Classic Cities: Madrid [Quenched]

Care to peruse completed maps? Take a stroll through the Atlas.

Moderators: Cartographers, Global Moderators

Forum rules
Please read the Community Guidelines before posting.

Re: Classic Cities Madrid [21/10] V11 Pg 1/7

Postby koontz1973 on Mon Oct 22, 2012 10:21 pm

If you mean the frame, then yes, will make it darker.
Image
User avatar
Sergeant 1st Class koontz1973
 
Posts: 7538
Joined: Thu Jan 01, 2009 10:57 am
Medals: 117
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (4)
Trench Warfare Achievement (1) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3) Beta Map Achievement (2)
Ratings Achievement (4) Tournament Achievement (10) General Achievement (13) Clan Achievement (5) Map Contribution (12)
Tournament Contribution (31) General Contribution (10)

Re: Classic Cities Madrid [21/10] V11 Pg 1/7

Postby Orc666 on Tue Oct 23, 2012 2:04 pm

looks good , and nice and straightforward to play on . I would play it . =D>
User avatar
Sergeant 1st Class Orc666
 
Posts: 52
Joined: Sun Mar 18, 2007 3:31 pm
Location: SouthEast England
Medals: 21
Standard Achievement (4) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (2)
Manual Troops Achievement (1) Fog of War Achievement (1) Trench Warfare Achievement (2) Speed Achievement (3) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3)

Re: Classic Cities Madrid [14/10] V11 Pg 1/5 GP?

Postby thenobodies80 on Thu Oct 25, 2012 4:47 am

isaiah40 wrote:
Nola_Lifer wrote:Is it possible to have everything on this map in Espanol? I know we are suppose to keep it to English but Spanish is 2nd known language, it is a map about Madrid, it won't be that hard to figure out even if you don't know Spanish.

koontz1973 wrote:I would like that Nola but I think the position of the foundry is to have the legends in English and territ names in English or regions language.

If the blue boys say it is OK, I will get it done.

I don't see why not. We have France 1789 with French names, I believe the Iberia map has the names in the respective languages. Also Nordic countries does the same thing. thenobodies80 can correct me, but as long as the names are readable, then there should not be a problem. Just please don't try a map with oriental characters in the legend and the map!


Names can be in any language, the important thing is that the players are able to read them easily.
Instructions/legends and all parts that have a similar function on the map needs to be utterly servient to the fact people will have to understand how to play the map without use a translator. So those parts need to be in English.

Said that if you want to add another text, like a story or anything else that is there mostly for aesthetic purpose (so players can play without read it), then you can write it just in spanish. ;)

Nobodies

Give every man your ear, but few thy voice. Take each man's censure, but reserve thy judgment.
show
User avatar
Corporal 1st Class thenobodies80
 
Posts: 5558
Joined: Wed Sep 05, 2007 4:30 am
Medals: 70
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Nuclear Spoils Achievement (2) Fog of War Achievement (3)
Speed Achievement (2) Teammate Achievement (1) Cross-Map Achievement (3) Bot Achievement (1) Ratings Achievement (4)
General Achievement (8) Map Contribution (7) Tournament Contribution (6) General Contribution (17)

Re: Classic Cities Madrid [21/10] V11 Pg 1/7

Postby acts1410 on Thu Oct 25, 2012 7:14 pm

Just a thought, but I don't remember Madrid being all that green. This map seems a but "lush" for city that is often hot and dry. Good job overall though, my 2 cents :)
Private acts1410
 
Posts: 2
Joined: Fri Mar 14, 2008 5:17 pm
Medals: 8
Standard Achievement (2) Doubles Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (1) Fog of War Achievement (1)
Teammate Achievement (1) Ratings Achievement (1)

Re: Classic Cities Madrid [21/10] V11 Pg 1/7

Postby koontz1973 on Thu Oct 25, 2012 11:36 pm

I chose green for the backing as it looks nice and also Madrid has the largest inner city park in the world.
Image
User avatar
Sergeant 1st Class koontz1973
 
Posts: 7538
Joined: Thu Jan 01, 2009 10:57 am
Medals: 117
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (4)
Trench Warfare Achievement (1) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3) Beta Map Achievement (2)
Ratings Achievement (4) Tournament Achievement (10) General Achievement (13) Clan Achievement (5) Map Contribution (12)
Tournament Contribution (31) General Contribution (10)

Re: Classic Cities Madrid [18/10] V11 Pg 1/5

Postby cairnswk on Fri Oct 26, 2012 2:55 pm

Image

koontz, just bumping this to next page so i can see what i am talking about.
User avatar
Private cairnswk
 
Posts: 11497
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 51
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (36) General Contribution (3)

Re: Classic Cities Madrid [21/10] V11 Pg 1/7

Postby cairnswk on Fri Oct 26, 2012 3:10 pm

OK, i am still of the opinion that the map is too cluttered.
less buildings and trees would help.
i said that the former versions were good with larger buildings, because there were less of them , but if you intend to increase the building sizes back again to somewhat larger versions, then yes, there needs to be less of them.
I am also not so sure about the outlying back ground. Is that meant to be material like Jakarta. I am thinking that it doesn't fit well with the texture of the city map itself.
Also, i went looking for some of these attractions, but most of them are hidden with other buildgins. Bit of a loss that is.
Not sure what that blue piece with the post and four dots is at the top?
I like the people, but some regions have them and others do not.
And in all of this busyness with buildings etc, where are the army numbers going to go. Some regions will be a bit squashed- eye space wise. :?
User avatar
Private cairnswk
 
Posts: 11497
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 51
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (36) General Contribution (3)

Re: Classic Cities Madrid [21/10] V11 Pg 1/7

Postby koontz1973 on Fri Oct 26, 2012 11:19 pm

Cairns, thanks for getting back with this.
Buildings will go larger.
Will bring out the ones that the territs are named after.
Background is not Jakarta but will keep it as I do like it and others have also said so as well.
Blue at the top with four dots is a man made lake.
Too many people made the map cluttered. Imagine if I bunged people onto this map. It was never my intention to put people into all but some to give the city life.
Army numbers on this map fit very well but you are right. Some just have space and in the small, only the 88 (not 888) would fit.

Thanks for that, will get on with the next draft now.
Image
User avatar
Sergeant 1st Class koontz1973
 
Posts: 7538
Joined: Thu Jan 01, 2009 10:57 am
Medals: 117
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (4)
Trench Warfare Achievement (1) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3) Beta Map Achievement (2)
Ratings Achievement (4) Tournament Achievement (10) General Achievement (13) Clan Achievement (5) Map Contribution (12)
Tournament Contribution (31) General Contribution (10)

Re: Classic Cities Madrid [21/10] V11 Pg 1/7

Postby iancanton on Sun Oct 28, 2012 1:21 am

the text for los sacramentinos is cut off by the outer ring road.

retiro park is the only region name in english, while the rest are all in spanish, so it makes sense to change this to spanish too.

there are too many shades of blue representing the river and various lakes. why not have just one?

ian. :)
Image
User avatar
Brigadier iancanton
Cartography Assistant
Cartography Assistant
 
Posts: 1740
Joined: Fri Jun 01, 2007 5:40 am
Location: europe
Medals: 52
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Manual Troops Achievement (1)
Freestyle Achievement (2) Nuclear Spoils Achievement (1) Fog of War Achievement (3) Teammate Achievement (2) Random Map Achievement (2)
Cross-Map Achievement (3) Ratings Achievement (4) General Achievement (5) Clan Achievement (7) General Contribution (13)

Re: Classic Cities Madrid [21/10] V11 Pg 1/7

Postby koontz1973 on Sun Oct 28, 2012 9:36 am

pamoa wrote:please consider darkening your red bg
it would help having a more contrasted graphic

Frame is darker. The brown background stays as is.
thenobodies80 wrote:Said that if you want to add another text, like a story or anything else that is there mostly for aesthetic purpose (so players can play without read it), then you can write it just in spanish. ;)

Nobodies

Could not find one that I liked. A lot where about terrorism and did not want that for the map. If anyone can find a nice poem, then will put that on.

iancanton wrote:the text for los sacramentinos is cut off by the outer ring road.

retiro park is the only region name in english, while the rest are all in spanish, so it makes sense to change this to spanish too.

there are too many shades of blue representing the river and various lakes. why not have just one?

ian. :)

Name changed. Water now all the same. Removed offending name from map.

Things done.
Frame changed.
Buildings bigger.
Less buildings.
Territ lines redrawn to reflect building changes.
Font change.
Click image to enlarge.
image

To do.
Move lady in zoo territ so not under name.
Image
User avatar
Sergeant 1st Class koontz1973
 
Posts: 7538
Joined: Thu Jan 01, 2009 10:57 am
Medals: 117
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (4)
Trench Warfare Achievement (1) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3) Beta Map Achievement (2)
Ratings Achievement (4) Tournament Achievement (10) General Achievement (13) Clan Achievement (5) Map Contribution (12)
Tournament Contribution (31) General Contribution (10)

Re: Classic Cities Madrid [28/10] V12 Pg 1/8

Postby koontz1973 on Mon Oct 29, 2012 1:08 am

Just fixed the mistakes from last time.
Buildings behind Retiro Park and Plaza de Tores moved up a tad to correct scale.
Moved woman and priest in territs so not behind name and on building.
Turned on glow layer.
Fixed the Madrid green layer that went over the outer ring road in pink region.
Click image to enlarge.
image
Image
User avatar
Sergeant 1st Class koontz1973
 
Posts: 7538
Joined: Thu Jan 01, 2009 10:57 am
Medals: 117
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (4)
Trench Warfare Achievement (1) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3) Beta Map Achievement (2)
Ratings Achievement (4) Tournament Achievement (10) General Achievement (13) Clan Achievement (5) Map Contribution (12)
Tournament Contribution (31) General Contribution (10)

Re: Classic Cities Madrid [28/10] V12 Pg 1/8

Postby iancanton on Tue Oct 30, 2012 2:03 am

retiro parque ought to be parque del retiro.

as i explained earlier, i believe that parroquia means parish church, of which there are many in madrid and los sacramentinos has no better claim to this word than any other. in fact, searching for parroquia madrid on google finds santa cristina, which is elsewhere on our map, and many other churches, but not the one we want!

the water certainly looks less confusing now, except the eponymous lake of the lago de la casa de campo region is too close to the river and almost exactly the same width, so it's no longer identifiable as a lake.

ian. :)
Image
User avatar
Brigadier iancanton
Cartography Assistant
Cartography Assistant
 
Posts: 1740
Joined: Fri Jun 01, 2007 5:40 am
Location: europe
Medals: 52
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Manual Troops Achievement (1)
Freestyle Achievement (2) Nuclear Spoils Achievement (1) Fog of War Achievement (3) Teammate Achievement (2) Random Map Achievement (2)
Cross-Map Achievement (3) Ratings Achievement (4) General Achievement (5) Clan Achievement (7) General Contribution (13)

Re: Classic Cities Madrid [28/10] V12 Pg 1/8

Postby koontz1973 on Tue Oct 30, 2012 2:53 am

iancanton wrote:retiro parque ought to be parque del retiro.

Done.

as i explained earlier, i believe that parroquia means parish church, of which there are many in madrid and los sacramentinos has no better claim to this word than any other. in fact, searching for parroquia madrid on google finds santa cristina, which is elsewhere on our map, and many other churches, but not the one we want!

Taken it back to the previous name. When I changed the font, I used the old name by mistake.
the water certainly looks less confusing now, except the eponymous lake of the lago de la casa de campo region is too close to the river and almost exactly the same width, so it's no longer identifiable as a lake.

ian. :)

Lake now 50 thinner. With all of the water done the same, all will look the same. :lol:
Click image to enlarge.
image
Image
User avatar
Sergeant 1st Class koontz1973
 
Posts: 7538
Joined: Thu Jan 01, 2009 10:57 am
Medals: 117
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (4)
Trench Warfare Achievement (1) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3) Beta Map Achievement (2)
Ratings Achievement (4) Tournament Achievement (10) General Achievement (13) Clan Achievement (5) Map Contribution (12)
Tournament Contribution (31) General Contribution (10)

Re: Classic Cities Madrid [30/10] V13.1 Pg 1/8

Postby RedBaron0 on Fri Nov 02, 2012 8:13 pm

Lets see some numbers and color blindyness testing.
ImageImageImage
User avatar
Lieutenant RedBaron0
Foundry Foreman
Foundry Foreman
 
Posts: 2686
Joined: Sun Aug 19, 2007 12:59 pm
Location: Pennsylvania
Medals: 85
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Nuclear Spoils Achievement (2) Fog of War Achievement (3)
Trench Warfare Achievement (1) Speed Achievement (1) Teammate Achievement (2) Random Map Achievement (2) Cross-Map Achievement (3)
Beta Map Achievement (1) Battle Royale Achievement (2) Ratings Achievement (4) Tournament Achievement (9) General Achievement (9)
Clan Achievement (9) Challenge Achievement (1) Map Contribution (2) Tournament Contribution (3) General Contribution (12)

Re: Classic Cities Madrid [30/10] V13.1 Pg 1/8

Postby koontz1973 on Sat Nov 03, 2012 12:43 am

RedBaron0 wrote:Lets see some numbers and color blindyness testing.

Here you go RB0.
Map with 888s. (Now in first post other map spoiler)
Click image to enlarge.
image


As for the CB text, visicheck is still not working for me. I had to get screen grabs like I did for Labs.
show: CB tests
Image
User avatar
Sergeant 1st Class koontz1973
 
Posts: 7538
Joined: Thu Jan 01, 2009 10:57 am
Medals: 117
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (4)
Trench Warfare Achievement (1) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3) Beta Map Achievement (2)
Ratings Achievement (4) Tournament Achievement (10) General Achievement (13) Clan Achievement (5) Map Contribution (12)
Tournament Contribution (31) General Contribution (10)

Re: Classic Cities Madrid [3/11] V13.2 Pg 1/8

Postby RedBaron0 on Sat Nov 03, 2012 4:25 pm

I think you're going to have to add the stroke from around the bonus text to the text on the rest of the map, the red outline completely blends into the green background under vischeck, you may also get away with a few extra ticks higher on the size of your font, for additional clarity.
ImageImageImage
User avatar
Lieutenant RedBaron0
Foundry Foreman
Foundry Foreman
 
Posts: 2686
Joined: Sun Aug 19, 2007 12:59 pm
Location: Pennsylvania
Medals: 85
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Nuclear Spoils Achievement (2) Fog of War Achievement (3)
Trench Warfare Achievement (1) Speed Achievement (1) Teammate Achievement (2) Random Map Achievement (2) Cross-Map Achievement (3)
Beta Map Achievement (1) Battle Royale Achievement (2) Ratings Achievement (4) Tournament Achievement (9) General Achievement (9)
Clan Achievement (9) Challenge Achievement (1) Map Contribution (2) Tournament Contribution (3) General Contribution (12)

Re: Classic Cities Madrid [3/11] V13.2 Pg 1/8

Postby cairnswk on Sat Nov 03, 2012 5:09 pm

Much better koontz...less buildgins etc. for my eyes anyway and certainly less crowded.
I don't know about the region colours for the CB test...there could be confusion in there ;)
User avatar
Private cairnswk
 
Posts: 11497
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 51
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (36) General Contribution (3)

Re: Classic Cities Madrid [3/11] V13.2 Pg 1/8

Postby koontz1973 on Sun Nov 04, 2012 2:07 am

RedBaron0 wrote:I think you're going to have to add the stroke from around the bonus text to the text on the rest of the map, the red outline completely blends into the green background under vischeck, you may also get away with a few extra ticks higher on the size of your font, for additional clarity.

Added the stroke, but cannot go bigger with the text.
cairnswk wrote:Much better koontz...less buildgins etc. for my eyes anyway and certainly less crowded.
I don't know about the region colours for the CB test...there could be confusion in there ;)

Colours look fine to me under the CB texts. I made sure their was enough difference between them under all 3 CB tests.
Click image to enlarge.
image
Image
User avatar
Sergeant 1st Class koontz1973
 
Posts: 7538
Joined: Thu Jan 01, 2009 10:57 am
Medals: 117
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (4)
Trench Warfare Achievement (1) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3) Beta Map Achievement (2)
Ratings Achievement (4) Tournament Achievement (10) General Achievement (13) Clan Achievement (5) Map Contribution (12)
Tournament Contribution (31) General Contribution (10)

Re: Classic Cities Madrid [4/11] V13.3 Pg 1/9

Postby pamoa on Sun Nov 04, 2012 5:53 am

quick drop by and 2 remarks for improving yours graphics

no offence but personally I found cheap and ugly the coloured outline effect around your fonts
at least try a drop shadow or a fading outline
or maybe colour inside and a thin black outline

orange border north around the lake is different from the one below

keep going =D>
de gueules à la tour d'argent ouverte, crénelée de trois pièces, sommée d'un donjon ajouré, crénelé de deux pièces
Image
User avatar
Sergeant 1st Class pamoa
 
Posts: 1216
Joined: Sat Sep 01, 2007 3:18 am
Location: Confederatio Helvetica
Medals: 59
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (3) Freestyle Achievement (2) Polymorphic Achievement (1) Nuclear Spoils Achievement (2)
Fog of War Achievement (4) Trench Warfare Achievement (3) Speed Achievement (4) Teammate Achievement (2) Random Map Achievement (2)
Cross-Map Achievement (4) Beta Map Achievement (2) Ratings Achievement (4) Tournament Achievement (1) Clan Achievement (8)
Map Contribution (3)

Re: Classic Cities Madrid [4/11] V13.3 Pg 1/9

Postby koontz1973 on Sun Nov 04, 2012 6:10 am

pamoa wrote:quick drop by and 2 remarks for improving yours graphics

no offence but personally I found cheap and ugly the coloured outline effect around your fonts
at least try a drop shadow or a fading outline
or maybe colour inside and a thin black outline

orange border north around the lake is different from the one below

keep going =D>

Coloured outline for the text is their for the bonuses. Had the outline and it did not work for CB reasons. Will try the drop shadow effect then next but I am sure that will also be affected by the CB tests. The border around the lake is different is because to the north it is a road and to the south it is a path within the park.

EDIT: Had a look at the text. The only other way to keep the colours for the bonuses and have it legible for the CB test is to colour the text itself with a faint black outline. This is the result but the colours stand out too much IMO.
Click image to enlarge.
image

Second Edit:
Small map. Not current but done to see sizing issues.
Image
Image
User avatar
Sergeant 1st Class koontz1973
 
Posts: 7538
Joined: Thu Jan 01, 2009 10:57 am
Medals: 117
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (4)
Trench Warfare Achievement (1) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3) Beta Map Achievement (2)
Ratings Achievement (4) Tournament Achievement (10) General Achievement (13) Clan Achievement (5) Map Contribution (12)
Tournament Contribution (31) General Contribution (10)

Re: Classic Cities Madrid [4/11] V13.3 Pg 1/9

Postby RedBaron0 on Sun Nov 04, 2012 11:56 am

Small map bonus text isn't colored.
ImageImageImage
User avatar
Lieutenant RedBaron0
Foundry Foreman
Foundry Foreman
 
Posts: 2686
Joined: Sun Aug 19, 2007 12:59 pm
Location: Pennsylvania
Medals: 85
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Nuclear Spoils Achievement (2) Fog of War Achievement (3)
Trench Warfare Achievement (1) Speed Achievement (1) Teammate Achievement (2) Random Map Achievement (2) Cross-Map Achievement (3)
Beta Map Achievement (1) Battle Royale Achievement (2) Ratings Achievement (4) Tournament Achievement (9) General Achievement (9)
Clan Achievement (9) Challenge Achievement (1) Map Contribution (2) Tournament Contribution (3) General Contribution (12)

Re: Classic Cities Madrid [4/11] V13.3 Pg 1/9

Postby koontz1973 on Sun Nov 04, 2012 12:18 pm

I know, I only did it for spacing reasons to see if it all fits. Now that I know it does, I will continue with the large map only.

But how is the text? There is my official version:
Click image to enlarge.
image

or this one as Pamoa asked for it:
Click image to enlarge.
image

Which one in your opinion is better and I will do all text like that. Maps and legend texts.
Image
User avatar
Sergeant 1st Class koontz1973
 
Posts: 7538
Joined: Thu Jan 01, 2009 10:57 am
Medals: 117
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (4)
Trench Warfare Achievement (1) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3) Beta Map Achievement (2)
Ratings Achievement (4) Tournament Achievement (10) General Achievement (13) Clan Achievement (5) Map Contribution (12)
Tournament Contribution (31) General Contribution (10)

Re: Classic Cities Madrid [4/11] V13.3 Pg 1/9

Postby sannemanrobinson on Sun Nov 04, 2012 1:28 pm

I prefer as Pamoa asked for it. The Barrio Azul bonus might have to be a bit darker for legitibility.
Major sannemanrobinson
 
Posts: 255
Joined: Mon Dec 20, 2010 6:35 am
Medals: 23
Standard Achievement (2) Doubles Achievement (1) Triples Achievement (1) Terminator Achievement (1) Manual Troops Achievement (1)
Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1) Random Map Achievement (1) Cross-Map Achievement (3)
Ratings Achievement (3) Tournament Achievement (1) General Achievement (5) Training Achievement (1)

Re: Classic Cities Madrid [4/11] V13.3 Pg 1/9

Postby RedBaron0 on Sun Nov 04, 2012 11:40 pm

Second version with the lighter drop shadow, for sure.
ImageImageImage
User avatar
Lieutenant RedBaron0
Foundry Foreman
Foundry Foreman
 
Posts: 2686
Joined: Sun Aug 19, 2007 12:59 pm
Location: Pennsylvania
Medals: 85
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Nuclear Spoils Achievement (2) Fog of War Achievement (3)
Trench Warfare Achievement (1) Speed Achievement (1) Teammate Achievement (2) Random Map Achievement (2) Cross-Map Achievement (3)
Beta Map Achievement (1) Battle Royale Achievement (2) Ratings Achievement (4) Tournament Achievement (9) General Achievement (9)
Clan Achievement (9) Challenge Achievement (1) Map Contribution (2) Tournament Contribution (3) General Contribution (12)

Re: Classic Cities Madrid [4/11] V13.3 Pg 1/9

Postby pamoa on Mon Nov 05, 2012 1:10 am

in my opinion it is better
but your shadow has to be darker
for the violet text in presently illegible

maybe a thin black outline and the shadow

can you try it for the legend texts
specially the b/w impassable :sick: sorry

thanks for listening to me =D>
de gueules à la tour d'argent ouverte, crénelée de trois pièces, sommée d'un donjon ajouré, crénelé de deux pièces
Image
User avatar
Sergeant 1st Class pamoa
 
Posts: 1216
Joined: Sat Sep 01, 2007 3:18 am
Location: Confederatio Helvetica
Medals: 59
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (3) Freestyle Achievement (2) Polymorphic Achievement (1) Nuclear Spoils Achievement (2)
Fog of War Achievement (4) Trench Warfare Achievement (3) Speed Achievement (4) Teammate Achievement (2) Random Map Achievement (2)
Cross-Map Achievement (4) Beta Map Achievement (2) Ratings Achievement (4) Tournament Achievement (1) Clan Achievement (8)
Map Contribution (3)

PreviousNext

Return to The Atlas

Who is online

Users browsing this forum: No registered users

Login