[Official]H.P. Lovecraft Mafia Endgame

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Re: [Official]H.P. Lovecraft Mafia Day Eleven

Postby jonty125 on Fri Jan 25, 2013 4:01 pm

Do you really want to kill one of the most active players, but how can I be inactive, if inactivity is death, and I am not dead: yet.
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Re: [Official]H.P. Lovecraft Mafia Day Eleven

Postby rishaed on Fri Jan 25, 2013 4:10 pm

:roll: :lol: :lol:
thehippo8 wrote:fine, I will kill jonty ... Betiko are you killing Witt?

Witt's getting lynched. As for having him vig you, The reason is that A. you have high chances of being cult/SK B.The only other option for cult IMO is PCM. You are the logical vig tonight. If Betiko wants he may vig PCM to seal the deal. Its based on logistics and probabilities. :geek: Sry, elsewise I would not want to propose a vig on you. 8-[
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Re: [Official]H.P. Lovecraft Mafia Day Eleven

Postby thehippo8 on Fri Jan 25, 2013 4:22 pm

Lol ... hippos can be stupid sometimes! :oops:

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Re: [Official]H.P. Lovecraft Mafia Day Eleven

Postby betiko on Fri Jan 25, 2013 4:35 pm

I can't vig pcm he's a doc. you can always try rishaed if you wnt him dead, i'm not the only one with a killer ability here.
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Re: [Official]H.P. Lovecraft Mafia Day Eleven

Postby thehippo8 on Fri Jan 25, 2013 4:59 pm

Betiko ... who are you gonna kill?
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Re: [Official]H.P. Lovecraft Mafia Day Eleven

Postby spiesr on Fri Jan 25, 2013 5:06 pm

thehippo8 wrote:Betiko ... who are you gonna kill?
My vote is you. That said, he has abilities other than the killing power that he can use...
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Re: [Official]H.P. Lovecraft Mafia Day Eleven

Postby rishaed on Fri Jan 25, 2013 5:24 pm

betiko wrote:I can't vig pcm he's a doc. you can always try rishaed if you wnt him dead, i'm not the only one with a killer ability here.

I am more than willing to wait for the results from Jonty. :roll: :mrgreen: It was a suggestion nothing more/less.
^Speisr forgetful aren't you. Hippo can't be NK'd by humans. That being said, sleeping tonight seems to be the best option for me.
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Re: [Official]H.P. Lovecraft Mafia Day Eleven

Postby spiesr on Fri Jan 25, 2013 6:34 pm

rishaed wrote:^Speisr forgetful aren't you. Hippo can't be NK'd by humans. That being said, sleeping tonight seems to be the best option for me.
I am forgetting some things. What was the source of that piece of info again? Was it the result of you asking Yog about something?
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Re: [Official]H.P. Lovecraft Mafia Day Eleven

Postby pancakemix on Fri Jan 25, 2013 7:04 pm

For the record, I can't doc myself.

If y'all are dead set on killing me, whatevs. I told you I already completed my WC. GG, hippo. Despite everything, no one wants to lynch you.
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Re: [Official]H.P. Lovecraft Mafia Day Eleven

Postby rishaed on Fri Jan 25, 2013 8:14 pm

spiesr wrote:
rishaed wrote:^Speisr forgetful aren't you. Hippo can't be NK'd by humans. That being said, sleeping tonight seems to be the best option for me.
I am forgetting some things. What was the source of that piece of info again? Was it the result of you asking Yog about something?

It was what I got from "Rolecop'in" him on a Night long ago. I think it was N6/N7?
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Re: [Official]H.P. Lovecraft Mafia Day Eleven

Postby rishaed on Fri Jan 25, 2013 8:17 pm

pancakemix wrote:For the record, I can't doc myself.

If y'all are dead set on killing me, whatevs. I told you I already completed my WC. GG, hippo. Despite everything, no one wants to lynch you.

One, I would be more than ready to lynch hippo, however we couldn't get the required voters for that *cough inactives cough* , so we took the other lynch that would keep us moving forward. :roll: Now as long as Jonty flips cult you probably won't have anything to worry about.
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Re: [Official]H.P. Lovecraft Mafia Day Eleven

Postby / on Fri Jan 25, 2013 8:18 pm

Vote Count

Little Witt: 5 votes; Betiko, thehippo8, rishaed, soundman spiesr



10 alive 5 to lynch, that's a lynch, scene soon.
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Re: [Official]H.P. Lovecraft Mafia Day Eleven

Postby safariguy5 on Fri Jan 25, 2013 8:35 pm

Damn it, I got the prod. I'm still here.
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Re: [Official]H.P. Lovecraft Mafia Day Eleven

Postby rishaed on Fri Jan 25, 2013 8:41 pm

safariguy5 wrote:Damn it, I got the prod. I'm still here.

Hopefully we can count you in tomorrow :) Nice to see that you are back.
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

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Re: [Official]H.P. Lovecraft Mafia Day Eleven

Postby / on Fri Jan 25, 2013 9:45 pm

Far beyond the realm of man, far removed from the influence of time as we know it, the great race of Yith exists.
On that planet, a creature whose mind had glimpses futures and pasts, a survivor to the vastness of aeons lost and revisited; this creature was summoned, pulled by arcane forces as the humans reach out through the intricate weavings of existence in order to enact vengeance upon the corrupted threat.

The creature appeared, it had been caught in a brief moment of vulnerability by having its spirit attacked while within the simpler brain of a human, a mark that could not be erased, a desire to fulfill the bidding of an even more incomprehensibly powerful being.
They destroyed the creature before it could exchange its existence again.
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Night eleven begins, you have until Monday.
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Re: [Official]H.P. Lovecraft Mafia Night Eleven

Postby / on Tue Jan 29, 2013 4:37 am

The creature from space came again to attack a human, a massive yellow tentacle wrapped around the victim in an instant, a horrible crack fills the night air, then silence, nothing more is seen.

Two killers face off that night; one an outsider by fate, their woe of being rejected by fate, that haunting castle in their dreams as tattered as their existence, they cannot see reality as it is anymore, they gaze into the reflection of their opponent's blade, and the image it reflects is that of a monster; The other was blinded by the pursuit of knowledge, the knowledge of Yog Sothoth burned their mind and corrupted their existence, the pain overwrote the fabric of their consciousness, and the shape of their sub-conscious caused them to lash out at their fellow humans, what incomprehensible sights did they behold to so thoroughly change them?

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Day Twelve begins, you have until next tuesday
With 6 alive it takes 3 to lynch
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Re: [Official]H.P. Lovecraft Mafia Day Twelve

Postby thehippo8 on Tue Jan 29, 2013 5:07 am

So ... where too from here? Are we going to try and kill the last Yith?
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Re: [Official]H.P. Lovecraft Mafia Day Twelve

Postby spiesr on Tue Jan 29, 2013 11:35 am

thehippo8 wrote:So ... where too from here? Are we going to try and kill the last Yith?
I would place you higher than the last Yith on the potential threat list. What is disturbing about last night's results is that betiko and rishaed were both SKs, possibly due to insanity. It raises the question, "could more players become SKs." With all of the the normal Humans gone now I don't know. We currently have: 3 Town players (all of whom were killed and revived), a Yith, and thehippo.
Right now thehippo would be my preference for a lynch. Before that I would like to hear from Soundman and Safariguy. What do you guys think? What have you been since you were revived (and in Safari's case before it), and do you have you any information that might be useful? I have been on doc duty since I was revived and don't have any info from that.
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Re: [Official]H.P. Lovecraft Mafia Day Twelve

Postby thehippo8 on Tue Jan 29, 2013 2:24 pm

Hmmm ... well, if my theory is right then the game has been a battle between humans proper and the revived. What I find interesting is that the game is not over. That means, although I stand to be proved wrong, that either I am the last bastion for humanity (and if that is so, then that is very strange!) or it is a humans vs yith thing? So, yeah but no but!? Anyways, assuming you try and lynch me today and I kill yith tonight then we will know for sure. The other alternative is y'all could go ahead and lynch yith today and be done with it. Your call I guess!
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Re: [Official]H.P. Lovecraft Mafia Day Twelve

Postby new guy1 on Tue Jan 29, 2013 2:42 pm

spiesr wrote:
thehippo8 wrote:So ... where too from here? Are we going to try and kill the last Yith?
I would place you higher than the last Yith on the potential threat list. What is disturbing about last night's results is that betiko and rishaed were both SKs, possibly due to insanity. It raises the question, "could more players become SKs." With all of the the normal Humans gone now I don't know. We currently have: 3 Town players (all of whom were killed and revived), a Yith, and thehippo.
Right now thehippo would be my preference for a lynch. Before that I would like to hear from Soundman and Safariguy. What do you guys think? What have you been since you were revived (and in Safari's case before it), and do you have you any information that might be useful? I have been on doc duty since I was revived and don't have any info from that.


Well, first off I would like to say that I still have the WC of surviving. I have no killing role, and I am assuming they became SK's from worshipping a diety, as Rishaed had done so and so I am lead to believe that betiko did too. I would like to throw out there that my role would be a little overpowered if I had a killing role and could still switch bodies, and that if I were malicious then I could have avoided giving you the information you required to make proper lynches, like earlier for Lovo and such. We discovered all your enemies and such, and when kanin and commander died, we still did not see a decrease in the kills during the nights. Therefore, I would like to point out that the three kills tonight are quite possibly from hippo, rishaed, and betiko, therefore we should see only one kill tonight as long as nobody else has a role like theirs. Therefore, I believe hippo to be the only killing role left, and so I would endorse a lynch on him, though I am unable to vote. I have done nothing but help humans, and so I feel that it would be a little screwy if you still killed me over someone who decieved or the many others that are lurking. I would say that I could endorse a lynch on pancake mix also, because we do not know if his WC changed when he reached his WC.
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Re: [Official]H.P. Lovecraft Mafia Day Twelve

Postby soundman on Tue Jan 29, 2013 6:19 pm

Yesterday and last night I was masoned with Betiko (one shot power I was given). Hippo killed Jonty, Betiko killed Rishaed, and I'm assuming Rishaed killed Betiko.

Vote Hippo. I believe he is the last link that needs to go. If that doesn't endgame us then we lynch PCM. If that doesn't then we lynch NG and have only confirmed town remaining. But I believe lynching Hippo will be the last thing we need to do.
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Re: [Official]H.P. Lovecraft Mafia Day Twelve

Postby safariguy5 on Tue Jan 29, 2013 10:58 pm

I've been sleeping every night because I fear the insanity effects. It's possible the players who could worship someone could become insane. I'm still town aligned, but who else is still town I don't really know. I'd like to think those of us who were revived are town, but at this point, it's really difficult to tell.

I slept last night and was rendered voteless. I'll prove it by vote hippo. My rationale is that hippo is suggesting that revived players are untrustworthy/scum. If that were true, with 6 players remaining, we would have endgamed town by now if we were all anti town.
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Re: [Official]H.P. Lovecraft Mafia Day Twelve

Postby spiesr on Tue Jan 29, 2013 11:25 pm

safariguy5 wrote:I've been sleeping every night because I fear the insanity effects. It's possible the players who could worship someone could become insane. I'm still town aligned, but who else is still town I don't really know. I'd like to think those of us who were revived are town, but at this point, it's really difficult to tell.

I slept last night and was rendered voteless. I'll prove it by vote hippo. My rationale is that hippo is suggesting that revived players are untrustworthy/scum. If that were true, with 6 players remaining, we would have endgamed town by now if we were all anti town.
You fear becoming insane? But your role was "Randolph Carter, Insanity-proof Town Human," shouldn't you be the one person who doesn't have to worry about that? You say that last Night your sleeping caused you to be voteless for the Day. Okay, now what happened on Nights 6, 7, 8, & 10? (I would like a similar breakdown from Soundman.)

Anyhow, assuming Safariguy is being truthful it looks like we will need Pancakemix to drop by and cast his vote in order to be able to reach a lynch on Hippo. (With only 4 actually voters today.) Once we get a couple things straightened out I will cast my vote as well.
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Re: [Official]H.P. Lovecraft Mafia Day Twelve

Postby soundman on Wed Jan 30, 2013 1:25 pm

spiesr wrote:You say that last Night your sleeping caused you to be voteless for the Day. Okay, now what happened on Nights 6, 7, 8, & 10? (I would like a similar breakdown from Soundman.)

I was dead Night 6. I roleblocked Hippo Night 7 and masoned Betiko yesterday and last night. The rest of the nights are not relevant.
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Re: [Official]H.P. Lovecraft Mafia Day Twelve

Postby / on Wed Jan 30, 2013 7:44 pm

Vote count

thehippo8: 1 vote; soundman

With 6 alive it takes 3 to lynch
Deadline Tuesday
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