koontz1973 wrote:brhiba wrote:I disagree almost entirely with your most recent sentiments.
Why do you disagree? I have no problem with you disagreeing, but as stated in the guidelines:4. All sound advice must be followed unless a logical rebuttal by the cartographer or another member of the community is provided.
None has been given. brhiba, sorry, but with over 200 maps now, and the majority of these mid sized classic maps (like this one), another one is not going to stand out in the crowd.
Answer this for me.
Why would I want to play this map when I have a lot of others to play?
I am in the firm belief CC needs more simple maps. Call it whatever you like, and say CC has plenty as is, but lets face it. Most all of the people to ever play on CC enjoy simple maps the most. Classic is the most played map and will always be, for a number of reasons. Your average CC player always starts off on simple maps. Many keep to those maps while some venture out to the complex maps. While complex maps are great and we the best anywhere online at them, we must also remember what got us here. Simple maps. When CC was at its peak in 2008 / 2009 Most all maps on CC were simple. The complex maps were just hitting in larger numbers.
A map does not have to stand out in the crowd to be good. A map should fit in though. I am not saying we should allow any map that comes up in. A map still needs to go through the graphics and gameplay parts of the foundry. What I am saying is a map can be perfectly normal and simple game play with nice graphics and still make it in. We as map makers need to look at the bigger picture sometimes. We forget what got us here.
While complex is good at times we must not flood CC with them. Just think if you went into a grocery store for milk and they never had any as it was always out, yet they did have lots of other close things, other juices or whatever. Many people would stop going to that store after some time. We had a long period of time where new users were getting "farmed" by people on complex maps with odd settings. Now that the game finder is flipped around many of those maps / settings are no longer played. Why? Because only a select few really like those maps and or settings. Supply and demand.
We as a foundry need to supply what the people are asking for, even if they are not posting. The ultimate vote of a player is when he plays a map or not. And the ultimate vote of a player for this site is weather he sticks around and buys premium. CC is fighting an uphill battle with technology, and the foundry needs to do as much as possible to help keep members on CC. I am not talking about old players who have played thousands of games, but rather keep new players from leaving the site so quick. Where is that new crop of players? Why do we keep losing them all and the numbers go down? I have some theories behind it all, but the foundry can sure help out by keeping the maps more simple for the most part.