natty_dread wrote:I was wrong
cairnswk wrote:However, i find if hard to read that font.
theButterfly wrote:This map seems too small for an entire planet. World 2.1 seems like a good guideline for what a planet-sized map should look like. Mars is smaller than Earth, but not that much smaller.
-In order to improve the terraformed look, you might try adding in some green for forests that have been planted.
-How about adding some spaceports that work similar to the helipads on the Malta map? When playing on Malta, the combination of land, sea, and air attack routes makes the game feel more like a modern war with modern weapons. Other than that, I agree with the decision to stick with mostly classic gameplay.
theButterfly wrote:And thank you for finally putting a Mars map into development. We could definitely use more science fiction themed maps.
oaktown wrote:I'd like to see more stylized sci-fi maps, which I think is what gimil is going for with the rusty land and the art deco font. I see this as a map of future mars, as envisioned in 1932. More Flash Gordon, less Jar Jar Binks.
Damn, that just gave me a fantastic idea for this map...
reggie_mac wrote:One question, is this accurate?
In such i mean, if i got a DEM of mars and picked a Datum and filled it with water is this how the land-masses would look?
icehack wrote:I'm new to the whole site, but I was thinking about a Mars map as well and I'm wondering why bother using a Mars with water at all? Present day Mars would work just fine if you treat the basins as seas and the elevated plains as land-masses, divided into the same territs you have now.
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