[Abandoned] - Lifeguard Wars!

Abandoned and Vacationed maps. The final resting place, unless you recycle.

Moderators: Cartographers, Global Moderators

Forum rules
Please read the Community Guidelines before posting.

Re: Swimming Pool V1.0 [23 Oct 2011]

Postby Flapcake on Tue Oct 25, 2011 11:32 am

when sitting on any lifegaurd one can actak any swimmingpool and the ohter way around ?

Ps. I think your draft are ready for a stamp :mrgreen:
User avatar
Private 1st Class Flapcake
 
Posts: 778
Joined: Tue Jan 11, 2011 8:22 am
Location: beyond the unknown
Medals: 23
Standard Achievement (1) Doubles Achievement (2) Triples Achievement (1) Terminator Achievement (1) Manual Troops Achievement (1)
Freestyle Achievement (1) Fog of War Achievement (3) Random Map Achievement (1) Cross-Map Achievement (2) Ratings Achievement (4)
General Achievement (3) Map Contribution (3)

Re: Swimming Pool V1.0 [23 Oct 2011]

Postby s3xt0y on Tue Nov 01, 2011 1:52 pm

Is anyone even interested in this map, I will keep working on it, but it just seems that there is little to no interest...
Image
User avatar
Sergeant 1st Class s3xt0y
 
Posts: 361
Joined: Thu Apr 30, 2009 3:23 pm
Medals: 30
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (2) Assassin Achievement (2)
Manual Troops Achievement (2) Freestyle Achievement (2) Nuclear Spoils Achievement (1) Fog of War Achievement (2) Speed Achievement (2)
Random Map Achievement (1) Cross-Map Achievement (2) Ratings Achievement (3) Tournament Achievement (1) General Achievement (2)
Clan Achievement (2)

Re: Swimming Pool V1.0 [23 Oct 2011]

Postby Flapcake on Wed Nov 02, 2011 3:11 am

s3xt0y wrote:Is anyone even interested in this map, I will keep working on it, but it just seems that there is little to no interest...



I am also new at the foundry and one thing I've learned now is to have patience, the foundry consists of volunteers and we are many who would like to have pushed our things through, you have a nice map with good gameplay, I'm sure that there will be looked carefully at your map, which is I believe already have a solid theme context.

P.S. You still missing bikini babes :mrgreen:
User avatar
Private 1st Class Flapcake
 
Posts: 778
Joined: Tue Jan 11, 2011 8:22 am
Location: beyond the unknown
Medals: 23
Standard Achievement (1) Doubles Achievement (2) Triples Achievement (1) Terminator Achievement (1) Manual Troops Achievement (1)
Freestyle Achievement (1) Fog of War Achievement (3) Random Map Achievement (1) Cross-Map Achievement (2) Ratings Achievement (4)
General Achievement (3) Map Contribution (3)

Re: Swimming Pool V1.0 [23 Oct 2011]

Postby s3xt0y on Wed Nov 02, 2011 9:59 am

Yes i suppose I should put that in to get the interest eh...
Image
User avatar
Sergeant 1st Class s3xt0y
 
Posts: 361
Joined: Thu Apr 30, 2009 3:23 pm
Medals: 30
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (2) Assassin Achievement (2)
Manual Troops Achievement (2) Freestyle Achievement (2) Nuclear Spoils Achievement (1) Fog of War Achievement (2) Speed Achievement (2)
Random Map Achievement (1) Cross-Map Achievement (2) Ratings Achievement (3) Tournament Achievement (1) General Achievement (2)
Clan Achievement (2)

Re: Swimming Pool V1.0 [23 Oct 2011]

Postby jammyjames on Sat Nov 05, 2011 5:23 am

I think it's a brilliant idea! Soldier on!! ;)
Image
Corporal 1st Class jammyjames
 
Posts: 1247
Joined: Tue May 06, 2008 3:17 am
Medals: 46
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (3) Manual Troops Achievement (3) Freestyle Achievement (3) Nuclear Spoils Achievement (2) Fog of War Achievement (3)
Trench Warfare Achievement (1) Speed Achievement (3) Teammate Achievement (2) Random Map Achievement (1) Cross-Map Achievement (3)
Ratings Achievement (3) Tournament Achievement (2) General Achievement (1) Clan Achievement (4)

Re: Swimming Pool V1.0 [23 Oct 2011]

Postby Industrial Helix on Sat Nov 05, 2011 8:50 pm

I'm checking this one out for the second or so time and initially it didn't really excite me all that much... so in my opinion, what could be done to improve it.

think it would be interesting if there were different rules for each pool so a player has to vary their strategy to win... for example: there could be kids pool where its open attack...tlike in tribal Florida or Supermax, throw in a bombarding position at the diving board
and a Jaquzzi with a heat decay would be cool too
Sketchblog [Update 07/25/11]: http://indyhelixsketch.blogspot.com/
Living in Japan [Update 07/17/11]: http://mirrorcountryih.blogspot.com/
Russian Revolution map for ConquerClub [07/20/11]: viewtopic.php?f=241&t=116575
User avatar
Cook Industrial Helix
 
Posts: 3469
Joined: Mon Jul 14, 2008 6:49 pm
Location: California
Medals: 36
Standard Achievement (2) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (1) Terminator Achievement (3)
Nuclear Spoils Achievement (1) Fog of War Achievement (2) Trench Warfare Achievement (1) Speed Achievement (1) Teammate Achievement (2)
Cross-Map Achievement (3) Battle Royale Achievement (1) Ratings Achievement (2) Tournament Achievement (1) General Achievement (1)
Training Achievement (1) Map Contribution (5) Tournament Contribution (1) General Contribution (3)

Re: Swimming Pool V1.0 [23 Oct 2011]

Postby isaiah40 on Sat Nov 05, 2011 8:55 pm

To add what IH mentioned, you could have some chairs around the pools and have them as a sunburn decay!
ImageImage
show: High Score
User avatar
Lieutenant isaiah40
 
Posts: 3957
Joined: Mon Aug 27, 2007 7:14 pm
Location: To be absent from the body is to be present with Christ
Medals: 36
Standard Achievement (3) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Assassin Achievement (2) Freestyle Achievement (2) Fog of War Achievement (2) Speed Achievement (3) Teammate Achievement (1)
Cross-Map Achievement (2) Ratings Achievement (2) General Achievement (4) Map Contribution (5) General Contribution (6)

Re: Swimming Pool V1.0 [23 Oct 2011]

Postby s3xt0y on Tue Nov 08, 2011 11:31 am

Industrial Helix wrote:I'm checking this one out for the second or so time and initially it didn't really excite me all that much... so in my opinion, what could be done to improve it.

think it would be interesting if there were different rules for each pool so a player has to vary their strategy to win... for example: there could be kids pool where its open attack...tlike in tribal Florida or Supermax, throw in a bombarding position at the diving board
and a Jaquzzi with a heat decay would be cool too


You my friend are a genius! I'm going to work on this tonight :). Might need to apply for a supersize thou...
Image
User avatar
Sergeant 1st Class s3xt0y
 
Posts: 361
Joined: Thu Apr 30, 2009 3:23 pm
Medals: 30
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (2) Assassin Achievement (2)
Manual Troops Achievement (2) Freestyle Achievement (2) Nuclear Spoils Achievement (1) Fog of War Achievement (2) Speed Achievement (2)
Random Map Achievement (1) Cross-Map Achievement (2) Ratings Achievement (3) Tournament Achievement (1) General Achievement (2)
Clan Achievement (2)

Re: Swimming Pool V1.0 [23 Oct 2011]

Postby isaiah40 on Tue Nov 08, 2011 12:57 pm

s3xt0y wrote:
Industrial Helix wrote:Might need to apply for a supersize thou...


Your application has been noted, when you get your next draft posted, I will then go over it and we'll go from there! ;)
ImageImage
show: High Score
User avatar
Lieutenant isaiah40
 
Posts: 3957
Joined: Mon Aug 27, 2007 7:14 pm
Location: To be absent from the body is to be present with Christ
Medals: 36
Standard Achievement (3) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Assassin Achievement (2) Freestyle Achievement (2) Fog of War Achievement (2) Speed Achievement (3) Teammate Achievement (1)
Cross-Map Achievement (2) Ratings Achievement (2) General Achievement (4) Map Contribution (5) General Contribution (6)

Re: Swimming Pool V1.0 [23 Oct 2011]

Postby s3xt0y on Tue Nov 08, 2011 7:42 pm

isaiah40 wrote:
s3xt0y wrote:
Industrial Helix wrote:Might need to apply for a supersize thou...


Your application has been noted, when you get your next draft posted, I will then go over it and we'll go from there! ;)


I have a question, can I code that if a player holds the chemical room for a specific pool that all the units in the pool with decay each turn?
Image
User avatar
Sergeant 1st Class s3xt0y
 
Posts: 361
Joined: Thu Apr 30, 2009 3:23 pm
Medals: 30
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (2) Assassin Achievement (2)
Manual Troops Achievement (2) Freestyle Achievement (2) Nuclear Spoils Achievement (1) Fog of War Achievement (2) Speed Achievement (2)
Random Map Achievement (1) Cross-Map Achievement (2) Ratings Achievement (3) Tournament Achievement (1) General Achievement (2)
Clan Achievement (2)

Re: Swimming Pool V1.0 [23 Oct 2011]

Postby isaiah40 on Tue Nov 08, 2011 9:07 pm

s3xt0y wrote:
isaiah40 wrote:
s3xt0y wrote:
Industrial Helix wrote:Might need to apply for a supersize thou...


Your application has been noted, when you get your next draft posted, I will then go over it and we'll go from there! ;)


I have a question, can I code that if a player holds the chemical room for a specific pool that all the units in the pool with decay each turn?


Unfortunately not at this time.
ImageImage
show: High Score
User avatar
Lieutenant isaiah40
 
Posts: 3957
Joined: Mon Aug 27, 2007 7:14 pm
Location: To be absent from the body is to be present with Christ
Medals: 36
Standard Achievement (3) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Assassin Achievement (2) Freestyle Achievement (2) Fog of War Achievement (2) Speed Achievement (3) Teammate Achievement (1)
Cross-Map Achievement (2) Ratings Achievement (2) General Achievement (4) Map Contribution (5) General Contribution (6)

Re: Swimming Pool V1.0 [23 Oct 2011]

Postby s3xt0y on Tue Nov 08, 2011 9:43 pm

isaiah40 wrote:
s3xt0y wrote:
isaiah40 wrote:
s3xt0y wrote:
Industrial Helix wrote:Might need to apply for a supersize thou...


Your application has been noted, when you get your next draft posted, I will then go over it and we'll go from there! ;)


I have a question, can I code that if a player holds the chemical room for a specific pool that all the units in the pool with decay each turn?


Unfortunately not at this time.

depressing :P That would have been fun...
Image
User avatar
Sergeant 1st Class s3xt0y
 
Posts: 361
Joined: Thu Apr 30, 2009 3:23 pm
Medals: 30
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (2) Assassin Achievement (2)
Manual Troops Achievement (2) Freestyle Achievement (2) Nuclear Spoils Achievement (1) Fog of War Achievement (2) Speed Achievement (2)
Random Map Achievement (1) Cross-Map Achievement (2) Ratings Achievement (3) Tournament Achievement (1) General Achievement (2)
Clan Achievement (2)

Re: Swimming Pool **Renamed** Lifeguard Wars! V1.1 [8 Nov 20

Postby Industrial Helix on Wed Nov 09, 2011 8:51 pm

omg... I can see the future in these visions I get and the latest vision was about this map...

I saw... pool labels. Yeah, I'm catching the abbreviations, but we need to think about our less deft players on CC... plus it would just help in locating regions. Also something indicating that the pool rules apply to the long pool would be cool. Just an adjustment in the "POOL RULES" to something along "Swim Team Pool Rules"

And after that I saw something red and inky in your future.
Sketchblog [Update 07/25/11]: http://indyhelixsketch.blogspot.com/
Living in Japan [Update 07/17/11]: http://mirrorcountryih.blogspot.com/
Russian Revolution map for ConquerClub [07/20/11]: viewtopic.php?f=241&t=116575
User avatar
Cook Industrial Helix
 
Posts: 3469
Joined: Mon Jul 14, 2008 6:49 pm
Location: California
Medals: 36
Standard Achievement (2) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (1) Terminator Achievement (3)
Nuclear Spoils Achievement (1) Fog of War Achievement (2) Trench Warfare Achievement (1) Speed Achievement (1) Teammate Achievement (2)
Cross-Map Achievement (3) Battle Royale Achievement (1) Ratings Achievement (2) Tournament Achievement (1) General Achievement (1)
Training Achievement (1) Map Contribution (5) Tournament Contribution (1) General Contribution (3)

Re: Swimming Pool **Renamed** Lifeguard Wars! V1.1 [8 Nov 20

Postby s3xt0y on Wed Nov 09, 2011 10:06 pm

Industrial Helix wrote:omg... I can see the future in these visions I get and the latest vision was about this map...

I saw... pool labels. Yeah, I'm catching the abbreviations, but we need to think about our less deft players on CC... plus it would just help in locating regions. Also something indicating that the pool rules apply to the long pool would be cool. Just an adjustment in the "POOL RULES" to something along "Swim Team Pool Rules"

And after that I saw something red and inky in your future.


I added in some labels for the pools, the POOL RULES sign has the rules for all the pools, just talks about the main pool in the first two rules. But I can change that if necessary :)

s3x
Image
User avatar
Sergeant 1st Class s3xt0y
 
Posts: 361
Joined: Thu Apr 30, 2009 3:23 pm
Medals: 30
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (2) Assassin Achievement (2)
Manual Troops Achievement (2) Freestyle Achievement (2) Nuclear Spoils Achievement (1) Fog of War Achievement (2) Speed Achievement (2)
Random Map Achievement (1) Cross-Map Achievement (2) Ratings Achievement (3) Tournament Achievement (1) General Achievement (2)
Clan Achievement (2)

Re: Lifeguard Wars! V1.2 [9 Nov 2011]

Postby Industrial Helix on Thu Nov 10, 2011 2:13 pm

hmm... that works.

In the Lifeguard manual, adding the abbreviation would help clarify who the old people are, for example "Old People (OP) lose 1 unit per turn due to Lobster effect." same for dive team (DT) and swim Kids (SK)
Sketchblog [Update 07/25/11]: http://indyhelixsketch.blogspot.com/
Living in Japan [Update 07/17/11]: http://mirrorcountryih.blogspot.com/
Russian Revolution map for ConquerClub [07/20/11]: viewtopic.php?f=241&t=116575
User avatar
Cook Industrial Helix
 
Posts: 3469
Joined: Mon Jul 14, 2008 6:49 pm
Location: California
Medals: 36
Standard Achievement (2) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (1) Terminator Achievement (3)
Nuclear Spoils Achievement (1) Fog of War Achievement (2) Trench Warfare Achievement (1) Speed Achievement (1) Teammate Achievement (2)
Cross-Map Achievement (3) Battle Royale Achievement (1) Ratings Achievement (2) Tournament Achievement (1) General Achievement (1)
Training Achievement (1) Map Contribution (5) Tournament Contribution (1) General Contribution (3)

PreviousNext

Return to Recycling Box

Who is online

Users browsing this forum: No registered users and 1 guest

Login