Clash of Kings - [14.03.14] - V18.1 - Pg 1&16

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Re: Clash of Kings [04.May.12] - 1v1 map - V15 - p1&12

Postby DiM on Sat May 05, 2012 3:43 am

fixed:
Click image to enlarge.
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Re: Clash of Kings [04.May.12] - 1v1 map - V15 - p1&12

Postby iancanton on Mon May 07, 2012 7:07 am

i like all of the latest changes, which seem to have neutralised blue's previous clear advantage. are u able to do something about the red background for the besieger legend, against which the black text doesn't stand out well?

ian. :)
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Re: Clash of Kings [04.May.12] - 1v1 map - V15 - p1&12

Postby DiM on Mon May 07, 2012 9:53 am

iancanton wrote:i like all of the latest changes, which seem to have neutralised blue's previous clear advantage. are u able to do something about the red background for the besieger legend, against which the black text doesn't stand out well?

ian. :)


what?
you're telling me you can't read this?

Image

it's clear as daylight. there must be something wrong with your monitor's brightness if you can't read it.
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Re: Clash of Kings [04.May.12] - 1v1 map - V15 - p1&12

Postby AndyDufresne on Mon May 07, 2012 9:56 am

Ian I think can read it, but I think he was saying it could be less straining with an adjustment.


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Re: Clash of Kings [04.May.12] - 1v1 map - V15 - p1&12

Postby isaiah40 on Mon May 07, 2012 10:03 am

AndyDufresne wrote:Ian I think can read it, but I think he was saying it could be less straining with an adjustment.


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This. I can read it myself but with a tad bit of straining. Maybe increase the line spacing a tad bit might help.
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Re: Clash of Kings [04.May.12] - 1v1 map - V15 - p1&12

Postby DiM on Mon May 07, 2012 10:06 am

ah, but the line spacing has nothing to do with the background colour. no problem the spacing can be fixed and i'll also work with the glow on the text. but i'd like to keep the colour.
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Re: Clash of Kings [04.May.12] - 1v1 map - V15 - p1&12

Postby AndyDufresne on Mon May 07, 2012 10:07 am

DiM wrote:ah, but the line spacing has nothing to do with the background colour. no problem the spacing can be fixed and i'll also work with the glow on the text. but i'd like to keep the colour.

I think this sounds like an acceptable plan! :D


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Re: Clash of Kings [04.May.12] - 1v1 map - V15 - p1&12

Postby isaiah40 on Mon May 07, 2012 10:09 am

DiM wrote:ah, but the line spacing has nothing to do with the background colour. no problem the spacing can be fixed and i'll also work with the glow on the text. but i'd like to keep the colour.

Please don't mess with the color!! It fits well with the rest of the map!
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Re: Clash of Kings [04.May.12] - 1v1 map - V15 - p1&12

Postby DiM on Mon May 07, 2012 7:04 pm

tweaked the shadow and the glow. it should be easier on the eye and thus easier to read.

old..........................................................new
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Re: Clash of Kings [04.May.12] - 1v1 map - V15 - p1&12

Postby isaiah40 on Mon May 07, 2012 7:20 pm

That is a bit better for me.
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Re: Clash of Kings [04.May.12] - 1v1 map - V15 - p1&12

Postby zimmah on Tue May 08, 2012 11:14 am

DiM wrote:tweaked the shadow and the glow. it should be easier on the eye and thus easier to read.

old..........................................................new
ImageImage


although i have no problem with reading either of them (i have a pretty good monitor) the new one is indeed a little easier on the eyes because the glow on the other one is a bit distracting.
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Re: Clash of Kings [04.May.12] - 1v1 map - V15 - p1&12

Postby DiM on Tue May 08, 2012 3:16 pm

ok, this settles it. the new style for the legend stays. but what about the gameplay? can i get that badge?
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Re: Clash of Kings [04.May.12] - 1v1 map - V15 - p1&12

Postby nolefan5311 on Wed May 09, 2012 7:54 am

Let's get this one moved on up...

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Re: Clash of Kings [04.May.12] - 1v1 map - V15 - p1&12

Postby DiM on Mon May 14, 2012 3:01 pm

any graphic issues?

V16:
*changed legend text as demanded
*small map

large:
Click image to enlarge.
image


small:
Click image to enlarge.
image
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
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Re: Clash of Kings [14.May.12] - 1v1 map - V16 - p1&13

Postby AndyDufresne on Mon May 14, 2012 3:10 pm

I think things look pretty good! If it doesn't mess up the legends, putting a box outline around the +1's and +5's etc, might make those numbers stand out a little more.

Bullets in the legend might also help the flow of information, but they may not be necessary.

Keep up the good work,


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