Lancelot, sorry for the delay, been waiting on a size guideline from the boss, still not got one
so you may need to change the size at some point. But here are my first general thoughts for you to look at and think about.
Industrial Helix has asked for some texture, this is a wonderful idea. You can go for a plain simple paper texture so the map looks like it came from an atlas or something more exotic. But this will be a must have for the map.
Right now, your map is large, and it does not need to be. You have a lot of wasted space and with some jiggling around of things, you should be able to get this down to 900/900 easily.
The Paris inset is out of scale. The army numbers for Paris and the suburbs are going to be to big for this. Make Paris a lot larger in the insert and give the 4 territs back to the map proper.
Regional claims - these icons that cover the whole area will need rethinking. Right now, that cover territ names and confuse borders. Try to come up with a way to make these a lot more subtle.
What are the foreign claims? Who are they?
That should keep you busy for a while.
This map is going to be great fun to play IMO and I look forward to sending you on your way soon.
Again, I need to ask who is Mishalex
in this project? Is he just helping you or is he connected to the map in any way?
Can you please fill this out and post it in the first post for me. Thanks for the thread title by the way.
- Code: Select all
[b]Map Name:[/b] France 2.0
[b]Number of Territories:[/b]
[b]What Makes This Map Worthy of Being Made:[/b]