#GCCM The make a map time is upon us.

Topics that are not maps. Discuss general map making concepts, techniques, contests, etc, here.

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Re: #GCCM. [Week 3] [Competition Post 2]

Postby koontz1973 on Fri Apr 19, 2013 3:59 am

Well done bragsie, found you supporting us here. :D Good job and a shiny medal has been sent our way.
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Re: #GCCM. [Week 3] [Competition Post 2]

Postby sempaispellcheck on Fri Apr 19, 2013 7:42 am

iamkoolerthanu wrote:I can't find any others!

All right, all right, I'll get the rest. *sigh*

There's a 1-player option.
Middle East and Middle Ages are reversed in the "Map" box.
It says "Hit again to deselect" when it should say "Click again to deselect."
The "Yes" option for Trench Warfare is upside down.
"Ben" instead of "BOB," which I find hilarious for some reason.
There shouldn't be a Tour Stats menu in the sidebar.

Pretty sure that's all.
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Re: #GCCM. [Week 3] [Competition Post 2]

Postby Swifte on Fri Apr 19, 2013 8:03 am

koontz1973 wrote:Well done bragsie, found you supporting us here. :D Good job and a shiny medal has been sent our way.


I guess when your sig is two times too big, it's easier to get noticed :lol:
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Re: #GCCM. [Week 3] [Competition Post 2]

Postby koontz1973 on Fri Apr 19, 2013 12:37 pm

Swifte wrote:
koontz1973 wrote:Well done bragsie, found you supporting us here. :D Good job and a shiny medal has been sent our way.


I guess when your sig is two times too big, it's easier to get noticed :lol:

I was just reading the CC4 thread and out it popped. :shock:
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Re: #GCCM. [Week 3] [Competition Post 2]

Postby koontz1973 on Fri Apr 19, 2013 1:16 pm

Hokey-cokey-pig-in-a-pokey. Lets play another one then. Last one of these for a bit. New games tomorrow.

#Just For Fun.

You know the drill. I went fishing for a screen grab, played with it and it is up to you to find the mistakes. Only thing is, I will not tell you how many there are. :lol:

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Re: #GCCM. [Week 3] [Competition Post 2]

Postby Swifte on Fri Apr 19, 2013 2:06 pm

Things that jump out at me....

•History of CC - the C's are backwards.
•Fenwix's post is dated April 37, 2013.
•SoC training ground is spelled SaC.
• Tools & Enchancements are flipped.
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Re: #GCCM. [Week 3] [Competition Post 2]

Postby iamkoolerthanu on Fri Apr 19, 2013 3:11 pm

Should say Newsletter after Conquer Club

Toold and Enhancments is switch, as already said, but also the moderator groups are switched, and is missing a comma

On the top the words Posts and Topics are switched

On the map foundry forum, the numbers are switched for the number of posts and the number of topics


Maybe there's more thats all I see !
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Re: #GCCM. [Week 3] [Competition Post 2]

Postby Swifte on Fri Apr 19, 2013 5:59 pm

In Map Foundry, the admin team has been changed from Cartographers to Cartographer.
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Re: #GCCM. [Week 3] [Competition Post 2]

Postby anamainiacks on Fri Apr 19, 2013 9:43 pm

Adding on:
Under 'Conquer Club' forum, Global Moderators is changed to Global Mods.
The Facebook icon on the Share button on the sidebar is removed.
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Re: #GCCM. [Week 3] [Competition Post 2]

Postby koontz1973 on Fri Apr 19, 2013 10:57 pm

Well done guys, you some some, not all. About 10 more.
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Re: #GCCM. [Week 3] [Competition Post 2]

Postby iamkoolerthanu on Fri Apr 19, 2013 11:12 pm

QandA mods sat maderators

your name is supposed to be koontz 1973 not 1937

Train a cook today, lose to a seargent tomorow not lose to cook tomorow

ender should be ender516

vertex and astrium are flip flopped in the topic title


Sorry if I did any repeats
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Re: #GCCM. [Week 3] [Competition Post 2]

Postby koontz1973 on Fri Apr 19, 2013 11:25 pm

One last one tat I can see easily.
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Re: #GCCM. [Week 3] [Competition Post 2]

Postby moler29 on Sat Apr 20, 2013 3:31 am

underneath the date of the post: interrogation - Dako by ace rimmer there is a 4
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Re: #GCCM. [Week 3] [Competition Post 2]

Postby koontz1973 on Sat Apr 20, 2013 3:33 am

moler29 wrote:underneath the date of the post: interrogation - Dako by ace rimmer there is a 4

You are right, and I have found two more as well. Look around the posts. ;)
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Re: Something's Coming. Only one more day. Exciting stuff th

Postby koontz1973 on Sat Apr 20, 2013 4:20 am

A little more time for this one to get the entries to me.


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For our third competition, you are going to look into the future. :mrgreen:

...............................What Can You Say?
Last week, I asked you all to look in the foundry for maps that I had posted a description of. Some of you faired better than others. But every map needs this small description written. This is what was written for Rorke's Drift.
Map Description wrote:January 1879, around 4500 Zulu warriors attacked the tiny outpost of Rorke's Drift. Under the command of Chard and Bromhead, around 130 British and 20 Natal regulars defended the outpost for 2 whole days before relief.

Now it is your turn to write one for us. Below is a list of maps at various stages of development. Click on any of the names to take you to the thread. There you will find the maps image. Write out a short description and send it to me (koontz1973) with the maps image using the form below.
Code: Select all
Maps Name:
Maps Image:[BigImg] [/BigImg]
Description:

Remember, the description must belong to the map and be recognisable.
District of Columbia by brhiba
Lisbon Metro 2030 by Armandolas
The Great War by Oneyed
Alamo by generalhead
Tank Battle by oneyed
Mystical Era by ManBungalow
Three kingdoms of China by Seamus76
Research & Conquer by isaiah40
Alaska by Seamus76
Tribal War Israel by Seamus76
Spanish Amarda by cairnswk
4 Star Meats by dana1971
Homeworlds by dolomite13
Medival England by The Bison King
Escape by koontz1973

Get the entries submitted to me (koontz1973) by 20th April for judging by the Mod-Team. For every entry that gets a majority of thumbs up, will receive a general achievement medal. One entry per player.

All entries will be judged by a crack squad of troops who recently broke out of a maximum security stockade to the Los Angeles underground. Today, still wanted by El_Jefe they survive as soldiers of fortune. If you have a problem, if no one else can help, and if you can find them....maybe you can hire The Mod-Team.

Good luck and have fun. :D
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Re: #GCCM. [Week 3] [Competition Post 2]

Postby moler29 on Sat Apr 20, 2013 4:22 am

in announcments the number of topics has changed 23240 it should be on the map it is 23246
:mrgreen:
Last edited by moler29 on Sat Apr 20, 2013 4:28 am, edited 1 time in total.
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Re: #GCCM. [Week 3] [Competition Post 2]

Postby koontz1973 on Sat Apr 20, 2013 4:25 am

One more, look a little lower
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Re: #GCCM. [Week 3] [Competition Post 2]

Postby anamainiacks on Sat Apr 20, 2013 11:42 am

koontz1973 wrote:One more, look a little lower

BOB is currently only at version 5.2.4, not 5.4.2.
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Re: #GCCM. [Week 3] [Competition Post 2]

Postby koontz1973 on Sat Apr 20, 2013 11:55 am

Forgot that one. But lets call it a day. I will post all of these on the sites twitter account so you can all see if you can find the last ones.
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Re: #GCCM. [Week 3] [Competition Post 2]

Postby koontz1973 on Sun Apr 21, 2013 1:02 am

This weeks comp is closed. All entries are out to judges.
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Re: #GCCM. [Week 3] [Competition Post 2]

Postby betiko on Sun Apr 21, 2013 3:18 am

koontz1973 wrote:This weeks comp is closed. All entries are out to judges.

Mine made it just on time right ?
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Re: #GCCM. [Week 3] [Competition Post 2]

Postby koontz1973 on Sun Apr 21, 2013 5:12 am

betiko wrote:
koontz1973 wrote:This weeks comp is closed. All entries are out to judges.

Mine made it just on time right ?

You are in big time. In fact betiko, I am going to have a nice surprise for you soon. ;)
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Re: #GCCM. [Week 3] [Competition Post 2]

Postby koontz1973 on Mon Apr 22, 2013 5:27 am

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Welcome to week four of The Great Community Map Project. This week we will vote on the scope of the battles to come. This is the first major vote that comes with spoilers. So think carefully on the map you would like before voting.

show: voter topics


So what do we have for you this week. Well, a brand new competition, more news on clan week to follow, and a live chat event that will blow your socks of.
Competition
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Graphics Competition
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Results of last weeks competition will be announced shortly.
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Re: #GCCM [Week 4 - Scope] [Competition Post 2]

Postby thehippo8 on Mon Apr 22, 2013 5:37 am

First in and all those malleable minds to alter ... mwahahaha.

I chose a battle. It's the only one that meshs CC with fantasy. It also gets away from strictures of land and geography and enters the true realm of the imagination. Nothing is sacred, no boundaries just a complete and total mindblowing opportunity to express! It also deals with the conceptual stuff that us smaller mappers prefer and gets around the dead wood that large maps often sneak in! Music, lights, action ...
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Re: #GCCM [Week 4 - Scope] [Competition Post 2]

Postby koontz1973 on Mon Apr 22, 2013 5:46 am

thehippo8 wrote:First in and all those malleable minds to alter ... mwahahaha.

I chose a battle. It's the only one that meshs CC with fantasy. It also gets away from strictures of land and geography and enters the true realm of the imagination. Nothing is sacred, no boundaries just a complete and total mindblowing opportunity to express! It also deals with the conceptual stuff that us smaller mappers prefer and gets around the dead wood that large maps often sneak in! Music, lights, action ...

Sort of in agreement here. I starting to think large, but now a more small scale battle would suffice.
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Medals: 117
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (4)
Trench Warfare Achievement (1) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3) Beta Map Achievement (2)
Ratings Achievement (4) Tournament Achievement (10) General Achievement (13) Clan Achievement (5) Map Contribution (12)
Tournament Contribution (31) General Contribution (10)

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