koontz1973 wrote:Found that mojo yet? Really want this one to come out.
Not yet, hopefully I'll find it after I take a couple weeks vacation from CC.
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koontz1973 wrote:Found that mojo yet? Really want this one to come out.






















crazymilkshake5 wrote::mrgreen:![]()
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It looks good with the single colors, but i think you should put back in the mega bonuses.

koontz1973 wrote:isaiah40 wrote:iancanton wrote:i note that there are 42 state capitals of states that have 4 or more cities. rather than having the capitals start neutral and troops everywhere else, have u considered starting everyone from these 42 state capitals only, with the rest of the map (except capitals) as single neutrals? this has the advantage of not letting player 1 starting with a huge attacking force without setting an artificial cap which slows down the game in the later stages, though it does wreck the isaiah trademark capital bonus.
ian.
Actually, it was a passing thought, though the way you put it makes total sense. There are 3 capitals that have an airport attached to them, I think those should start as 3 neutral. Instead of everything else starting with 1 neutral, how about if we have them start with 2? What should we have the initial placement be 2 or 3? What about capitals having an autodeploy of 1 or 2?
If you went down this route, and it would be a nice route even though it spoils the initial idea of the map pack copy, you could give...
each capital a +1 auto
airport capitals 3 neutral (as you said)
D.C. a 5 neutral but a +3 auto
Elsewhere, 2 neutrals. Easier to kill than one.
iancanton wrote:moorehead MN ought to be moorhead. is it possible to move it along I-94 much closer to st paul (but not so close that the road disappears), then rename it as minneapolis, without changing the connections? the position won't be exactly right, but minneapolis is on I-94 and the best-known place in the state.


AndyDufresne wrote:You know, I kind of like the white text for region names. Black text seems to blend in with all of the graphics and kind of adds to a crazy-eye effect, while white kind of pops out in a good way. Unfortunately you'd probably have to adjust the colors of your bonus zones to make white text work, but I am fond of it.
Nice to see this map back in production.
--Andy
iancanton wrote:koontz1973 wrote:isaiah40 wrote:iancanton wrote:i note that there are 42 state capitals of states that have 4 or more cities. rather than having the capitals start neutral and troops everywhere else, have u considered starting everyone from these 42 state capitals only, with the rest of the map (except capitals) as single neutrals? this has the advantage of not letting player 1 starting with a huge attacking force without setting an artificial cap which slows down the game in the later stages, though it does wreck the isaiah trademark capital bonus.
ian.
Actually, it was a passing thought, though the way you put it makes total sense. There are 3 capitals that have an airport attached to them, I think those should start as 3 neutral. Instead of everything else starting with 1 neutral, how about if we have them start with 2? What should we have the initial placement be 2 or 3? What about capitals having an autodeploy of 1 or 2?
If you went down this route, and it would be a nice route even though it spoils the initial idea of the map pack copy, you could give...
each capital a +1 auto
airport capitals 3 neutral (as you said)
D.C. a 5 neutral but a +3 auto
Elsewhere, 2 neutrals. Easier to kill than one.
have u decided whether the starting regions will be the 42 (or 39) state capitals mentioned above, with single or double neutrals everywhere else? if we start on the capitals, then the capital bonus of +1 for every 2 capitals needs to be modified. on the other hand, if we start everywhere except on the capitals, then the new interstate bonus of +1 for every 5 cities has to be changed.iancanton wrote:moorehead MN ought to be moorhead. is it possible to move it along I-94 much closer to st paul (but not so close that the road disappears), then rename it as minneapolis, without changing the connections? the position won't be exactly right, but minneapolis is on I-94 and the best-known place in the state.
have u considered changing moorehead to minneapolis, or is it there for a special reason (for example, someone's request)?
ian.


ManBungalow wrote:The part of the legend which says "All Hawaiian cities can attack each other". At least 95% of people on this site know what the map of Hawaii looks like, or could work it out from the map. Some of the others will go look it up. However, it doesn't show the word 'Hawaii' anywhere else on the map. For one of those 12 year-old international players we have on this site, that part may not make sense. Eh, it's not a big problem, but just something to consider looking at.
nolefan5311 wrote:What do you think about making the interstate bonus +1 for every 5 consecutive cities?
AndyDufresne wrote:ManBungalow wrote:The part of the legend which says "All Hawaiian cities can attack each other". At least 95% of people on this site know what the map of Hawaii looks like, or could work it out from the map. Some of the others will go look it up. However, it doesn't show the word 'Hawaii' anywhere else on the map. For one of those 12 year-old international players we have on this site, that part may not make sense. Eh, it's not a big problem, but just something to consider looking at.
Why not just add the outline of the Hawaiian Islands behind the text? Since you have some other images in the legend, it may not look out of place.
--Andy

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