#GCCM The make a map time is upon us.

Topics that are not maps. Discuss general map making concepts, techniques, contests, etc, here.

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Re: #GCCM. [Week 3] [Competition Post 2]

Postby iamkoolerthanu on Fri Apr 19, 2013 11:12 pm

QandA mods sat maderators

your name is supposed to be koontz 1973 not 1937

Train a cook today, lose to a seargent tomorow not lose to cook tomorow

ender should be ender516

vertex and astrium are flip flopped in the topic title


Sorry if I did any repeats
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Re: #GCCM. [Week 3] [Competition Post 2]

Postby koontz1973 on Fri Apr 19, 2013 11:25 pm

One last one tat I can see easily.
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Re: #GCCM. [Week 3] [Competition Post 2]

Postby moler29 on Sat Apr 20, 2013 3:31 am

underneath the date of the post: interrogation - Dako by ace rimmer there is a 4
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Re: #GCCM. [Week 3] [Competition Post 2]

Postby koontz1973 on Sat Apr 20, 2013 3:33 am

moler29 wrote:underneath the date of the post: interrogation - Dako by ace rimmer there is a 4

You are right, and I have found two more as well. Look around the posts. ;)
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Re: Something's Coming. Only one more day. Exciting stuff th

Postby koontz1973 on Sat Apr 20, 2013 4:20 am

A little more time for this one to get the entries to me.


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For our third competition, you are going to look into the future. :mrgreen:

...............................What Can You Say?
Last week, I asked you all to look in the foundry for maps that I had posted a description of. Some of you faired better than others. But every map needs this small description written. This is what was written for Rorke's Drift.
Map Description wrote:January 1879, around 4500 Zulu warriors attacked the tiny outpost of Rorke's Drift. Under the command of Chard and Bromhead, around 130 British and 20 Natal regulars defended the outpost for 2 whole days before relief.

Now it is your turn to write one for us. Below is a list of maps at various stages of development. Click on any of the names to take you to the thread. There you will find the maps image. Write out a short description and send it to me (koontz1973) with the maps image using the form below.
Code: Select all
Maps Name:
Maps Image:[BigImg] [/BigImg]
Description:

Remember, the description must belong to the map and be recognisable.
District of Columbia by brhiba
Lisbon Metro 2030 by Armandolas
The Great War by Oneyed
Alamo by generalhead
Tank Battle by oneyed
Mystical Era by ManBungalow
Three kingdoms of China by Seamus76
Research & Conquer by isaiah40
Alaska by Seamus76
Tribal War Israel by Seamus76
Spanish Amarda by cairnswk
4 Star Meats by dana1971
Homeworlds by dolomite13
Medival England by The Bison King
Escape by koontz1973

Get the entries submitted to me (koontz1973) by 20th April for judging by the Mod-Team. For every entry that gets a majority of thumbs up, will receive a general achievement medal. One entry per player.

All entries will be judged by a crack squad of troops who recently broke out of a maximum security stockade to the Los Angeles underground. Today, still wanted by El_Jefe they survive as soldiers of fortune. If you have a problem, if no one else can help, and if you can find them....maybe you can hire The Mod-Team.

Good luck and have fun. :D
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Re: #GCCM. [Week 3] [Competition Post 2]

Postby moler29 on Sat Apr 20, 2013 4:22 am

in announcments the number of topics has changed 23240 it should be on the map it is 23246
:mrgreen:
Last edited by moler29 on Sat Apr 20, 2013 4:28 am, edited 1 time in total.
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Re: #GCCM. [Week 3] [Competition Post 2]

Postby koontz1973 on Sat Apr 20, 2013 4:25 am

One more, look a little lower
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Re: #GCCM. [Week 3] [Competition Post 2]

Postby anamainiacks on Sat Apr 20, 2013 11:42 am

koontz1973 wrote:One more, look a little lower

BOB is currently only at version 5.2.4, not 5.4.2.
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Re: #GCCM. [Week 3] [Competition Post 2]

Postby koontz1973 on Sat Apr 20, 2013 11:55 am

Forgot that one. But lets call it a day. I will post all of these on the sites twitter account so you can all see if you can find the last ones.
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Re: #GCCM. [Week 3] [Competition Post 2]

Postby koontz1973 on Sun Apr 21, 2013 1:02 am

This weeks comp is closed. All entries are out to judges.
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Re: #GCCM. [Week 3] [Competition Post 2]

Postby betiko on Sun Apr 21, 2013 3:18 am

koontz1973 wrote:This weeks comp is closed. All entries are out to judges.

Mine made it just on time right ?
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Re: #GCCM. [Week 3] [Competition Post 2]

Postby koontz1973 on Sun Apr 21, 2013 5:12 am

betiko wrote:
koontz1973 wrote:This weeks comp is closed. All entries are out to judges.

Mine made it just on time right ?

You are in big time. In fact betiko, I am going to have a nice surprise for you soon. ;)
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Re: #GCCM. [Week 3] [Competition Post 2]

Postby koontz1973 on Mon Apr 22, 2013 5:27 am

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Welcome to week four of The Great Community Map Project. This week we will vote on the scope of the battles to come. This is the first major vote that comes with spoilers. So think carefully on the map you would like before voting.

show: voter topics


So what do we have for you this week. Well, a brand new competition, more news on clan week to follow, and a live chat event that will blow your socks of.
Competition
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Graphics Competition
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Results of last weeks competition will be announced shortly.
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Re: #GCCM [Week 4 - Scope] [Competition Post 2]

Postby thehippo8 on Mon Apr 22, 2013 5:37 am

First in and all those malleable minds to alter ... mwahahaha.

I chose a battle. It's the only one that meshs CC with fantasy. It also gets away from strictures of land and geography and enters the true realm of the imagination. Nothing is sacred, no boundaries just a complete and total mindblowing opportunity to express! It also deals with the conceptual stuff that us smaller mappers prefer and gets around the dead wood that large maps often sneak in! Music, lights, action ...
ImageImageImage
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Re: #GCCM [Week 4 - Scope] [Competition Post 2]

Postby koontz1973 on Mon Apr 22, 2013 5:46 am

thehippo8 wrote:First in and all those malleable minds to alter ... mwahahaha.

I chose a battle. It's the only one that meshs CC with fantasy. It also gets away from strictures of land and geography and enters the true realm of the imagination. Nothing is sacred, no boundaries just a complete and total mindblowing opportunity to express! It also deals with the conceptual stuff that us smaller mappers prefer and gets around the dead wood that large maps often sneak in! Music, lights, action ...

Sort of in agreement here. I starting to think large, but now a more small scale battle would suffice.
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Re: #GCCM [Week 4 - Scope] [Competition Post 2]

Postby dakky21 on Mon Apr 22, 2013 5:47 am

Going for a World as there are many WW battles already, also there are many continent maps... Countries too...
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Re: #GCCM [Week 4 - Scope] [Competition Post 2]

Postby koontz1973 on Mon Apr 22, 2013 5:53 am

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Welcome to the forth weekly competition held in the foundry in conjunction with The Great Community Map Project.

..........................................Mind Bender

A rather nasty little competition for you this week. :twisted:

I went for a walk round the foundry forums, Drafting room, Main foundry , Beta maps and the Atlas.

On my travels, I stopped of at many interesting places. Can you guess where I went?

Look at the image below. In this image you will see strips of many maps. How many, I will not tell you. The strips have not been resized or altered in any way.
;) But it is up to you to decipher the image and list all of the maps.
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List all of the maps you can find. The player with the most maps found will be declared the winner. If multiple entries find all maps, multiple medals (Max of 5) will be awarded.

Get the entries to me (koontz1973) by this time.

Good luck and happy hunting. :D
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Re: #GCCM [Week 4 - Scope] [Competition Post 2]

Postby iAmCaffeine on Mon Apr 22, 2013 6:02 am

I voted for country. I'd rather not have an overly complicated map, which seems to be the way 'battle' maps go at the moment. A country gives more scope than a continent but a world is a bit too far. Honestly though, I'm not really bothered over the result of this poll.

Anyway, I best try this competition..
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Re: #GCCM [Week 4 - Scope] [Competition Post 2]

Postby iamkoolerthanu on Mon Apr 22, 2013 8:17 am

Yea I kinda agree with iAmCaffeine here

I don't really care which wins, battles seem to be overly complicated though so I'd rather not have battle win, but otherwise I really don't care! So I vote continent
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Re: #GCCM [Week 4 - Scope] [Competition Post 2]

Postby Gilligan on Mon Apr 22, 2013 8:20 am

We still need that good Asia map!
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Re: #GCCM [Week 4 - Scope] [Competition Post 2]

Postby Swifte on Mon Apr 22, 2013 8:57 am

koontz, can you add the Voter Topics spoiler to the first post?
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Re: #GCCM [Week 4 - Scope] [Competition Post 2]

Postby betiko on Mon Apr 22, 2013 9:00 am

I voted continent just because there are too many maps with seas.
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Re: #GCCM [Week 4 - Scope] [Competition Post 2]

Postby iamkoolerthanu on Mon Apr 22, 2013 9:17 am

Gilligan wrote:We still need that good Asia map!

It is going to be a fantasy continent map, cannot be a real world thing because of first poll result!

Swifte wrote:koontz, can you add the Voter Topics spoiler to the first post?


+1 :)
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Re: #GCCM [Week 4 - Scope] [Competition Post 2]

Postby iamkoolerthanu on Mon Apr 22, 2013 9:27 am

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Click on the banner above to be brought the the newest GCCM tourny!
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Re: #GCCM [Week 4 - Scope] [Competition Post 2]

Postby anamainiacks on Mon Apr 22, 2013 9:33 am

Actually, worlds, continents or countries aren't any different from each other if it's a fantasy map, isn't it? This wasn't what I was expecting for maps under the Fantasy category, but thought it included stuff like 8 Thoughts, Patch Wars, Madness, and many other creative ideas like those. I'm disappointed to find that none of the options in the poll allow for such things...
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Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (2) Freestyle Achievement (2)
Nuclear Spoils Achievement (1) Fog of War Achievement (2) Teammate Achievement (1) Random Map Achievement (1) Cross-Map Achievement (2)
Ratings Achievement (3) Tournament Achievement (4) General Achievement (15) Clan Achievement (7) Tournament Contribution (31)
General Contribution (4)

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