[Official] Holiday Mafia - Game Over!

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Re: [Official] Rankin/Bass Holiday Mafia - Day 1 [16/16]

Postby rishaed on Sat Jan 19, 2013 8:49 am

jonty125 wrote:Hmm. Not much cooking.

True that. Going back to what Superkeener said, about the speculation of the gift giving mechanics. I think that i could be possible that your "gift givers" might be otherwise VT's, and those who cannot give gifts are the PR's in this game. I could be wrong, but that would be my speculation. Another thought would be if the gifts have different abilities in and of themselves, but that makes no sense with the exchangement system of the gifts. :-s There are quite a few possible scenarios that this could go down.
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Re: [Official] Rankin/Bass Holiday Mafia - Day 1 [16/16]

Postby jonty125 on Sat Jan 19, 2013 9:02 am

rishaed wrote:
jonty125 wrote:Hmm. Not much cooking.

True that. Going back to what Superkeener said, about the speculation of the gift giving mechanics. I think that i could be possible that your "gift givers" might be otherwise VT's, and those who cannot give gifts are the PR's in this game.


I would agree

rishaed wrote:Another thought would be if the gifts have different abilities in and of themselves, but that makes no sense with the exchangement system of the gifts.


I would say the gifts could be converted into anything.
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Re: [Official] Rankin/Bass Holiday Mafia - Day 1 [16/16]

Postby Nendreel on Sat Jan 19, 2013 9:13 am

rishaed wrote:
jonty125 wrote:Hmm. Not much cooking.

True that. Going back to what Superkeener said, about the speculation of the gift giving mechanics. I think that i could be possible that your "gift givers" might be otherwise VT's, and those who cannot give gifts are the PR's in this game. I could be wrong, but that would be my speculation.

I don't think your wrong about this. It would make sense that there are some power roles floating around in case the gift givers got killed quickly.

[/quote]
Another thought would be if the gifts have different abilities in and of themselves, but that makes no sense with the exchangement system of the gifts. :-s There are quite a few possible scenarios that this could go down.[/quote]

I doubt the presents would have an ability themselves, otherwise there'd be no reason to cash them in. Would you give up two(+) abilities to get a one-shot?
Maybe if they were crappy abilities :lol:
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Re: [Official] Rankin/Bass Holiday Mafia - Day 1 [16/16]

Postby edocsil on Sat Jan 19, 2013 10:18 am

Nendreel wrote:
rishaed wrote:
jonty125 wrote:Hmm. Not much cooking.

True that. Going back to what Superkeener said, about the speculation of the gift giving mechanics. I think that i could be possible that your "gift givers" might be otherwise VT's, and those who cannot give gifts are the PR's in this game. I could be wrong, but that would be my speculation.

I don't think your wrong about this. It would make sense that there are some power roles floating around in case the gift givers got killed quickly.


Another thought would be if the gifts have different abilities in and of themselves, but that makes no sense with the exchangement system of the gifts. :-s There are quite a few possible scenarios that this could go down.[/quote]

I doubt the presents would have an ability themselves, otherwise there'd be no reason to cash them in. Would you give up two(+) abilities to get a one-shot?
Maybe if they were crappy abilities :lol:[/quote]

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Re: [Official] Rankin/Bass Holiday Mafia - Day 1 [16/16]

Postby spiesr on Sat Jan 19, 2013 1:21 pm

Okay we seem to have reached an impasse. There is just over 2 day left before the end of the Day, nobody has more than two votes, no good cases exist, and discussion has stalled. The way I see it our options are limited. Here are a few things that we could try:
[*]Shamelessly bandwagon somebody who has votes for the sake of forcing a claim.
[*]Accept the inevitable no lynch.
[*]Carry on as we have.
[*]Pick out the person who has been most useless so far and they to lynch them to cull dead weight.
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Re: [Official] Rankin/Bass Holiday Mafia - Day 1 [16/16]

Postby jonty125 on Sat Jan 19, 2013 1:35 pm

spiesr wrote:Okay we seem to have reached an impasse. There is just over 2 day left before the end of the Day, nobody has more than two votes, no good cases exist, and discussion has stalled. The way I see it our options are limited. Here are a few things that we could try:
[*]Shamelessly bandwagon somebody who has votes for the sake of forcing a claim.
[*]Accept the inevitable no lynch.
[*]Carry on as we have.
[*]Pick out the person who has been most useless so far and they to lynch them to cull dead weight.


Option One: NO
Option Two: It's growing on me
Option Three: Will lead to Option Two
Option Four: I take it you mean the inactive as to be quite honest most of the posts in here have been fluff (it is D1)
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Re: [Official] Rankin/Bass Holiday Mafia - Day 1 [16/16]

Postby betiko on Sat Jan 19, 2013 1:37 pm

jonty125 wrote:
spiesr wrote:Okay we seem to have reached an impasse. There is just over 2 day left before the end of the Day, nobody has more than two votes, no good cases exist, and discussion has stalled. The way I see it our options are limited. Here are a few things that we could try:
[*]Shamelessly bandwagon somebody who has votes for the sake of forcing a claim.
[*]Accept the inevitable no lynch.
[*]Carry on as we have.
[*]Pick out the person who has been most useless so far and they to lynch them to cull dead weight.


Option One: NO
Option Two: It's growing on me
Option Three: Will lead to Option Two
Option Four: I take it you mean the inactive as to be quite honest most of the posts in here have been fluff (it is D1)


well since no survivors is going to be absent, would it be in our interest to bandwagon on someone and lynch him, then that person can always replace no survivors?
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Re: [Official] Rankin/Bass Holiday Mafia - Day 1 [16/16]

Postby Metsfanmax on Sat Jan 19, 2013 1:41 pm

betiko wrote:
jonty125 wrote:
spiesr wrote:Okay we seem to have reached an impasse. There is just over 2 day left before the end of the Day, nobody has more than two votes, no good cases exist, and discussion has stalled. The way I see it our options are limited. Here are a few things that we could try:
[*]Shamelessly bandwagon somebody who has votes for the sake of forcing a claim.
[*]Accept the inevitable no lynch.
[*]Carry on as we have.
[*]Pick out the person who has been most useless so far and they to lynch them to cull dead weight.


Option One: NO
Option Two: It's growing on me
Option Three: Will lead to Option Two
Option Four: I take it you mean the inactive as to be quite honest most of the posts in here have been fluff (it is D1)


well since no survivors is going to be absent, would it be in our interest to bandwagon on someone and lynch him, then that person can always replace no survivors?


Isn't it a bad idea for someone who was already in the game to replace another player? It might work if you have communicating players like mafia, but otherwise, it's not fair.
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Re: [Official] Rankin/Bass Holiday Mafia - Day 1 [16/16]

Postby Nendreel on Sat Jan 19, 2013 1:49 pm

I don't like the idea of bandwagoning, it's pretty much going to be a mislynch and easily steerable by scum. We may also lynch a useful PR.
I'd prefer we not actively take the No Lynch option, unless it's NL by deadline rather than by vote.
Lynching an inactive is the most palatable option at this point, though I don't think there's anyone that really stands out as being inactive. Perhaps Chuck?
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Re: [Official] Rankin/Bass Holiday Mafia - Day 1 [16/16]

Postby rishaed on Sat Jan 19, 2013 1:56 pm

^I'd rather go with replace the inactive than to lynch them. Overall, the inactive at this point is probably town over mafia, and so the chances of actually hitting Scum is low. But I haven't seen chuck in awhile either so, If we decide to take this route then he would be the inactive.
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Re: [Official] Rankin/Bass Holiday Mafia - Day 1 [16/16]

Postby betiko on Sat Jan 19, 2013 2:39 pm

soundman and chuck are always the most inactives in every game if it comes to this..
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Re: [Official] Rankin/Bass Holiday Mafia - Day 1 [16/16]

Postby pancakemix on Sat Jan 19, 2013 4:58 pm

Just a note: On future days, a lynch of the player with the most votes will proceed. That won't happen today, because I told you this 48 hours before the deadline.
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Re: [Official] Rankin/Bass Holiday Mafia - Day 1 [16/16]

Postby anamainiacks on Sun Jan 20, 2013 1:13 am

betiko wrote:soundman and chuck are always the most inactives in every game if it comes to this..

Also just realised that Little Witt hasn't posted ever since he was forced to defend himself for inactivity. Hopefully he isn't stuck without internet again?
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Re: [Official] Rankin/Bass Holiday Mafia - Day 1 [16/16]

Postby superkeener on Sun Jan 20, 2013 5:15 am

Ok. So we are approaching the deadline for D1 and still no consensus. I agree with rishaed and find it better to replace an inactive that straight up lynch them. However, if everyone else definitely wants a D1 lynch, then I would support throwing in an inactive, if that should be the case.
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Re: [Official] Rankin/Bass Holiday Mafia - Day 1 [16/16]

Postby thechuck51 on Sun Jan 20, 2013 4:07 pm

betiko wrote:soundman and chuck are always the most inactives in every game if it comes to this..

I hardly think I am among the most inactive players every game though I admit that the last couple of RL days have prevented me from devoting an appropriate amount of time to mafia games.

Did a quick re-read and this popped out at me:

Little Witt wrote:spiesr's post sounds a bit not scummy, but instead a player who wants to find out who he is giving his gifts to. I think that possible slip might mean spiesr is a gifter. that is my thoughts on his post.


If there is a chance spiesr is a gifter why would you point it out?? unvote vote little witt
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