++No Handlebars[6/11]Endgame:Without a Trace (Mafia Wins!)++

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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby Nendreel on Tue Feb 12, 2013 9:15 pm

Looks like aage was killed by a Vig. With the... mess... between him and Hippo I doubt mafia would hit someone who may get mislynched.

I'm curious as to what ability an Airhead would have.
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby jonty125 on Wed Feb 13, 2013 11:03 am

Nendreel wrote:I'm curious as to what ability an Airhead would have.


Roleblock, similar to Hooker.
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby new guy1 on Wed Feb 13, 2013 3:01 pm

jonty125 wrote:
Nendreel wrote:I'm curious as to what ability an Airhead would have.


Roleblock, similar to Hooker.


Where did you find that? I looked it up yesterday and all I could find on it was a name for a player.
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby jonty125 on Wed Feb 13, 2013 3:02 pm

new guy1 wrote:
jonty125 wrote:
Nendreel wrote:I'm curious as to what ability an Airhead would have.


Roleblock, similar to Hooker?


Where did you find that? I looked it up yesterday and all I could find on it was a name for a player.


I meant to put a question mark on the end.
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby new guy1 on Wed Feb 13, 2013 3:05 pm

jonty125 wrote:
new guy1 wrote:
jonty125 wrote:
Nendreel wrote:I'm curious as to what ability an Airhead would have.


Roleblock, similar to Hooker?


Where did you find that? I looked it up yesterday and all I could find on it was a name for a player.


I meant to put a question mark on the end.


Alright, well again, nobody saw anything? I thought this much from the flavor of the scene, but I just want to confirm. There are eight of us left, and I dont know how many mafia there are (probably 3 in a no SK game, maybe 2 if there is a poisoner/bomber/arson type third party would be my guess), but either way, we are not doing too hot. Does anyone have a lead that they would prefer to follow, or are we back to square one?
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby jonty125 on Thu Feb 14, 2013 10:39 am

TBH I though aage was scum, but now he's dead, and town. So I'm stuck - might reread and see if anybody else sticks out.
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby thehippo8 on Thu Feb 14, 2013 5:24 pm

Sorry about not responding in the last couple of days. Bad connection (at sea). Will post properly when I have a chance.
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby rishaed on Fri Feb 15, 2013 12:07 am

Currently there are no votes out so a VC is irrelevant atm.

Deadline is the 22nd.
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby pancakemix on Fri Feb 15, 2013 3:21 pm

thehippo8 wrote:Sorry about not responding in the last couple of days. Bad connection (at sea). Will post properly when I have a chance.


Hope you're not stuck on a cruise ship. :shock:

I have no idea what an airhead is. I'll try to look back over the thread after I come home from work tonight.
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby Just_essence on Fri Feb 15, 2013 5:03 pm

Then again, rishaed did say in the beginning that he was testing role ideas, so there's not much chance we'll find it through research. I guess we'll have to wait until the end of the game.
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby rishaed on Sat Feb 16, 2013 2:26 am

Just_essence wrote:Then again, rishaed did say in the beginning that he was testing role ideas, so there's not much chance we'll find it through research. I guess we'll have to wait until the end of the game.

Mod Note: I will confirm that it is a unique role, but I made sure to put enOugh flavor into the scene. So happy hunting!
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby new guy1 on Sat Feb 16, 2013 4:36 pm

I'm assuming it is a kind of JOAT from the bag of tricks, and not knowing which one to pick which would insinuate that he could have protected himself if he had picked the correct one.
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby rishaed on Sat Feb 16, 2013 5:22 pm

Sending Witt a Prod.
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby Little Witt on Sun Feb 17, 2013 12:52 am

Sorry, RL been really busy lately will try and get some posts in when I can.
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby thehippo8 on Sun Feb 17, 2013 7:49 pm

Before I am prodded, just letting you know I will be back on land tomorrow RL to will comment then.
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