++No Handlebars[6/11]Endgame:Without a Trace (Mafia Wins!)++

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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby Nendreel on Tue Feb 12, 2013 9:15 pm

Looks like aage was killed by a Vig. With the... mess... between him and Hippo I doubt mafia would hit someone who may get mislynched.

I'm curious as to what ability an Airhead would have.
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby jonty125 on Wed Feb 13, 2013 11:03 am

Nendreel wrote:I'm curious as to what ability an Airhead would have.


Roleblock, similar to Hooker.
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby new guy1 on Wed Feb 13, 2013 3:01 pm

jonty125 wrote:
Nendreel wrote:I'm curious as to what ability an Airhead would have.


Roleblock, similar to Hooker.


Where did you find that? I looked it up yesterday and all I could find on it was a name for a player.
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby jonty125 on Wed Feb 13, 2013 3:02 pm

new guy1 wrote:
jonty125 wrote:
Nendreel wrote:I'm curious as to what ability an Airhead would have.


Roleblock, similar to Hooker?


Where did you find that? I looked it up yesterday and all I could find on it was a name for a player.


I meant to put a question mark on the end.
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby new guy1 on Wed Feb 13, 2013 3:05 pm

jonty125 wrote:
new guy1 wrote:
jonty125 wrote:
Nendreel wrote:I'm curious as to what ability an Airhead would have.


Roleblock, similar to Hooker?


Where did you find that? I looked it up yesterday and all I could find on it was a name for a player.


I meant to put a question mark on the end.


Alright, well again, nobody saw anything? I thought this much from the flavor of the scene, but I just want to confirm. There are eight of us left, and I dont know how many mafia there are (probably 3 in a no SK game, maybe 2 if there is a poisoner/bomber/arson type third party would be my guess), but either way, we are not doing too hot. Does anyone have a lead that they would prefer to follow, or are we back to square one?
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby jonty125 on Thu Feb 14, 2013 10:39 am

TBH I though aage was scum, but now he's dead, and town. So I'm stuck - might reread and see if anybody else sticks out.
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby thehippo8 on Thu Feb 14, 2013 5:24 pm

Sorry about not responding in the last couple of days. Bad connection (at sea). Will post properly when I have a chance.
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby rishaed on Fri Feb 15, 2013 12:07 am

Currently there are no votes out so a VC is irrelevant atm.

Deadline is the 22nd.
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby pancakemix on Fri Feb 15, 2013 3:21 pm

thehippo8 wrote:Sorry about not responding in the last couple of days. Bad connection (at sea). Will post properly when I have a chance.


Hope you're not stuck on a cruise ship. :shock:

I have no idea what an airhead is. I'll try to look back over the thread after I come home from work tonight.
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby Just_essence on Fri Feb 15, 2013 5:03 pm

Then again, rishaed did say in the beginning that he was testing role ideas, so there's not much chance we'll find it through research. I guess we'll have to wait until the end of the game.
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby rishaed on Sat Feb 16, 2013 2:26 am

Just_essence wrote:Then again, rishaed did say in the beginning that he was testing role ideas, so there's not much chance we'll find it through research. I guess we'll have to wait until the end of the game.

Mod Note: I will confirm that it is a unique role, but I made sure to put enOugh flavor into the scene. So happy hunting!
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby new guy1 on Sat Feb 16, 2013 4:36 pm

I'm assuming it is a kind of JOAT from the bag of tricks, and not knowing which one to pick which would insinuate that he could have protected himself if he had picked the correct one.
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby rishaed on Sat Feb 16, 2013 5:22 pm

Sending Witt a Prod.
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby Little Witt on Sun Feb 17, 2013 12:52 am

Sorry, RL been really busy lately will try and get some posts in when I can.
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby thehippo8 on Sun Feb 17, 2013 7:49 pm

Before I am prodded, just letting you know I will be back on land tomorrow RL to will comment then.
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby jonty125 on Mon Feb 18, 2013 5:42 am

vote little witt he has been inactive for most of the game, and when he has posted it has either been about Community mafia, or of no substance.
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby pancakemix on Mon Feb 18, 2013 12:28 pm

jonty125 wrote:vote little witt he has been inactive for most of the game, and when he has posted it has either been about Community mafia, or of no substance.


I'm willing to give Witt a pass for his inactivity. If he can't juggle this into his schedule, he should request a replacement, that being his prerogative. His confusion would only be a product of his inability to follow.
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby pancakemix on Mon Feb 18, 2013 12:28 pm

pancakemix wrote:
jonty125 wrote:vote little witt he has been inactive for most of the game, and when he has posted it has either been about Community mafia, or of no substance.


I'm willing to give Witt a pass for his inactivity, insofar as voting him is concerned. If he can't juggle this into his schedule, he should request a replacement, that being his prerogative. His confusion would only be a product of his inability to follow.


EBWOP in bold.
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby rishaed on Tue Feb 19, 2013 1:36 am

Vote Count:
Little Witt- Jonty125
Deadline is on the 22nd.
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby jonty125 on Tue Feb 19, 2013 5:14 am

pancakemix wrote:
pancakemix wrote:
jonty125 wrote:vote little witt he has been inactive for most of the game, and when he has posted it has either been about Community mafia, or of no substance.


I'm willing to give Witt a pass for his inactivity, insofar as voting him is concerned. If he can't juggle this into his schedule, he should request a replacement, that being his prerogative. His confusion would only be a product of his inability to follow.


EBWOP in bold.


In that case, would you like to suggest another case, or let us slide into another no lynch.
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby Just_essence on Tue Feb 19, 2013 3:33 pm

There are several cases, and they all have minimal evidence. We might as well start a lynch-or-claim session or what it is actually called. Massclaim?
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby jonty125 on Tue Feb 19, 2013 3:42 pm

Just_essence wrote:There are several cases, and they all have minimal evidence. We might as well start a lynch-or-claim session or what it is actually called. Massclaim?


D3, too early for a massclaim and its too late in the day for a massclaim.
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby new guy1 on Tue Feb 19, 2013 3:48 pm

jonty125 wrote:
Just_essence wrote:There are several cases, and they all have minimal evidence. We might as well start a lynch-or-claim session or what it is actually called. Massclaim?


D3, too early for a massclaim and its too late in the day for a massclaim.


Agreed, ruins the fun of the game, we obviously dont have enough information to sort out fake claims, and even if we could get everyone to claim, we would not have enough time to rally support and make an accurate lynch.
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby pancakemix on Tue Feb 19, 2013 8:59 pm

jonty125 wrote:
pancakemix wrote:
pancakemix wrote:
jonty125 wrote:vote little witt he has been inactive for most of the game, and when he has posted it has either been about Community mafia, or of no substance.


I'm willing to give Witt a pass for his inactivity, insofar as voting him is concerned. If he can't juggle this into his schedule, he should request a replacement, that being his prerogative. His confusion would only be a product of his inability to follow.


EBWOP in bold.


In that case, would you like to suggest another case, or let us slide into another no lynch.


Well, for one, I still think you're scum. I just think that attempting to lynch you is dangerous. I don't even consider Witt a case given he's so easy a target, which makes my suspicions of you that much greater.

Honestly, if you truly want a Witt lynch, you have that power (practically). And I also think that if you don't use it in this type of scenario, it proves you're scum because it's the only thing keeping you from getting lynched. It's your safeguard. And without it I don't think you would feel so secure.
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby rishaed on Tue Feb 19, 2013 9:17 pm

Mod Note: I am considering replacing Witt here. If I do, I will extend the day today by 5RL days, and reset votes. (not all that many to reset right now). This is currently my opinion on the matter here.
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

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