Version 11.6 FRANCE 2.1

Maps that may be nearing the end of production. Finalize maps here, while testing.

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Re: MAP FRANCE

Postby QuikSilver on Fri Mar 02, 2012 11:56 pm

The Legend's still a bit too small, hard to read it.

However, nice graphics improvement, this map looks lovely!

And to an answer of a comment that I read: Having a third map of France, totally different is very nice. Why do you need 3 AoR? And one USA map for each state? Let these guys create what they want!
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Re: MAP FRANCE

Postby Bruceswar on Sun Mar 04, 2012 8:02 am

If you get rid of the box around the legend you can make the font a bit bigger without cutting more into the map. It will make things a bit easier to read. Cool looking map!
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Re: MAP FRANCE

Postby Lancelot du Lac on Wed Mar 07, 2012 4:37 pm

Ok I'm on it tomorrow night. Thank you for your comments
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Re: MAP FRANCE

Postby Industrial Helix on Mon Mar 19, 2012 9:07 pm

Think you can add some texture to this map? If you need help doing so, let me know.
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Re: MAP FRANCE

Postby djelebert on Sat Mar 24, 2012 7:07 am

Great job lancelot!
Just some remarks on design

it misses 2 . for LR ( L.R.) as P.A.C.A

And i think it's possible to add corse ensign (moor's head) on corse territories, without burdening map of course.

Keep on!
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Re: MAP FRANCE

Postby Gillipig on Sat Mar 31, 2012 12:22 pm

Have you decided on a title yet? Just like USA 2.1 would fit Isaiah's new map, France 2.1 would fit this map :).
How have you thought of fitting in army numbers on Paris, Hauts de seine and the other mini territories? i suggest you enlarge them a lot in the zoom in bubble.
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Re: MAP FRANCE

Postby koontz1973 on Sat Apr 21, 2012 11:29 pm

Any word on when the next update will be done?
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Re: MAP FRANCE

Postby koontz1973 on Sun Apr 22, 2012 11:48 pm

[Moved]


If the mapmaker wants to continue with the map, then one of the Foundry Moderators will be able to help put the thread back into the Foundry system, after an update has been made. ;)
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Re: MAP FRANCE

Postby army of nobunaga on Wed Apr 25, 2012 12:35 am

I have lived in france (hated it) but I do not see where there are inaccuracy without looking at google maps.

I also do not think it is ugly.

I think its gameplay is already better than the current french map..

but

white it is not ugly, its not pretty... so if pretty is one of your goals you will need to find compatible colors.


btw I did like somme county... my kind of guys there.
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Re: MAP FRANCE

Postby Mishalex on Thu Apr 26, 2012 7:57 am

Hello all,

Thanks for all the advice. We're going to work on it this week end with Lancelot du Lac.

We'll come back soon with a new version of this map.

Ciao,

Mishalex
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Re: MAP FRANCE

Postby Lancelot du Lac on Thu May 03, 2012 4:38 am

I'm trying to improve the legend, I propose a new version in the day
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Re: MAP FRANCE

Postby Lancelot du Lac on Thu May 03, 2012 2:30 pm

1. Map Name France 2.0
2. Version 5 [3 mai 2012]
3. Dimension : 985 * 1000


The last update :

Click image to enlarge.
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Re: MAP FRANCE

Postby koontz1973 on Fri May 04, 2012 9:04 am

[Moved]

Update made. Back we go.

Can I ask you please to fill in the first post of your thread with a couple of things. Firstly, the current draft needs to sit there. Any previous drafts can go into spoiler tags.
Secondly, and more importantly, you need to fill in the thread title correctly.
It should read...
name - date of last update - version number - page of latest version.
If you can get these two done for me, it would be nice, but in the mean time, I will give your map a going over. ;)
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Re: MAP FRANCE

Postby Industrial Helix on Fri May 04, 2012 6:06 pm

I'd still really like to see some kind of texture on this map. It feels just a little too plain as it is.

Your foreign claims need names or else it will be too confusing to identify them and use them.
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Re: MAP FRANCE

Postby Lancelot du Lac on Thu May 10, 2012 4:56 am

1. Map Name France 2.0
2. Version 5 [10 mai 2012]
3. Dimension : 985 * 1000


The last update :

Click image to enlarge.
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Re: FRANCE 2.0 - V3 - [10 mai 2012] pg 1/5

Postby Lancelot du Lac on Thu May 10, 2012 5:19 am

update
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Re: FRANCE 2.0 - V3 - [10 mai 2012] pg 1/4

Postby Industrial Helix on Thu May 10, 2012 11:48 am

Once again, you need some kind of texture, imo.

Andyou should put something on the big map IDF like, "See Inset"
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Re: FRANCE 2.0 - V3 - [10 mai 2012] pg 1/4

Postby koontz1973 on Thu May 10, 2012 12:11 pm

Lancelot, sorry for the delay, been waiting on a size guideline from the boss, still not got one :roll: so you may need to change the size at some point. But here are my first general thoughts for you to look at and think about.

    Industrial Helix has asked for some texture, this is a wonderful idea. You can go for a plain simple paper texture so the map looks like it came from an atlas or something more exotic. But this will be a must have for the map. ;)
    Right now, your map is large, and it does not need to be. You have a lot of wasted space and with some jiggling around of things, you should be able to get this down to 900/900 easily.
    The Paris inset is out of scale. The army numbers for Paris and the suburbs are going to be to big for this. Make Paris a lot larger in the insert and give the 4 territs back to the map proper.
    Regional claims - these icons that cover the whole area will need rethinking. Right now, that cover territ names and confuse borders. Try to come up with a way to make these a lot more subtle.
    What are the foreign claims? Who are they?

That should keep you busy for a while. :D

This map is going to be great fun to play IMO and I look forward to sending you on your way soon.

Again, I need to ask who is Mishalexin this project? Is he just helping you or is he connected to the map in any way?
Can you please fill this out and post it in the first post for me. Thanks for the thread title by the way.
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[b]Map Name:[/b] France 2.0
[b]Mapmaker(s):[/b]
[b]Number of Territories:[/b]
[b]Special Features:[/b]
[b]What Makes This Map Worthy of Being Made:[/b]
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Re: FRANCE 2.0 - V3 - [10 mai 2012] pg 1/4

Postby Lancelot du Lac on Fri May 11, 2012 4:44 am

What about "texture" ??

Mishalex works with me on the map ;)
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Re: FRANCE 2.0 - V3 - [10 mai 2012] pg 1/4

Postby koontz1973 on Fri May 11, 2012 4:48 am

Right now, your map is just a flat colour, whilst nice, it makes the map look like an ordinary map. Giving it a light texture would really make it come alive.

When you fill in the form for the first post, you need to put his name in as well as yours. This is because the image belongs to you and the site needs to know because of copyright issues.
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Re: FRANCE 2.0 - V3 - [10 mai 2012] pg 1/4

Postby Lancelot du Lac on Fri May 11, 2012 5:19 am

Ok I just figured texture.

Thank you.

I'm on it early next week.
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Re: FRANCE 2.0 - V3 - [10 mai 2012] pg 1/4

Postby arno30 on Thu May 17, 2012 7:21 am

quelques remarques:
-pour gagner de la place, le titre en haut à gauche et utiliser l'atlantique pour mettre tous les foreign et regional claim ensemble + l'explication des troupes deploy et la condition de victoire. peut être mettre l'inset idf en dessous du titre. En relevant les catalans et les basques, vous devriez pouvoir gagner de la place au sud et rendre plus lisible l'ensemble, sans qu'on ne doive regarder partout pour tout comprendre.
-suburb riots: pourquoi riots ? est-ce toujours nécessaire ? the three suburbs equals 3 bonus = hold the 3 suburbs for a +3 bonus. ça sonne mieux. à part ça, c'est pas un peu trop peu ?
- on comprend pas bien pour la corse. +2 ou 2+2 ? si vous le mettez dans régional claim, ne le remettez pas dans la petite carte je dirais (un peu de place gagné). et une tête de maures serait pas mal à mon avis !
- foreign claim, dans la légende: can only be assaulted from paris.
- il y a un bug au nord dans la manche

c'est pas mal du tout, ça me plait !!

in english
few things:
- to gain space in the south, you could put the title and the idf inset in the top left corner and use the atlantic space to put all the legends (foreign +regional claims + suburb riots + troop deploy explanation + victory conditions). put the southern foreign claims a bit higher. i would think that makes it easier to understand the way the map works.
- suburb riots: why riots still ? the three suburbs equals 3 bonus = hold the 3 suburbs for a +3 bonus. that sounds better. is +3 enough here ?
- the corse bonus is +2 or 2+2 ? i'd say, if you put it in the regional claim, there's no need to put it in the mini france map as well. you should gain some little space as well. plus i'd say a "tête de maures" would be great in the territ background.
- foreign claim, in the légend: can only be assaulted from paris.
- there's a bug in the north part of the channel.

that's it for now, but that's already great !
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Re: FRANCE 2.0 - V3 - [10 mai 2012] pg 1/4

Postby koontz1973 on Tue Jun 05, 2012 11:08 pm

Lancelot du Lac, any word on when the next update will be? I really want to get this moving along.
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Re: FRANCE 2.0 - V3 - [10 mai 2012] pg 1/4

Postby Lancelot du Lac on Wed Jun 13, 2012 8:04 am

update tomorrow 14/06 ;)
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Re: FRANCE 2.0 - V3 - [10 mai 2012] pg 1/4

Postby Lancelot du Lac on Tue Jun 19, 2012 2:43 am

it happens
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Major Lancelot du Lac
 
Posts: 244
Joined: Thu Sep 30, 2010 9:14 am
Medals: 72
Standard Achievement (4) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (3) Terminator Achievement (1)
Assassin Achievement (2) Manual Troops Achievement (3) Freestyle Achievement (3) Polymorphic Achievement (2) Nuclear Spoils Achievement (2)
Fog of War Achievement (4) Trench Warfare Achievement (3) Speed Achievement (3) Teammate Achievement (2) Random Map Achievement (2)
Cross-Map Achievement (3) Beta Map Achievement (1) Bot Achievement (4) Ratings Achievement (4) Tournament Achievement (6)
Clan Achievement (15)

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