Red6 0311 wrote:As a huge fan of Godstorm and 2210, I'd love to see this made.
Riskismy wrote:I think you said in the first post that the gods of a pantheon can attack the pantheon territory itself? Not sure if that changed since then - but if not, all a player would have to do is conquer one of the other gods on his first turn, and he should be safe (barring the very worst of luck).
The setup: There are eight starting positions, each consisting of one pantheon and its associated sky god. The other gods are neutral. The underworld consists entirely of neutral 1s. There is no way to attack from between the underworld and the Earth, or from either to the Heavens. There is a losing condition that a player who owns no territories on the Earth is instantly eliminated.
Evil DIMwit wrote:8 neutral-coded starting positions, each consisting of a pantheon and a sky god
Riskismy wrote:Evil DIMwit wrote:8 neutral-coded starting positions, each consisting of a pantheon and a sky god
That means that in a two-player game, they get a pantheon each, not 4 each - correct?
Lastly, could I have you darken the text in the legend? It's kinda hard to read with this little contrast to the background.
"Your homeland" means the bonus region(s) corresponding to your pantheon. Therefore whoever has the Roman pantheon would get +2 for holding the Roman Empire; whoever has the Celtic pantheon would get +2 for both Celtic regions together, and so on.
Moving the altar is fine, though I don't know that it makes much difference.
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