[Waiting] - WESTEROS (Game of Thrones)

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[Waiting] - WESTEROS (Game of Thrones)

Postby The Bison King on Wed Jun 22, 2011 1:45 pm

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Based on the A Song of Ice and Fire book series by George R.R. Martin the land of Westeros. The various Great houses of the land battle for power, and control of the kingdom.

Territories: 77
Neutral start: Kings Landing (5), All other seats of the Great Houses (3)
Last edited by The Bison King on Wed Jul 06, 2011 10:02 pm, edited 2 times in total.
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Re: GAME OF THRONES

Postby AndyDufresne on Wed Jun 22, 2011 4:14 pm

Moved to Map Ideas, since the OP seems to be suggesting...a map idea!


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Re: GAME OF THRONES

Postby The Bison King on Wed Jun 22, 2011 6:28 pm

Names would need to be changed but that would be super easy.

I've brought this up before and think its a great idea
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Re: GAME OF THRONES

Postby Dako on Thu Jun 23, 2011 4:56 am

Yes, might be some interesting map with vassals, elimination if you loose your castle and sea routes.
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Re: GAME OF THRONES

Postby Evil DIMwit on Thu Jun 23, 2011 9:47 pm

The Bison King wrote:Names would need to be changed but that would be super easy.


Funny story: Back in the day, Conquer Club apparently got permission to make a Westeros map. Nevertheless, despite popular sentiments, I'd need two hands to count the number of times it's been suggested.

Nevertheless, now that supersize maps are allowed, I think we've got some brand new potential for a Westeros map, and if we can confirm that the permission is still valid, it may be worth attempting again...

...and bam.
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Last edited by Evil DIMwit on Fri Jun 24, 2011 2:24 pm, edited 1 time in total.
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Re: GAME OF THRONES

Postby l-Krajisnik-l on Fri Jun 24, 2011 11:47 am

More than sure that there is a lot people who wold like to play Westeros map
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Re: GAME OF THRONES

Postby natty dread on Sat Jun 25, 2011 5:24 am

Evil DIMwit wrote:
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Let's do it!
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Re: GAME OF THRONES

Postby The Bison King on Sun Jun 26, 2011 8:45 pm

Back in the day, Conquer Club apparently got permission to make a Westeros map.



:shock: Wait what?! are you serious? Then YES this should totally happen that's incredible!!
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Re: GAME OF THRONES

Postby The Bison King on Sun Jun 26, 2011 9:07 pm

Click image to enlarge.
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I didn't get as far along but this was the rough version I was messing around with.
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Re: GAME OF THRONES

Postby Evil DIMwit on Sun Jun 26, 2011 9:36 pm

Oh, that is really nice.

So how do you wanna play this? Combine the two?
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Re: GAME OF THRONES

Postby The Bison King on Sun Jun 26, 2011 9:45 pm

Evil DIMwit wrote:Oh, that is really nice.

So how do you wanna play this? Combine the two?

Absolutely! I'd love to collaborate on this idea with you. I'm 100% behind this.
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Re: GAME OF THRONES

Postby Evil DIMwit on Sun Jun 26, 2011 10:02 pm

What should we do in terms of classic vs. complex gameplay? I tried to model my map's gameplay more or less around political situations rather than direct territorial control, but something more classic might do just as well as long as Westeros is represented.
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Re: GAME OF THRONES

Postby The Bison King on Sun Jun 26, 2011 10:16 pm

I think we should integrate the gameplay complexities into a classic style map. Visually we could present the land as broken up into geographical regions, like mine, but each of those regions represents the lands controlled by a bannerman (as it is in the book). That way we can keep the +1 for every two bannermen rule, which I really like, and we can keep region capitals. Kings landing could pretty much the same, as it's own little inset. So pretty much the gameplay fundamentals wouldn't change at all. One question is whether we want to name territories after the greater and lesser houses or their castles and fortresses.
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Re: GAME OF THRONES

Postby Evil DIMwit on Sun Jun 26, 2011 11:29 pm

Sounds like a plan. I sort of overgenerated on the bannermen so it may be in order to have the number of territories somewhere around yours.

Some more ideas I had (and we can drop some and pick up others if they look neater) include:
- Having Free Cities mercenaries as an extra 'continent', needing a port on the eastern coast to benefit from rather than a Great House
- Make the Iron Islands one territory and have their bonus be +1 for each 2 or 3 territories on the western coast
- Different territories in King's Landing having different effects (e.g. Master of Coin giving a multiplier for mercenary bonuses, Varys bombarding other King's Landing territories or some such. I don't know that I can think up enough special powers for each territory, though.
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Re: GAME OF THRONES

Postby The Bison King on Sun Jun 26, 2011 11:39 pm

- Having Free Cities mercenaries as an extra 'continent', needing a port on the eastern coast to benefit from rather than a Great House

Maybe, that begins to make things pretty complicated. Also I think we should focus on Westeros and the 7 kingdoms. I think we should start with what we've got and maybe bring in this idea later.

- Make the Iron Islands one territory and have their bonus be +1 for each 2 or 3 territories on the western coast

This is kind of a clever idea. I was thinking about making Pike 1 territory and making their other territories boats, but I might like your idea more.

- Different territories in King's Landing having different effects (e.g. Master of Coin giving a multiplier for mercenary bonuses, Varys bombarding other King's Landing territories or some such. I don't know that I can think up enough special powers for each territory, though.

Yeah, It's a cool idea but it might be too much. It'd be so cool if holding Vary's could lift fog of war for you, but obviously that's not an option.
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