Re: Homeworlds - Battle Royale - Map/Gameplay Update (9/8)
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OK here is the current gameplay with a small map (760/600)
Homeworlds - Are adjacent to the system sector they are in as well as their Hypergate, Starbase, and Research.
Hypergate - This device allows faster than light travel from one system sector to another up to 2 light years away.
Starbase - The last line of defense the starbase can bombard and be bombarded by the system sector it is in.
Wormholes - Can assault any other wormhole. Start with 7 neutral and are Killer 7. Hypergates do not work through a wormhole.
Nebula - Nebula sectors are impassible withought access to Long Range Sensors. Killer 5.
Nebulon - The 27th system lies at the heart of the nebula. Its system sector decays 2 per turn. Its hypergate is an alien artifact, if you conquer it , its system sector may assault any wormhole. Homeworld autodeploys 5.
Research Facility - You gain access to all of the following advancements.
* Terra-forming - All homeworlds you control grant a +1 deployable bonus. This increases by 1 at at 2, 4, 8, and 16 researches.
* Hyper Navigation - Systems where you have a hypergate can assault other system sectors up to 2 light years away. This increases by 2 at 7 and 12 researches. At 9 researches hypergates may be used to travel through wormholes.
* Clone Facility - Starbases grant a +1 deployable bonus. This increases by 1 at 5 and 10 researches.
* Long Range Sensors - You may assault nebula spaces at 3 researches and Starbases can bombard adjacent sectors at 7 researches.
Current Levels/Advancements
May want to spread this out a little better...
2 - Terra-forming
3
4 - Terra-forming
5 - Long Range Sensors
6- Clone Facility
7 - Hyper Navigation
8 - Terra-forming
9 - Hyper Navigation
10 - Long Range Sensors
11
12 - Clone Facility
13
14 - Hyper Navigation
15
16 - Terra-forming
![Image](http://imageshack.com/a/img30/5206/7ma.png)
Homeworlds - Are adjacent to the system sector they are in as well as their Hypergate, Starbase, and Research.
Hypergate - This device allows faster than light travel from one system sector to another up to 2 light years away.
Starbase - The last line of defense the starbase can bombard and be bombarded by the system sector it is in.
Wormholes - Can assault any other wormhole. Start with 7 neutral and are Killer 7. Hypergates do not work through a wormhole.
Nebula - Nebula sectors are impassible withought access to Long Range Sensors. Killer 5.
Nebulon - The 27th system lies at the heart of the nebula. Its system sector decays 2 per turn. Its hypergate is an alien artifact, if you conquer it , its system sector may assault any wormhole. Homeworld autodeploys 5.
Research Facility - You gain access to all of the following advancements.
* Terra-forming - All homeworlds you control grant a +1 deployable bonus. This increases by 1 at at 2, 4, 8, and 16 researches.
* Hyper Navigation - Systems where you have a hypergate can assault other system sectors up to 2 light years away. This increases by 2 at 7 and 12 researches. At 9 researches hypergates may be used to travel through wormholes.
* Clone Facility - Starbases grant a +1 deployable bonus. This increases by 1 at 5 and 10 researches.
* Long Range Sensors - You may assault nebula spaces at 3 researches and Starbases can bombard adjacent sectors at 7 researches.
Current Levels/Advancements
May want to spread this out a little better...
2 - Terra-forming
3
4 - Terra-forming
5 - Long Range Sensors
6- Clone Facility
7 - Hyper Navigation
8 - Terra-forming
9 - Hyper Navigation
10 - Long Range Sensors
11
12 - Clone Facility
13
14 - Hyper Navigation
15
16 - Terra-forming
![Image](http://imageshack.com/a/img30/5206/7ma.png)