[Abandoned] War of Wizards

Abandoned and Vacationed maps. The final resting place, unless you recycle.

Moderators: Cartographers, Global Moderators

Forum rules
Please read the Community Guidelines before posting.

Re: War of Wizards [23.12.11] Page 4

Postby natty dread on Sun Dec 25, 2011 3:31 am

Doesn't anyone have input on the gameplay?

I'm thinking I could increase the maximum region bonus to +6 instead of +5...
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 13254
Joined: Fri Feb 08, 2008 8:58 pm
Location: fucked off
Medals: 49
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (2)
Manual Troops Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (1) Teammate Achievement (1) Cross-Map Achievement (3)
Ratings Achievement (3) General Achievement (12) Map Contribution (12) General Contribution (7)

Re: War of Wizards [23.12.11] Page 4

Postby natty dread on Tue Dec 27, 2011 1:17 pm

natty_dread wrote:Doesn't anyone have input on the gameplay?

I'm thinking I could increase the maximum region bonus to +6 instead of +5...


Ok I guess if no one has any input on this, I'll just make it so and worry about it later.

Also, I guess there should be more of those forests?
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 13254
Joined: Fri Feb 08, 2008 8:58 pm
Location: fucked off
Medals: 49
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (2)
Manual Troops Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (1) Teammate Achievement (1) Cross-Map Achievement (3)
Ratings Achievement (3) General Achievement (12) Map Contribution (12) General Contribution (7)

Re: War of Wizards [23.12.11] Page 4

Postby natty dread on Tue Dec 27, 2011 1:25 pm

Click image to enlarge.
image
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 13254
Joined: Fri Feb 08, 2008 8:58 pm
Location: fucked off
Medals: 49
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (2)
Manual Troops Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (1) Teammate Achievement (1) Cross-Map Achievement (3)
Ratings Achievement (3) General Achievement (12) Map Contribution (12) General Contribution (7)

Re: War of Wizards [27.12.11] Page 5

Postby natty dread on Thu Dec 29, 2011 5:10 pm

Added a few more forests. Enough, too much?

Click image to enlarge.
image
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 13254
Joined: Fri Feb 08, 2008 8:58 pm
Location: fucked off
Medals: 49
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (2)
Manual Troops Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (1) Teammate Achievement (1) Cross-Map Achievement (3)
Ratings Achievement (3) General Achievement (12) Map Contribution (12) General Contribution (7)

Re: War of Wizards [28.12.11] Page 5

Postby natty dread on Mon Jan 02, 2012 4:43 pm

Here's the latest version with neutral amounts shown. Any comments on the gameplay?

Click image to enlarge.
image
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 13254
Joined: Fri Feb 08, 2008 8:58 pm
Location: fucked off
Medals: 49
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (2)
Manual Troops Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (1) Teammate Achievement (1) Cross-Map Achievement (3)
Ratings Achievement (3) General Achievement (12) Map Contribution (12) General Contribution (7)

Re: War of Wizards [28.12.11] Page 5

Postby isaiah40 on Wed Jan 04, 2012 4:44 pm

SO if I am reading this right, the only way to kill a wizard is to go through the Temple of Fury correct?
ImageImage
show: High Score
User avatar
Lieutenant isaiah40
 
Posts: 3957
Joined: Mon Aug 27, 2007 7:14 pm
Location: To be absent from the body is to be present with Christ
Medals: 36
Standard Achievement (3) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Assassin Achievement (2) Freestyle Achievement (2) Fog of War Achievement (2) Speed Achievement (3) Teammate Achievement (1)
Cross-Map Achievement (2) Ratings Achievement (2) General Achievement (4) Map Contribution (5) General Contribution (6)

Re: War of Wizards [28.12.11] Page 5

Postby natty dread on Wed Jan 04, 2012 5:23 pm

Yes.

In a nutshell, it goes like this:

You conquer some land, get some spells, and when you get the final 5th spell you'll start getting a +10 autodeploy on the 5th spell. The 5th spell can only bombard ToF though, so those troops can only be used to wear down the killer neutrals on ToF. You can also assault ToF directly, but then you'll have to waste your other troops, ones you don't get as easily. After bombarding down the neutrals on ToF, you still have to conquer it by land, before you can use it to kill the wizards of other players.

See, it's not complicated at all :mrgreen:
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 13254
Joined: Fri Feb 08, 2008 8:58 pm
Location: fucked off
Medals: 49
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (2)
Manual Troops Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (1) Teammate Achievement (1) Cross-Map Achievement (3)
Ratings Achievement (3) General Achievement (12) Map Contribution (12) General Contribution (7)

Re: War of Wizards [28.12.11] Page 5

Postby Flapcake on Thu Jan 05, 2012 5:26 am

natty_dread wrote:You conquer some land, get some spells


Hi Natty

If it is meant that each player starts from a tower, then it seemed for me not to balance, some has a big advantage of their "ligth bonus" are rigth in fromt of them, while others are far to be able to assemble something.

example: Azael tower are one step from two territories that hold "gold" "hexagram" while Tamar tower have some longer way to anything. Oloch tower, two step and he can combine two ligth bonuses (btw whats the dash in Oloch tower name ?)

Just some thoughts around the gameplay.
User avatar
Private 1st Class Flapcake
 
Posts: 778
Joined: Tue Jan 11, 2011 8:22 am
Location: beyond the unknown
Medals: 23
Standard Achievement (1) Doubles Achievement (2) Triples Achievement (1) Terminator Achievement (1) Manual Troops Achievement (1)
Freestyle Achievement (1) Fog of War Achievement (3) Random Map Achievement (1) Cross-Map Achievement (2) Ratings Achievement (4)
General Achievement (3) Map Contribution (3)

Re: War of Wizards [28.12.11] Page 5

Postby natty dread on Thu Jan 05, 2012 6:19 am

Which do you think are at disadvantage and why? Have you counted the amount of territories each wizard has to take to get the same bonus?
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 13254
Joined: Fri Feb 08, 2008 8:58 pm
Location: fucked off
Medals: 49
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (2)
Manual Troops Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (1) Teammate Achievement (1) Cross-Map Achievement (3)
Ratings Achievement (3) General Achievement (12) Map Contribution (12) General Contribution (7)

Re: War of Wizards [28.12.11] Page 5

Postby Flapcake on Thu Jan 05, 2012 1:14 pm

natty_dread wrote:Which do you think are at disadvantage and why? Have you counted the amount of territories each wizard has to take to get the same bonus?



Yes, why I made an examble.

"example: Azael tower are one step from two territories that hold "gold" and "hexagram" while Tamar tower have some longer way to anything at all. Oloch tower, two step and he can combine two ligth bonuses"

For me It just dont look equal, I just think that if all should start from each corner, then should all have the same starting condiction. but maby its a minor thing
User avatar
Private 1st Class Flapcake
 
Posts: 778
Joined: Tue Jan 11, 2011 8:22 am
Location: beyond the unknown
Medals: 23
Standard Achievement (1) Doubles Achievement (2) Triples Achievement (1) Terminator Achievement (1) Manual Troops Achievement (1)
Freestyle Achievement (1) Fog of War Achievement (3) Random Map Achievement (1) Cross-Map Achievement (2) Ratings Achievement (4)
General Achievement (3) Map Contribution (3)

Re: War of Wizards [28.12.11] Page 5

Postby natty dread on Thu Jan 05, 2012 1:28 pm

Flapcake wrote:example: Azael tower are one step from two territories that hold "gold" and "hexagram" while Tamar tower have some longer way to anything at all.


Everyone is two steps away from a mana source. Tamar does have fewer bonuses though, I can swap the gold and shrine in S2/HE7 to give him a better access.

Flapcake wrote:Oloch tower, two step and he can combine two ligth bonuses"


Oloch is a dark wizard.

Flapcake wrote:For me It just dont look equal, I just think that if all should start from each corner, then should all have the same starting condiction.


If everyone has the exact same starting conditions, it makes for boring games. The whole point is that you have to adapt your strategy according to where you start.
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 13254
Joined: Fri Feb 08, 2008 8:58 pm
Location: fucked off
Medals: 49
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (2)
Manual Troops Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (1) Teammate Achievement (1) Cross-Map Achievement (3)
Ratings Achievement (3) General Achievement (12) Map Contribution (12) General Contribution (7)

Re: War of Wizards [28.12.11] Page 5

Postby Flapcake on Fri Jan 06, 2012 3:47 am

natty_dread wrote:
If everyone has the exact same starting conditions, it makes for boring games. The whole point is that you have to adapt your strategy according to where you start.


About the boring thing I can understand, I dont like games that can be won after 2-3 rounds, but that can also be of an resoult of unbalance gamaplay, it was the reason of my consern.
I can also see that no one gets "to easy" to anything on your map so it would probably not be a headline.
User avatar
Private 1st Class Flapcake
 
Posts: 778
Joined: Tue Jan 11, 2011 8:22 am
Location: beyond the unknown
Medals: 23
Standard Achievement (1) Doubles Achievement (2) Triples Achievement (1) Terminator Achievement (1) Manual Troops Achievement (1)
Freestyle Achievement (1) Fog of War Achievement (3) Random Map Achievement (1) Cross-Map Achievement (2) Ratings Achievement (4)
General Achievement (3) Map Contribution (3)

Re: War of Wizards [28.12.11] Page 5

Postby Flapcake on Fri Jan 06, 2012 3:47 am

natty_dread wrote:
If everyone has the exact same starting conditions, it makes for boring games. The whole point is that you have to adapt your strategy according to where you start.


About the boring thing I can understand, I dont like games that can be won after 2-3 rounds, but that can also be of an resoult of unbalance gamaplay, it was the reason of my consern.
I can also see that no one gets "to easy" to anything on your map so it would probably not be a headline.
User avatar
Private 1st Class Flapcake
 
Posts: 778
Joined: Tue Jan 11, 2011 8:22 am
Location: beyond the unknown
Medals: 23
Standard Achievement (1) Doubles Achievement (2) Triples Achievement (1) Terminator Achievement (1) Manual Troops Achievement (1)
Freestyle Achievement (1) Fog of War Achievement (3) Random Map Achievement (1) Cross-Map Achievement (2) Ratings Achievement (4)
General Achievement (3) Map Contribution (3)

Re: War of Wizards [28.12.11] Page 5

Postby natty dread on Sat Jan 07, 2012 4:00 am

Swapped the gold & shrine to give Tamar some bonus action

Click image to enlarge.
image
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 13254
Joined: Fri Feb 08, 2008 8:58 pm
Location: fucked off
Medals: 49
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (2)
Manual Troops Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (1) Teammate Achievement (1) Cross-Map Achievement (3)
Ratings Achievement (3) General Achievement (12) Map Contribution (12) General Contribution (7)

Re: War of Wizards [24.11.11] Page 2

Postby natty dread on Sun Jan 08, 2012 10:36 pm

Victor Sullivan wrote:I apologize for my lack of words. Anywho, your bonuses and such seem good, the main issues gameplay-wise are going to be placement and neutrals. Let me study up a bit and get back to you.

-Sully


Still waiting... ;)
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 13254
Joined: Fri Feb 08, 2008 8:58 pm
Location: fucked off
Medals: 49
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (2)
Manual Troops Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (1) Teammate Achievement (1) Cross-Map Achievement (3)
Ratings Achievement (3) General Achievement (12) Map Contribution (12) General Contribution (7)

PreviousNext

Return to Recycling Box

Who is online

Users browsing this forum: No registered users and 1 guest

Login