ASoIaF Mafia Prologue (10/13) - D3: The Bloody Winter Rose

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Re: ASoIaF Mafia Prologue (13/13) - D1: And so it begins...

Postby strike wolf on Mon Sep 30, 2013 12:10 pm

jonty125 wrote:
strike wolf wrote:
spiesr wrote:
jonty125 wrote:vote no lynch why can't we just live in peace?
So, is this a slip to us that your victory condition doesn't require anyone to be eliminated? So like survivor or something?
*Note: The above statement(s) is about half serious.


FOS Spiesr. You've been in enough games with Jonty to realize that voting no lynch is currently a staple of his joke vote activities, whether he is scum, town or 3rd party. Really not worth investigating.


Yeah I lack creativity, but a FOS, harsh.


I wasn't FOSing you.
Iliad wrote:The upside of calling everyone scum and making 1000 predictions is that statistically you should get a few right.
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Re: ASoIaF Mafia Prologue (13/13) - D1: And so it begins...

Postby jonty125 on Mon Sep 30, 2013 12:14 pm

strike wolf wrote:
jonty125 wrote:
strike wolf wrote:
spiesr wrote:
jonty125 wrote:vote no lynch why can't we just live in peace?
So, is this a slip to us that your victory condition doesn't require anyone to be eliminated? So like survivor or something?
*Note: The above statement(s) is about half serious.


FOS Spiesr. You've been in enough games with Jonty to realize that voting no lynch is currently a staple of his joke vote activities, whether he is scum, town or 3rd party. Really not worth investigating.


Yeah I lack creativity, but a FOS, harsh.


I wasn't FOSing you.


I know. In hindsight, I didn't make that clear.
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Re: ASoIaF Mafia Prologue (13/13) - D1: And so it begins...

Postby Commander9 on Mon Sep 30, 2013 12:14 pm

Vote Count:

Iliad (1) - Spiesr
Flow (1) - illy
Wolf (3) - KGB, Butterfly, TWO
Nagerous (1) - Nebs
jonty (1) - safari
YOUR BENEVOLENT OVERLORD (-10) - FirFir
safari (2) - flow, jonty
Fircoal (2) - Nagerous, Wolf

With 13 alive, it takes 8 to lynch.

P.S. Oct 6th Midnight is the current deadline. Can be changed.
But... It was so artistically done.
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Re: ASoIaF Mafia Prologue (13/13) - D1: And so it begins...

Postby Nebuchadnezer on Mon Sep 30, 2013 11:44 pm

Okay, I've been sitting back trying to get a read on anyone doing anything odd. I saw Jonty's "no lynch" vote as what it was...jokey. Spiesr was only slightly odd for pointing it out semi-seriously...the odd part being that I didn't think Jonty was at all serious, so why would Spiesr be semi-serious?

I was actually sad to see Jonty pull his vote so quickly after Spiesr semi-called him out. I was hoping to see who else took the bait and ran with it. I can only figure that Jonty got a little spooked that he might actually draw more attention to himself than he wanted too...which is also slightly odd, but I can pass for now, given the complexity of this game and all its levels of win conditions.

Nothing else sticks out in my view.
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Re: ASoIaF Mafia Prologue (13/13) - D1: And so it begins...

Postby safariguy5 on Tue Oct 01, 2013 12:35 am

I have to say, the no lynch jokevote is pretty obvious a joke to me. Reading any more deeply into it would be a waste of time IMHO.

Incidentally, I get the feeling allegiances will probably change in the course of the game, could make it difficult to pin down whether someone's claim is town or not.
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Re: ASoIaF Mafia Prologue (13/13) - D1: And so it begins...

Postby kgb007 on Tue Oct 01, 2013 11:31 am

Nebuchadnezer wrote:I was actually sad to see Jonty pull his vote so quickly after Spiesr semi-called him out. I was hoping to see who else took the bait and ran with it. I can only figure that Jonty got a little spooked that he might actually draw more attention to himself than he wanted too...which is also slightly odd, but I can pass for now, given the complexity of this game and all its levels of win conditions.


safariguy5 wrote:I have to say, the no lynch jokevote is pretty obvious a joke to me. Reading any more deeply into it would be a waste of time IMHO.


agree with what saf and others have stated previously, i interpreted it as a joke vote but neb raises an interesting point nonetheless
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Re: ASoIaF Mafia Prologue (13/13) - D1: And so it begins...

Postby jonty125 on Tue Oct 01, 2013 12:04 pm

[quote="Nebuchadnezer"]I can only figure that Jonty got a little spooked that he might actually draw more attention to himself than he wanted too.../quote]

Last time I was in a game with an amazing setup (D&D) I ended up been the D1 lynch, I don't want a repeat of that. So I moved to a standard jokevote.
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Re: ASoIaF Mafia Prologue (13/13) - D1: And so it begins...

Postby nagerous on Tue Oct 01, 2013 6:01 pm

safariguy5 wrote:I have to say, the no lynch jokevote is pretty obvious a joke to me. Reading any more deeply into it would be a waste of time IMHO.

Incidentally, I get the feeling allegiances will probably change in the course of the game, could make it difficult to pin down whether someone's claim is town or not.


What makes you get this feeling?
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Re: ASoIaF Mafia Prologue (13/13) - D1: And so it begins...

Postby strike wolf on Tue Oct 01, 2013 7:26 pm

My assumption would be that he means like the Tyrells and some of the Kingsguard. Ones who serve Aerys but bent the knee to Robert Baratheon once Aerys died. I disagree though. I would imagine that any alternate win conditions would not be a change but maybe instead fulfill a partial victory requirement. To name an example outside of the game. Say in a Hunger Games based mafia, Peeta wins if he and Katniss survive but he could also earn a partial victory as long as Katniss stays alive. Something like that.

jonty125 wrote:
strike wolf wrote:
jonty125 wrote:
strike wolf wrote:
spiesr wrote:
jonty125 wrote:vote no lynch why can't we just live in peace?
So, is this a slip to us that your victory condition doesn't require anyone to be eliminated? So like survivor or something?
*Note: The above statement(s) is about half serious.


FOS Spiesr. You've been in enough games with Jonty to realize that voting no lynch is currently a staple of his joke vote activities, whether he is scum, town or 3rd party. Really not worth investigating.


Yeah I lack creativity, but a FOS, harsh.


I wasn't FOSing you.


I know. In hindsight, I didn't make that clear.


I still don't see how it's harsh. Putting an FOS on someone is the minimum step you can take to say "I'm suspicious of that move but I don't have strong enough suspicions to vote you."
Iliad wrote:The upside of calling everyone scum and making 1000 predictions is that statistically you should get a few right.
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Re: ASoIaF Mafia Prologue (13/13) - D1: And so it begins...

Postby jonty125 on Wed Oct 02, 2013 9:19 am

strike wolf wrote:I still don't see how it's harsh. Putting an FOS on someone is the minimum step you can take to say "I'm suspicious of that move but I don't have strong enough suspicions to vote you."


OK, I just didn't see spiesr's actions as suspicious.
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Re: ASoIaF Mafia Prologue (13/13) - D1: And so it begins...

Postby safariguy5 on Wed Oct 02, 2013 10:58 am

I preface this flavor spec by saying I am not familiar with the lore except what wikipedia tells me.

What I mean to say is that it's possible someone would be town or mafia until some condition is met (say someone else dying or whatever) that causes the person to switch alignments. Could be some king getting killed or whatnot.
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Re: ASoIaF Mafia Prologue (13/13) - D1: And so it begins...

Postby The Weird One on Wed Oct 02, 2013 12:04 pm

safariguy5 wrote:I preface this flavor spec by saying I am not familiar with the lore except what wikipedia tells me.

What I mean to say is that it's possible someone would be town or mafia until some condition is met (say someone else dying or whatever) that causes the person to switch alignments. Could be some king getting killed or whatnot.

It's not unseen in regular mafia games, even...Not that it's common...I just remember at least one instance of it happening...If I get a chance, later, I'll try to cite this. I'm too swamped, right now, for more, though. Sorry for the inactivity.
sheepofdumb wrote:I'm not scum, just a threat to the town. There's a difference, thank you very much.

ga7 wrote: I'll keep my vote where it should be but just in case Vote Strike Wolf AND f*ck FLAMINGOS f*ck THEM HARD
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Re: ASoIaF Mafia Prologue (13/13) - D1: And so it begins...

Postby Flow520 on Wed Oct 02, 2013 2:50 pm

So how many groups/alignments are in this game?
Obviously at least two. However, from what I read from the GoT wiki, the story seems quite complex with many different groups/alignments.
Thus, I would imagine there would be more than two groups/alignments. (Unless it was truncated due to the number of players...)
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Re: ASoIaF Mafia Prologue (13/13) - D1: And so it begins...

Postby spiesr on Wed Oct 02, 2013 3:04 pm

Flow520 wrote:So how many groups/alignments are in this game?
Obviously at least two. However, from what I read from the GoT wiki, the story seems quite complex with many different groups/alignments.
Thus, I would imagine there would be more than two groups/alignments. (Unless it was truncated due to the number of players...)
As far as I can tell, the number of factions has not been revealed. Additionally, things may be more complex than that as the rules seem to suggest that even those within the same faction may have differing sub-goals.
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Re: ASoIaF Mafia Prologue (13/13) - D1: And so it begins...

Postby Minister Masket on Wed Oct 02, 2013 4:01 pm

Flow520 wrote:So how many groups/alignments are in this game?
Obviously at least two. However, from what I read from the GoT wiki, the story seems quite complex with many different groups/alignments.


Too bloody right mate. Understatement of the century right here.
I've read all the books so am happy to help out if anyone wants an info dump on the source.

On this subject in particular, we probably have King's Court, the Starks and Daenerys as 3 factions, with maybe a couple from the Wall lobbed in there too. Mafia's likely headed up by Cersei or her son Joffrey (AKA: evil git)
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