Things that need to be clarified.
Deescription of the major pueblos says they connect to territory below them. Description of revolution says they are one-way attacked by the matching name pueblo. There is no reason these should be different.
Can the Kiva and missin bombard the symbols the self or just the territory with the symbol in it?
Things that are a problem with the map:
The Spanish forces are more powerful than the Pueblans. Holding both missions gives you a minor AND major pueblo, Kiva only gives a minor. Should be changed.
Major Concept Flaw:
Basically, all the icons at the bottom are one-way attacked. That means putting troops there throws them away. However all the religious items at the bottom are bombardable. This means that only putting 1 at each is not a valid option. So, any player going for a bonus there will have to throw all his troops into defense. The bonuses will therefore be too hard to get.
Unless something about this is changed, this map will fail.
Ideas on how to fix(I am sure there are countless other possibilities): make each icon give a bonus, or make the threshold smaller (bonus at 2 icons instead of 4). This will make capturing a bonus a realistic proposition.
Idea 2: get rid of the bottom part of the icons and make the territory itself the icon region
FINALLY! ITS HERE
Educated people handle ideas more complex than this all the time. We have a more complicated understanding of football than we do genetics and evolution. Nobody thinks just the quarterback wins the game.