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DJ Teflon wrote:Cmon - gameplay feedback or stamp
so thenDiM wrote:for example i can't give any pertinent gameplay feedback because the map is too disturbing to my eyes to be able to focus on analysing the gameplay.
no need of colours to read the map as regions' borders are marked by double line to differentiate it form simple territories borders and you have a minimap to read the bonusescairnswk wrote:...and for someone like myself without CB limitations it doesn't look too bad, although I too like Dim find it a struggle to look at.I have also just examined it for CB (D and P) and sorry...to me it doesn't pass in this respect.
I'll try something on next version but I really prefer to have some gamplay feedback before working more on graphicscairnswk wrote:I don't know, but have you tried changing those white borders to black/shades of grey so it becomes less demanding on the eyes.
It will be donecairnswk wrote:On your sea Control legend....i think perhaps better would be -> reverts to 3 neutral at the start/beginning of your next turn...there is room enough in there.
in Bonuses...if hold -> change to ....if held - sounds better English
no need of colours to read the map as regions' borders are marked by double line to differentiate it form simple territories borders and you have a minimap to read the bonusescairnswk wrote:...and for someone like myself without CB limitations it doesn't look too bad, although I too like Dim find it a struggle to look at.I have also just examined it for CB (D and P) and sorry...to me it doesn't pass in this respect.

?!? It is intended to be a big map with a lot of territoriesswimmerdude99 wrote:The only thing i have to say right now is too many territs.... I think there need to be less.

cairnswk wrote:I am well aware that regional borders are double lined..etc etc..what i am saying is that i too struggle with the overal colour scheme on my eyes, and that could be fixed by changing the colour of the border lines.



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