Victor Sullivan wrote:Here are my thoughts gameplay-wise:
Also, I assume the outriggers are not apart of the continent bonuses? And I think you should consider moving the H2-Ko1 border to H3. just to open up Hawaii a bit more.
- Kauai: +3 or +4
- Niihau and Kahoolawe: +1 each (alternatively, you could make these auto-deploys, or make them +2 for both)
- Oahu: +5
- Molokai: +2
- Lanai: +2
- Maui: +4
- Hawaii: +6
- Outriggers: +1 for 2, +2 for 3, +4 for 4, +6 for 5, +9 for all 6 (gives a more exponential feel; it seemed odd that the outrigger bonus interval went down from 4 boats to 5)
Thanks Sully. I will go with whatever bonus suggestions that the experts advise. The only thing I don't want to do is combine islands. I like the idea of +1 autodeploy for Niihau and Kahoolawe. Otherwise someone will start the game with too much of an advantage in my opinion. Another idea would be to split those tiny islands into 2 territories each.
Moving the attack route from Ko1 to H3 is brilliant. Hawaii is not open enough for my tastes, I was thinking of maybe adding another outrigger to H4 also (thats the bay where Capt Cook was killed). Whichever combination of these ideas gains the most support I will go with.
Outrigger canoes are not part of continent bonuses. I will make that clear in next edition. Your canoe bonuses make sense to me, but I will go with the consensus.