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Maximum number of players

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Maximum number of players

Postby benjikat on Wed Dec 19, 2007 11:03 pm

With the introduction of 8 player games, Lack has had to code a restriction for settings on maps that won't work - currently Age of Might with 7 or 8 players.

I hope that this code is flexible enough to also allow 2 player - only maps too, although we would need to know whether there needs to be a minimum of 2 or 3 starting positions.
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Postby Coleman on Wed Dec 19, 2007 11:21 pm

I'm not sure if lack would be willing to code 2 player only maps by request or not. My assumption is his code is set up to count the total number of available starting territories and then automatically set the limit that way.
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Postby benjikat on Wed Dec 19, 2007 11:24 pm

But if we create a map with only 2 or 3 starting territories then 4 or more players would get blocked.

My question is what happens if there are only 2 starting territories as 1v1s currently divide the available territories in 3.
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Postby Coleman on Wed Dec 19, 2007 11:50 pm

Good question, I have no idea...
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Postby yeti_c on Thu Dec 20, 2007 2:09 am

benjikat wrote:But if we create a map with only 2 or 3 starting territories then 4 or more players would get blocked.

My question is what happens if there are only 2 starting territories as 1v1s currently divide the available territories in 3.


You would have to code 3 starting territories...

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Postby benjikat on Thu Dec 20, 2007 4:36 am

yeti_c wrote:
benjikat wrote:But if we create a map with only 2 or 3 starting territories then 4 or more players would get blocked.

My question is what happens if there are only 2 starting territories as 1v1s currently divide the available territories in 3.


You would have to code 3 starting territories...

C.


So we can now create maps that are only for 2 or 3 players - cool - as long as there are many starting neutrals. Time to put my CVhristmas thinking cap on :)
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Postby yeti_c on Thu Dec 20, 2007 4:48 am

benjikat wrote:
yeti_c wrote:
benjikat wrote:But if we create a map with only 2 or 3 starting territories then 4 or more players would get blocked.

My question is what happens if there are only 2 starting territories as 1v1s currently divide the available territories in 3.


You would have to code 3 starting territories...

C.


So we can now create maps that are only for 2 or 3 players - cool - as long as there are many starting neutrals. Time to put my CVhristmas thinking cap on :)


Yeah - they would have to be "Conquest" game types though...

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Postby DiM on Thu Dec 20, 2007 8:16 am

yeti_c wrote:
Yeah - they would have to be "Conquest" game types though...

C.


not really. it could be a wheel of fortune for 2 players.

nothing can be attacked no bonuses and the objective is to hold your starting location. whoever gets picked to start the game wins. :roll:
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Postby yeti_c on Thu Dec 20, 2007 9:39 am

DiM wrote:
yeti_c wrote:
Yeah - they would have to be "Conquest" game types though...

C.


not really. it could be a wheel of fortune for 2 players.

nothing can be attacked no bonuses and the objective is to hold your starting location. whoever gets picked to start the game wins. :roll:


NO
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Postby DiM on Thu Dec 20, 2007 10:04 am

yeti_c wrote:
DiM wrote:
yeti_c wrote:
Yeah - they would have to be "Conquest" game types though...

C.


not really. it could be a wheel of fortune for 2 players.

nothing can be attacked no bonuses and the objective is to hold your starting location. whoever gets picked to start the game wins. :roll:


NO


i say it could be :roll:
are you denying the theoretical existence of such a map? :lol:
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Postby yeti_c on Thu Dec 20, 2007 10:11 am

DiM wrote:
yeti_c wrote:
DiM wrote:
yeti_c wrote:
Yeah - they would have to be "Conquest" game types though...

C.


not really. it could be a wheel of fortune for 2 players.

nothing can be attacked no bonuses and the objective is to hold your starting location. whoever gets picked to start the game wins. :roll:


NO


i say it could be :roll:
are you denying the theoretical existence of such a map? :lol:


Yes - because it's Shit... stop being annoying and facetious.

C.
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Postby DiM on Thu Dec 20, 2007 10:14 am

yeti_c wrote:
DiM wrote:
yeti_c wrote:
DiM wrote:
yeti_c wrote:
Yeah - they would have to be "Conquest" game types though...

C.


not really. it could be a wheel of fortune for 2 players.

nothing can be attacked no bonuses and the objective is to hold your starting location. whoever gets picked to start the game wins. :roll:


NO


i say it could be :roll:
are you denying the theoretical existence of such a map? :lol:


Yes - because it's Shit... stop being annoying and facetious.

C.


so you think i'm cleverly amusing? :roll: :lol: :lol: :lol: :lol:
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