Lobster Crush wrote:I like it. I'm tempted to start nitpicking about which cities are included, but other than that it's a solid idea.
SultanOfSurreal wrote:Instead of Quezon City, perhaps the only city on the map I'd never heard of, maybe include Jakarta?
SultanOfSurreal wrote:I think instead of Denver, Las Vegas would be a more interesting city to include. It's certainly more of a "world city" than Denver is.
Casablanca should also be included for sure.
Instead of Athens, Istanbul. And where's Moscow?
All of Asia is too empty really. Perhaps include Seoul and/or Pyongyang?
Instead of Quezon City, perhaps the only city on the map I'd never heard of, maybe include Jakarta?
I love the idea, sorry to throw so many cities out there. Of all these suggestions, I feel most strongly about replacing Denver with Las Vegas. Las Vegas is distinct, Denver is just another midwestern city.
TheSaxlad wrote:The Dice suck a lot of the time.
And if they dont suck then they blow.
have u run this one past andy already? i ask because this is a map of the world, with geographical continent bonuses and 42 areas where u can place armies. when classic shapes and classic art were introduced, great care was taken for the new maps not to be direct representations of a world map. if nothing has changed since that time, then world cities seems to fall foul of this principle.
ManBungalow wrote:This looks like the kind of classical map.
sully800 wrote:Here is my first draft of the World Cities map. My goal for this map is to create a map of the world that is of standard size (instead of the very large World 2.1). I know that we cannot create a map of the world countries that is too similar to the old classic map, so I have decided to highlight some of the most important cities from different countries around the world.
Because I am using cities instead of countries, all connections will be shown directly (instead of showing zone borders). Each region will be made of zones connected by lines, similar to Midkermia. Please ignore the current aesthetics of the shadows and lines, I understand it does not look very good. I intend to curve the lines to make all connections more aesthetically pleasing once the zones are finalized. Army shadows probably will not be used in the final version, but are shown here for simplicity.
Comments on the region images, colors, title, and bonus labels are welcome.
42 countries, 6 continents
No unique gameplay items, this map will be exceptionally "standard".
Very traditional gameplay in terms of the continent size, and number of connections between territories
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