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ManBungalow wrote:I approve of this, and already prefer the update.
However, I think you're missing some impassables in the very centre of the map around that blue bonus.
natty_dread wrote:I was wrong
natty_dread wrote:gimil wrote:natty_dread wrote:How about classic Risk-type territories? You know, instead of black/dark lines separating territories, separate them by differences in lightness, in a mosaic like thing...
The map is small enough, with few enough bonuses and territories, that you could probably pull it off... I think it could work for the map.
Sorry natty, I don't understand?
This is the best image I could find
natty_dread wrote:I was wrong
natty_dread wrote:I was wrong
Victor Sullivan wrote:You're missing Ilhas' bonus on the minimap.
-Sully
natty_dread wrote:I was wrong
DiM wrote:what's wrong with the font? some letters are smaller than others. the r,n,v,u,t are very small. disturbingly small.
natty_dread wrote:I was wrong
gimil wrote:DiM wrote:what's wrong with the font? some letters are smaller than others. the r,n,v,u,t are very small. disturbingly small.
Yeah I know. Its a bit quirky but I like it.


koontz1973 wrote:gimil wrote:DiM wrote:what's wrong with the font? some letters are smaller than others. the r,n,v,u,t are very small. disturbingly small.
Yeah I know. Its a bit quirky but I like it.
Glad it is you. Cannot think of a new map maker getting away with a font like that.![]()
It is very nice but it plays games with the eyes.
natty_dread wrote:I was wrong
koontz1973 wrote:Orientation, why not try it and see if you like it. If you do not then end of subject, if you think it might work, post a draft for us to look at.
Dead space - you have the skills, why not give it a nice land look.
About the neutral, I bloody hate them, please do not add one. Let the luck of the drop be enough.
natty_dread wrote:I was wrong

natty_dread wrote:One thing I don't like about the visual style of this map is the high brightness of the ocean. It's disturbing somehow, I think the map would look loads better with a darker ocean. Maybe bring it on the same level of luminosity as the neutral land area.
And yeah, that font must go... territory names need to be written with a clear, easy-to-read font, not something that looks like leetspeak.
natty_dread wrote:I was wrong
natty_dread wrote:I was wrong
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