Aleena wrote:Players have the option to either join a game or start a game - if their is no simple game for a noob (like me) to join and if that is what I want to be playing, then all I need to do is start one of my own..
The most common map is the classic map - and if I was a noob that prefer basic simple game play - then most likely I'd start with and maybe stick with for a small while - the classic map - for that is what a non-ambitious, non-challenge seeker would be use too...
But do not limit it for anyone - since I'm more of an actual gamer and adventure seeker then the standard Joe - and I'd hate it if I did not have at least the option to play some games that where a little more creative and imaginative. It's ok if I lose a lot, for over all it's a game - and we should not be sour losers, but try to learn from our miss-steppes and be come more tactically savy at the art of war.
But true for those elementary kids, maybe we should at least add a filter that will allow them to find the variations of the kiddie versions of this game. (the simple maps - for the simple players)
Here are some hard numbers for you... There have been 12,937,988 games on CC x 4(players in each) since it started in 2006... 645,169 total users. If you take the number of games total / number of users.. you come with about 80 games each.. Now conidering the top 250 players have played right at 2.5 million of those games, then your number goes down to 64 games per player... And the next 250 players have played about 1.75 million
So the top 500 players have played 4.25 million games... Leaving about or so for the rest.. That comes out to about 60 games each.... 100 players have retired that would be in the top 500, so 600 players have played roughly 9% of all of CC games. Top 1100 or so players have played 7,175,00 of those games. That is accounting for the retired people in the top 500... Leaving 57 games each for the rest of the 644,000 or so people.
See where I am going with this?
It means CC is not keeping players long enough or keeping players at all. That means players are confused when they join, not willing to learn complex maps, and impatient about things. Your average player just clicks on join a game and that is that. They pick one of the first games and go from there.