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List with all Xml commands for maps

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List with all Xml commands for maps

Postby Lone.prophet on Sun Jan 06, 2008 11:25 am

Where is it?
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Postby pepperonibread on Sun Jan 06, 2008 11:27 am

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Postby Lone.prophet on Sun Jan 06, 2008 11:29 am

i meant a list with all new commands so i can see what is possible
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Postby pepperonibread on Sun Jan 06, 2008 11:36 am

No idea where you'd find that.
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Postby Coleman on Sun Jan 06, 2008 12:00 pm

That should have all the currently working commands. There are no new commands tell the end of January at the earliest.
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Postby rebelman on Sun Jan 06, 2008 12:03 pm

Coleman wrote:That should have all the currently working commands. There are no new commands tell the end of January at the earliest.


the above tutorial has not been changed since july 07 so im not sure if it includes new stuff that was released in the second half of 07.
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Postby Coleman on Sun Jan 06, 2008 12:08 pm

It has bombardments, objectives, starting neutrals.

Oh... I don't see autodeploy or decay. I don't think there is anything missing besides that.
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Postby edbeard on Sun Jan 06, 2008 3:44 pm

Coleman wrote:objectives


you read but didn't respond to my PM!

you might not know the answer, but I'll ask it again here so others can answer.


I though I remember reading somewhere that we can have more than one objective per map. But, I couldn't find that anywhere in various XML threads. So, does the XML allow for multiple objectives on one map at the moment?
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Postby Coleman on Sun Jan 06, 2008 3:53 pm

Sorry, I forgot to tell you I couldn't find an answer. Your pm is likely out of my inbox now, it really is too small, a lot of things are auto-deleted.

I believe yes, but if people hold any one of them then they win.

So if you want to make people need to hold all of them you need to do that as one objective.
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Postby yeti_c on Sun Jan 06, 2008 3:59 pm

edbeard wrote:
Coleman wrote:objectives


you read but didn't respond to my PM!

you might not know the answer, but I'll ask it again here so others can answer.


I though I remember reading somewhere that we can have more than one objective per map. But, I couldn't find that anywhere in various XML threads. So, does the XML allow for multiple objectives on one map at the moment?


I'm pretty sure that this is the case.

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Postby Herakilla on Sun Jan 06, 2008 4:47 pm

ya i raised the question of multiple objectives for the archery map
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