by kengyin on Fri Sep 24, 2010 4:23 am
Industrial Helix wrote:kengyin wrote:Industrial Helix wrote:Ditch the army circles... they make it exceptionally ugly.
I have a problem with the USA and landing craft in North Vietnam because landings didn't happen. The USA's military actions in the north were generally limited to air strikes, making North Vietnam the most heavily bombed country in the history of war.
oh, operation 34a did happen, it was covert and it was landing south vietnamese commandoes it didnt really mention american troops landing though it was coordinated by them. it just wasnt a big deal since it wasnt landings like say d-day, they would have been at night and only small amounts of troops at a time to attack small targets like bridges and stuff.
Well yeah, it may have happened but it was not a large scale thing, which is what this map is proposing it is. When players play this game, they're going to be invading the north in droves and that is totally contrary the American part of the vietnam war.
dont some maps deviate from reality for the sake of gameplay also? whether it be geographically or politically or whatever many maps adjust the real life situation so that the gameplay is enhanced right? i mean this is for CC not a history lesson. for example in the western front map italy is included though western front generally refers to the sweep through france and belgium into germany, the campaign through north africa and italy was started long before d-day and not really western front. is that not the same reasoning?
Victor Sullivan wrote:kengyin wrote:Victor Sullivan wrote:A few things for this update:
1. You still need to have the same color font for all territory names, so to make it easier to look at from afar and easier to read up close (the grey in North Central Coast is extremely hard to read).2. I don't understand the one-ways in Ho Chi Minh Trail. They make that bonus area rather overpowered (though the small +2 bonus does a decent job to balance this)
3. I had trouble finding Hanoi and Saigon. You should highlight those more since they yield a +2 bonus.
4. The Operation 34a territories aren't purple, but it's purple in the legend...?
5. Good job with the Mekong River Delta close-up

-Sully
im afraid same colours fonts would make some bits hard to read, i mean dark on dark or light on light isnt very good thats what i had before kind of. different colours also helps to distinguish between regions. i could use some more opinions on this.
Just make HMCT lighter and use black or you could make Red River Delta and Northeast a tad darker and use white

kengyin wrote:Victor Sullivan wrote:A few things for this update:
1. You still need to have the same color font for all territory names, so to make it easier to look at from afar and easier to read up close (the grey in North Central Coast is extremely hard to read).
2. I don't understand the one-ways in Ho Chi Minh Trail. They make that bonus area rather overpowered (though the small +2 bonus does a decent job to balance this)
3. I had trouble finding Hanoi and Saigon. You should highlight those more since they yield a +2 bonus.4. The Operation 34a territories aren't purple, but it's purple in the legend...?
5. Good job with the Mekong River Delta close-up

-Sully
yup, i will probably make them brighter, you are talking about on the legend right? or on the map as well?
I meant in the map. Maybe try making them a nice, bright color (you still need to desaturate your colors more, anyway) to make them more easily spotted.
-Sully like you mean it
i will make a new version with black fonts all around and compare them side by side
yellow would probably be suitable or maybe just blue on red and red on blue as with the legend hanoi and saigon text