

Hokey-cokey-pig-in-a-pokey. Lets play another one then. Last one of these for a bit. New games tomorrow.

#Just For Fun.

You know the drill. I went fishing for a screen grab, played with it and it is up to you to find the mistakes. Only thing is, I will not tell you how many there are. :lol:

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Re: #GCCM. [Week 3] [Competition Post 2]

Postby Swifte on Fri Apr 19, 2013 2:06 pm

Things that jump out at me....

•History of CC - the C's are backwards.
•Fenwix's post is dated April 37, 2013.
•SoC training ground is spelled SaC.
• Tools & Enchancements are flipped.
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Re: #GCCM. [Week 3] [Competition Post 2]

Postby iamkoolerthanu on Fri Apr 19, 2013 3:11 pm

Should say Newsletter after Conquer Club

Toold and Enhancments is switch, as already said, but also the moderator groups are switched, and is missing a comma

On the top the words Posts and Topics are switched

On the map foundry forum, the numbers are switched for the number of posts and the number of topics


Maybe there's more thats all I see !
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Re: #GCCM. [Week 3] [Competition Post 2]

Postby Swifte on Fri Apr 19, 2013 5:59 pm

In Map Foundry, the admin team has been changed from Cartographers to Cartographer.
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Re: #GCCM. [Week 3] [Competition Post 2]

Postby anamainiacks on Fri Apr 19, 2013 9:43 pm

Adding on:
Under 'Conquer Club' forum, Global Moderators is changed to Global Mods.
The Facebook icon on the Share button on the sidebar is removed.
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Nuclear Spoils Achievement (1) Fog of War Achievement (2) Teammate Achievement (1) Random Map Achievement (1) Cross-Map Achievement (2)
Ratings Achievement (3) Tournament Achievement (4) General Achievement (15) Clan Achievement (7) Tournament Contribution (31)
General Contribution (4)

Re: #GCCM. [Week 3] [Competition Post 2]

Postby koontz1973 on Fri Apr 19, 2013 10:57 pm

Well done guys, you some some, not all. About 10 more.
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Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (4)
Trench Warfare Achievement (1) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3) Beta Map Achievement (2)
Ratings Achievement (4) Tournament Achievement (10) General Achievement (13) Clan Achievement (5) Map Contribution (12)
Tournament Contribution (31) General Contribution (10)

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