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[Abandoned] - Pachisi!

Abandoned and Vacationed maps. The final resting place, unless you recycle.

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Re: Pachisi! [17 Jun 2011] v2.7 *Back in Business*

Postby isaiah40 on Wed Jul 06, 2011 3:18 pm

How's the next update coming along? Have spike post the update please, and then you can update the OP. Agreed?
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Re: Pachisi! [17 Jun 2011] v2.7 *Back in Business*

Postby Victor Sullivan on Thu Jul 07, 2011 5:24 pm

Yup, yup. I'm working on trying to get Spike more incorporated in the map thread, which is why I have not responded to the graphical suggestions since the last update. I'll see if we can't speed things up.

-Sully
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Re: Pachisi! v2.7 [17 Jun 2011] (p1+15) *Back in Business*

Postby RedBaron0 on Mon Jul 25, 2011 4:58 pm

Any luck with Spike, Sully?
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Re: Pachisi! v2.7 [17 Jun 2011] (p1+15) *Back in Business*

Postby Victor Sullivan on Tue Jul 26, 2011 9:04 am

No then yes. He's been bus these past couple of weeks, but things seem to be slowing down, so I'll get on his case and hopefully have him post here before the end of the week.

-Sully
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Re: Pachisi! v2.7 [17 Jun 2011] (p1+15) *Back in Business*

Postby Gillipig on Thu Jul 28, 2011 7:53 am

This map catches the eye immediately! Lots of colors and I understood most of the gameplay right away! Brilliant I can't wait to test play this map in beta!
Last edited by Gillipig on Thu Jul 28, 2011 7:55 am, edited 1 time in total.
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Re: Pachisi! v2.7 [17 Jun 2011] (p1+15) *Back in Business*

Postby Victor Sullivan on Thu Jul 28, 2011 7:55 am

Gillipig wrote:This map caughts the eye immediately! Lots of colors and I understood most of the gameplay right away! Brilliant I can't wait to test play this map in beta!

Thanks! With any luck, Spike will be posting today :) I plan to bother the crap out of him until he does :P

-Sully
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Re: Pachisi! v2.7 [17 Jun 2011] (p1+15) *Back in Business*

Postby Victor Sullivan on Thu Jul 28, 2011 4:17 pm

Victor Sullivan wrote:
Gillipig wrote:This map caughts the eye immediately! Lots of colors and I understood most of the gameplay right away! Brilliant I can't wait to test play this map in beta!

Thanks! With any luck, Spike will be posting today :) I plan to bother the crap out of him until he does :P

-Sully

He's currently sick, and with my upcoming vacation, it might be best to bin this for the time being :(

-Sully
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Re: Pachisi! v2.7 [17 Jun 2011] (p1+15) *Back in Business*

Postby RedBaron0 on Sat Aug 06, 2011 11:06 am

[Moved]

Per the mapmaker's request, this map will be moved to the recycling bin for VACATION. If the mapmaker(s) wants to continue with the map, then one of the Foundry Moderators will be able to help put the thread back into the Foundry system, after an update has been made. ;-)
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Re: Pachisi! v2.8 [06 Sep 2011] (p1+15) *Can it be? An updat

Postby Victor Sullivan on Tue Sep 06, 2011 5:59 pm

Update on the small version:
Click image to enlarge.
image


thenobodies80 wrote:Said that, the only graphical concern I have is on the small version, if it was my map I would enlarge a bit the small version, to increase the size of the text in the legend (if there's no way to fit all the text with the space you have now).

Done and applied for SuperSize.


DiM wrote:1. the impassable yellow lines have different hues and this might confuse some people. for example the line between G5 and Home is a lot darker than the one from G5 to W3

Fixed on the small version, but Spike didn't think it was necessary for the large - he said the slight shading is due to shadows (as you'll notice, the fixed small version is a bit more flat-looking, since he deleted the shadows. I doubt there would be confusion with the yellows - yellow is yellow. If it becomes an issue, I'm sure he'll attend to it.


DiM wrote:2. the light source is not common for all layers. some have it from the lower right some from the lower left others from the top and so on.

He wasn't even sure what you were talking about, and even if that's the case, he said it would be a long and tedious process to edit something so minor.


DiM wrote:3. some territories have lighter names and others have darker names. but since this is all symmetrical i'm suspecting there's a reason behind all this and i'm just not seeing it :)

Yeah, it's just a graphical element.


isaiah40 wrote:How's the next update coming along? Have spike post the update please, and then you can update the OP. Agreed?

Spike has to send in an e-ticket because he forgot his password, and the email assigned to his account is inactive (can't receive emails), thus why I'm presenting the update. I'll make sure he pops in soon, though ;)

-Sully
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Re: Pachisi! v2.8 [06 Sep 2011] (p1+17) *Can it be? An updat

Postby isaiah40 on Wed Sep 07, 2011 7:59 pm

Due to people complaining about the legibility of the text on the small, and in accordance with the supersize application, I hereby do declare the small only to be supersized to 680x458! So BAM!

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Re: Pachisi! v2.8 [06 Sep 2011] (p1+17) *Can it be? An updat

Postby Victor Sullivan on Wed Sep 07, 2011 8:02 pm

Thanks! :) Can I get this moved, please? :)

-Sully
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Re: [Abandoned] - Pachisi!

Postby thehippo8 on Sat Jun 23, 2012 6:22 am

Why is this in the abandoned pile?
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Re: [Abandoned] - Pachisi!

Postby koontz1973 on Sat Jun 23, 2012 12:00 pm

thehippo8 wrote:Why is this in the abandoned pile?

Because it was abandoned. :P
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Re: [Abandoned] - Pachisi!

Postby isaiah40 on Sat Jun 23, 2012 12:09 pm

Because Sully couldn't get the graphics guy to post in here and a couple of other things, so this got abandoned.
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