[Abandoned] Tokyo

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Re: Tokyo [9 Jul 2011]

Postby natty dread on Sun Jul 10, 2011 1:19 pm

shakeycat wrote:Is it clear that the only 'non playable area' is the water and the legend? I'm thinking now that periphery territories where I have faded names (Nerima, Itabashi, Suginami, etc.) are looking almost unplayable, as if they are outlying states we don't care about .. that needs to change. If you meant something else, please tell me.


The legend is ok, being brighter than everything else, but the water is very similar in tone, lightness, texture and saturation as the playable areas - there's not enough contrast between them. Some kind of contrast would do wonders for the clarity of the map. For example, the water could be darker than all of the playable areas - then there would be a lightness contrast between them. Or the other way around.

Another thing that can help is if you make the borders between land & sea stronger than the other territory borders. A dark inner glow for the water could also help.

Or you could utilize texture - give the land a smooth & shiny texture while making the sea coarse and noisy, or the other way around... although if you want to go for a "comic" look then strong textures probably aren't the best idea.

Another way is making the water a colour that is different from all of the land colours, but you have so many bonus areas that this can be difficult to achieve.

There's various ways of achieving contrast, but the important thing is that the playable areas "stand out" from the non-playable/impassable areas, this makes it easy to visualize and grasp the connections between the territories, which makes for a map that is easy to read.
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Re: Tokyo [10 Jul 2011]

Postby shakeycat on Mon Jul 11, 2011 2:49 am

Would something like this work?

Click image to enlarge.
image


Monochrome water, bold texture instead of more subtle texture on lands. Not sure if I like the texture I added to the land though. But I like the newspaper water compared to the purple water before.
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Re: Tokyo [10 Jul 2011]

Postby natty dread on Mon Jul 11, 2011 3:36 am

Actually, that looks pretty good. Could you try rotating the land texture a few degrees though? It might look a bit more natural that way.
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Re: Tokyo [11 Jul 2011]

Postby shakeycat on Mon Jul 11, 2011 1:03 pm

Click image to enlarge.
image


Thanks - rotated and looks better to me! Also turned the paper texture back on to block the lines behind (oops!). Yesterday's update looks like sitting too close to the TV screen or something.
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Re: Tokyo [11 Jul 2011]

Postby MrBenn on Mon Jul 11, 2011 3:06 pm

There's a border missing between Nerima and Itabashi (top left).

There's a nice feel to the map now - it definitely works better than the over-brightness of before. What might be nice is a very slight paper texture to the background - not old parchment, but plain newspapery... perhaps one of these might work (especially the top one):

http://fc08.deviantart.net/fs4/i/2004/256/6/8/Texture_1___sugar_paper_by_LL_stock.jpg

http://www.deviantart.com/download/125574004/Old_Grunger_Paper_Texture_04_by_fudgegraphics.jpg
http://fc08.deviantart.net/fs44/f/2009/162/6/6/Old_Grunger_Paper_Texture_08_by_fudgegraphics.jpg
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Re: Tokyo [11 Jul 2011]

Postby DiM on Mon Jul 11, 2011 3:22 pm

since this is tokyo wouldn't rice paper texture fit better than simple paper? or perhaps a sheet of nori...
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Re: Tokyo [11 Jul 2011]

Postby MrBenn on Mon Jul 11, 2011 3:50 pm

DiM wrote:since this is tokyo wouldn't rice paper texture fit better than simple paper? or perhaps a sheet of nori...

Here's one that might work:
http://fc06.deviantart.net/fs71/f/2010/201/8/c/Rice_paper_texture_by_MapleRose_stock.jpg
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Re: Tokyo [11 Jul 2011]

Postby Victor Sullivan on Mon Jul 11, 2011 4:08 pm

I assume the population bonus comes into effect for all regions when a landmark is held? I noticed Suburban Tokyo has no landmark.

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Re: Tokyo [11 Jul 2011]

Postby AndyDufresne on Mon Jul 11, 2011 5:47 pm

I like the direction the graphics are going with this map, I think you'll end up with unique graphics.


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Re: Tokyo [11 Jul 2011]

Postby gimil on Mon Jul 11, 2011 7:35 pm

I disagree with the suggestion to add anymore texture, specially a paper texture. In my opinion the current texture and colouring is perfect and give a sort of manga/comic book feel that you sometimes get with the Japaneses.

I would vote for the texture to remain as is.
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Re: Tokyo [11 Jul 2011]

Postby Industrial Helix on Mon Jul 11, 2011 8:45 pm

Hmm... I dunno how I like the slanted lines contrasting against the dots.

But anyway... you should include the Tokyo Skytree and preempt its completion next year. I mean, its quite huge and I think maybe a better choice than the Asahi beer hall. Or, you could do both. Your choice. I just see the Tokyo skytree all the time and find it strange its not on the map.
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Re: Tokyo [11 Jul 2011]

Postby shakeycat on Tue Jul 12, 2011 1:31 am

Industrial Helix - slanted lines against the dots? I thought it was vertical lines against slanted dots ..

And I will switch the Asahi Beer Hall for the Tokyo Skytree. Haven't been to Tokyo since before the Skytree began construction, so had never heard of it! You surely know Tokyo much better than I do (I lived in Osaka), so if anything else seems sorta off, it probably is and you must tell me to fix it :)

Gimil, MrBenn, DiM - believe it or not, there was a paper texture under there! The difference between Jul 10 and 11 was I had the texture turned off when I exported Jul 10. On 11, you'll see the texture most obviously in Old Koto. It seems it's too subtle to hit MrBenn's radar, yet subtle enough that Gimil already thinks it's fine. If I need to just up the contrast on what I'm already using, that can be done. Here's the map with the rice paper texture so you know what it looks like, but I prefer the subtler texture I was using on Jul 11:

Click image to enlarge.
image


Sully - That's correct. I've changed the wording to "when any landmark is held", hopefully it reads more clearly now.

AndyDufresne - thanks :) It feels good to finally find a proper feel and direction. MrBenn helped break my artist's block. (Thanks again, MrBenn!)
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Re: Tokyo [11 Jul 2011]

Postby gimil on Tue Jul 12, 2011 1:38 am

I prefer the older texture myself. That said thou, their isn't anything wrong with the new one either.
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Re: Tokyo [11 Jul 2011]

Postby MrBenn on Tue Jul 12, 2011 1:15 pm

gimil wrote:I prefer the older texture myself. That said thou, their isn't anything wrong with the new one either.

The previous texture you had was virtually invisible; the current one is probably too visible... I'd suggest something between the two, but nearer the previous version with the texture barely visible.
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Re: Tokyo [11 Jul 2011]

Postby AndyDufresne on Tue Jul 12, 2011 4:25 pm

MrBenn wrote:
gimil wrote:I prefer the older texture myself. That said thou, their isn't anything wrong with the new one either.

The previous texture you had was virtually invisible; the current one is probably too visible... I'd suggest something between the two, but nearer the previous version with the texture barely visible.

What he is saying, is that your porridge isn't just right yet.

I don't think I have a preference on any of the textures.


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