[Beta] - Ethiopia [26.8.13] V16 XML Stamped

Care to peruse completed maps? Take a stroll through the Atlas.

Moderators: Cartographers, Global Moderators

Forum rules
Please read the Community Guidelines before posting.

Re: Ethiopia: [25.12.12] V05-P3 Gameplay?

Postby koontz1973 on Wed Dec 26, 2012 3:53 am

cairnswk wrote:Any suggestions for this map?

Give me a chance. Got family coming over today so will look at it later for you.
Sergeant 1st Class koontz1973
 
Posts: 7538
Joined: Thu Jan 01, 2009 10:57 am
Medals: 117
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (4)
Trench Warfare Achievement (1) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3) Beta Map Achievement (2)
Ratings Achievement (4) Tournament Achievement (10) General Achievement (13) Clan Achievement (5) Map Contribution (12)
Tournament Contribution (31) General Contribution (10)

Re: Ethiopia: [25.12.12] V05-P3 Gameplay?

Postby cairnswk on Wed Dec 26, 2012 6:07 pm

koontz1973 wrote:
cairnswk wrote:Any suggestions for this map?

Give me a chance. Got family coming over today so will look at it later for you.

Sorry, koontz. can't wait for you...
all bonuses up for review of course...and all very indicative of the country.
1. added coffee bonus
2. added faith bonus for desert regions
3. added cattle bonus...ehtiopia holds possibly largest cattle population in Africa and one of largest in the world
4. impassables added

Image
User avatar
Private cairnswk
 
Posts: 11492
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 51
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (36) General Contribution (3)

Re: Ethiopia: [27.12.12] V06-P3 Gameplay?

Postby x-raider on Wed Dec 26, 2012 8:05 pm

Aw, why'd you have to go ruin it like that.
Either make it a small-size map or give it a bunch of extra bonuses.
You needn't do both.
User avatar
Corporal 1st Class x-raider
 
Posts: 275
Joined: Tue Nov 17, 2009 5:32 am
Location: Lost in the Complexities of the Undiscovered Universe
Medals: 5
Standard Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Ratings Achievement (1) General Achievement (1)

Re: Ethiopia: [27.12.12] V06-P3 Gameplay?

Postby cairnswk on Wed Dec 26, 2012 8:24 pm

x-raider wrote:Aw, why'd you have to go ruin it like that.
Either make it a small-size map or give it a bunch of extra bonuses.
You needn't do both.


Well, x-raider, i havn't exactly ruined it...yet!
It is reversable if people don't like it.
So thanks for you feedback on that.
How many extra bonuses were you thinking of it the extras were kept?
User avatar
Private cairnswk
 
Posts: 11492
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 51
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (36) General Contribution (3)

Re: Ethiopia: [27.12.12] V06-P3 Gameplay?

Postby x-raider on Wed Dec 26, 2012 9:06 pm

cairnswk wrote:
x-raider wrote:Aw, why'd you have to go ruin it like that.
Either make it a small-size map or give it a bunch of extra bonuses.
You needn't do both.


Well, x-raider, i haven't exactly ruined it...yet!
It is reversible if people don't like it.
So thanks for you feedback on that.

Sure.
But I can't ask people to support my opinion if I don't voice it now, can I? :P

cairnswk wrote:How many extra bonuses were you thinking of it the extras were kept?

I'm talking about the ones you got there already.
User avatar
Corporal 1st Class x-raider
 
Posts: 275
Joined: Tue Nov 17, 2009 5:32 am
Location: Lost in the Complexities of the Undiscovered Universe
Medals: 5
Standard Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Ratings Achievement (1) General Achievement (1)

Re: Ethiopia: [27.12.12] V06-P3 Gameplay?

Postby cairnswk on Thu Dec 27, 2012 4:00 pm

x-raider wrote:
cairnswk wrote:How many extra bonuses were you thinking of it the extras were kept?

I'm talking about the ones you got there already.

Suggestions?
User avatar
Private cairnswk
 
Posts: 11492
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 51
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (36) General Contribution (3)

Re: Ethiopia: [27.12.12] V06-P3 Gameplay?

Postby cairnswk on Thu Dec 27, 2012 4:05 pm

The drop should be:

2P: 8 + 13N
3P: 8 + 5N
4P: 6 + 5N
5P: 4 = 9N
6P: 4 + 5N
7P: 3 + 8N
8P: 3 + 5N
User avatar
Private cairnswk
 
Posts: 11492
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 51
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (36) General Contribution (3)

Re: Ethiopia: [27.12.12] V06-P3 Gameplay?

Postby ManBungalow on Thu Dec 27, 2012 4:22 pm

Right, I wouldn't bother with the cattle or the faith bonuses. The coffee you could have, I suppose. Maybe adapted slightly.

And I see that you have already worked out the number of starting regions, but I think it would be cool if the neighbouring countries started neutral.
Image
User avatar
Colonel ManBungalow
 
Posts: 3334
Joined: Sun Jan 13, 2008 7:02 am
Location: On a giant rock orbiting a star somewhere
Medals: 84
Standard Achievement (4) Doubles Achievement (4) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (3) Freestyle Achievement (4) Polymorphic Achievement (1) Nuclear Spoils Achievement (2)
Fog of War Achievement (4) Trench Warfare Achievement (2) Speed Achievement (4) Teammate Achievement (2) Random Map Achievement (2)
Cross-Map Achievement (3) Beta Map Achievement (1) Battle Royale Achievement (1) Ratings Achievement (4) Tournament Achievement (2)
General Achievement (10) Clan Achievement (12) Tournament Contribution (3) General Contribution (6)

Re: Ethiopia: [27.12.12] V06-P3 Gameplay?

Postby cairnswk on Thu Dec 27, 2012 5:01 pm

ManBungalow wrote:Right, I wouldn't bother with the cattle or the faith bonuses. The coffee you could have, I suppose. Maybe adapted slightly.

Well all three are very typically Ethiopian....how would adapt the coffee bonus...idea?

And I see that you have already worked out the number of starting regions, but I think it would be cool if the neighbouring countries started neutral.

Cool...why...what are your reasons here please? :)
User avatar
Private cairnswk
 
Posts: 11492
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 51
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (36) General Contribution (3)

Re: Ethiopia: [27.12.12] V06-P3 Gameplay?

Postby ManBungalow on Thu Dec 27, 2012 6:13 pm

cairnswk wrote:
ManBungalow wrote:Right, I wouldn't bother with the cattle or the faith bonuses. The coffee you could have, I suppose. Maybe adapted slightly.

Well all three are very typically Ethiopian....how would adapt the coffee bonus...idea?

You could spread them over the map. But see if anybody else can offer any ideas here.

cairnswk wrote:
And I see that you have already worked out the number of starting regions, but I think it would be cool if the neighbouring countries started neutral.

Cool...why...what are your reasons here please? :)

For one thing, they're not actually Ethiopia. And they offer quick links to bonuses on the other side of the map...really powerful borders.
Image
User avatar
Colonel ManBungalow
 
Posts: 3334
Joined: Sun Jan 13, 2008 7:02 am
Location: On a giant rock orbiting a star somewhere
Medals: 84
Standard Achievement (4) Doubles Achievement (4) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (3) Freestyle Achievement (4) Polymorphic Achievement (1) Nuclear Spoils Achievement (2)
Fog of War Achievement (4) Trench Warfare Achievement (2) Speed Achievement (4) Teammate Achievement (2) Random Map Achievement (2)
Cross-Map Achievement (3) Beta Map Achievement (1) Battle Royale Achievement (1) Ratings Achievement (4) Tournament Achievement (2)
General Achievement (10) Clan Achievement (12) Tournament Contribution (3) General Contribution (6)

Re: Ethiopia: [27.12.12] V06-P3 Gameplay?

Postby cairnswk on Thu Dec 27, 2012 6:36 pm

ManBungalow wrote:
cairnswk wrote:
ManBungalow wrote:Right, I wouldn't bother with the cattle or the faith bonuses. The coffee you could have, I suppose. Maybe adapted slightly.

Well all three are very typically Ethiopian....how would adapt the coffee bonus...idea?

You could spread them over the map. But see if anybody else can offer any ideas here.

cairnswk wrote:
And I see that you have already worked out the number of starting regions, but I think it would be cool if the neighbouring countries started neutral.

Cool...why...what are your reasons here please? :)

For one thing, they're not actually Ethiopia. And they offer quick links to bonuses on the other side of the map...really powerful borders.


Coffee...well it is only grown in the regions shown, so it would be silly i think to have them eslewhere.
The other countries...OK....good point...and good stratgey, however, will it affect GP drop too much?
It would add another 7 neutrals.

I would offer 4 of those external countries to be neutral, to make the starting neutrals 9 in total.

That would make the drop:
2P: 6 + 17N
3P: 6 + 11N
4P: 5 + 9N
5P: 4 + 9N
6P: 3 + 11N
7P: 2 + 15N
8P: 2 + 13N
User avatar
Private cairnswk
 
Posts: 11492
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 51
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (36) General Contribution (3)

Re: Ethiopia: [27.12.12] V06-P3 Gameplay?

Postby cairnswk on Wed Jan 02, 2013 1:20 pm

For the drop above, i don't see the 7 player game as being too much of a problem.
7 player games account for .01% of all games played on the site.
User avatar
Private cairnswk
 
Posts: 11492
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 51
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (36) General Contribution (3)

Re: Ethiopia: [27.12.12] V06-P3 Gameplay?

Postby nolefan5311 on Fri Jan 04, 2013 9:03 am

I just got back from a long vacation and still trying to get my bearings back, so bear with me :D, but I don't like the new bonuses at all. They clutter the space up and are going to require a lot more neutrals to be placed around the map.

Good to see this one back into production though :)
Image
User avatar
Major nolefan5311
 
Posts: 1646
Joined: Mon Nov 22, 2010 11:51 am
Location: Florida
Medals: 116
Standard Achievement (3) Doubles Achievement (4) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Polymorphic Achievement (1) Nuclear Spoils Achievement (2)
Fog of War Achievement (4) Trench Warfare Achievement (2) Speed Achievement (1) Teammate Achievement (2) Random Map Achievement (3)
Cross-Map Achievement (4) Beta Map Achievement (2) Ratings Achievement (4) Tournament Achievement (30) General Achievement (5)
Clan Achievement (13) Challenge Achievement (1) Map Contribution (4) Tournament Contribution (13) General Contribution (4)

Re: Ethiopia: [27.12.12] V06-P3 Gameplay?

Postby cairnswk on Fri Jan 04, 2013 11:42 pm

nolefan5311 wrote:I just got back from a long vacation and still trying to get my bearings back, so bear with me :D, but I don't like the new bonuses at all. They clutter the space up and are going to require a lot more neutrals to be placed around the map.

Good to see this one back into production though :)


OK, are any of them useful? or should they be excised completely and leave the map as simple as possible.
User avatar
Private cairnswk
 
Posts: 11492
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 51
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (36) General Contribution (3)

Re: Ethiopia: [27.12.12] V06-P3 Gameplay?

Postby nolefan5311 on Mon Jan 07, 2013 11:00 am

cairnswk wrote:
nolefan5311 wrote:I just got back from a long vacation and still trying to get my bearings back, so bear with me :D, but I don't like the new bonuses at all. They clutter the space up and are going to require a lot more neutrals to be placed around the map.

Good to see this one back into production though :)


OK, are any of them useful? or should they be excised completely and leave the map as simple as possible.


That is probably what I would do.
Image
User avatar
Major nolefan5311
 
Posts: 1646
Joined: Mon Nov 22, 2010 11:51 am
Location: Florida
Medals: 116
Standard Achievement (3) Doubles Achievement (4) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Polymorphic Achievement (1) Nuclear Spoils Achievement (2)
Fog of War Achievement (4) Trench Warfare Achievement (2) Speed Achievement (1) Teammate Achievement (2) Random Map Achievement (3)
Cross-Map Achievement (4) Beta Map Achievement (2) Ratings Achievement (4) Tournament Achievement (30) General Achievement (5)
Clan Achievement (13) Challenge Achievement (1) Map Contribution (4) Tournament Contribution (13) General Contribution (4)

Re: Ethiopia: [9.1.13] V05-P3 Gameplay?

Postby cairnswk on Wed Jan 09, 2013 12:04 am

x-raider wrote:
cairnswk wrote:
x-raider wrote:Aw, why'd you have to go ruin it like that.
Either make it a small-size map or give it a bunch of extra bonuses.
You needn't do both.


Well, x-raider, i haven't exactly ruined it...yet!
It is reversible if people don't like it.
So thanks for you feedback on that.

Sure.
But I can't ask people to support my opinion if I don't voice it now, can I? :P



nolefan5311 wrote:
cairnswk wrote:
nolefan5311 wrote:I just got back from a long vacation and still trying to get my bearings back, so bear with me :D, but I don't like the new bonuses at all. They clutter the space up and are going to require a lot more neutrals to be placed around the map.

Good to see this one back into production though :)


OK, are any of them useful? or should they be excised completely and leave the map as simple as possible.


That is probably what I would do.


OK, feedback is slow at present, and it seems people were happy withou the complications i threw into the map....
so i'll get rid fo them....going back to previous version 5 then we can move forward again with other stuff.

Image
User avatar
Private cairnswk
 
Posts: 11492
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 51
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (36) General Contribution (3)

Re: Ethiopia: [27.12.12] V06-P3 Gameplay?

Postby x-raider on Wed Jan 09, 2013 2:36 am

You still need to include the impassable legend.
I suggest putting it above the bonus legend.

As can be seen in N.W.Oromia, the mountains could do with a touch up so they blend with the map and the colours better.
And the rivers are largely inconsistent...

Good luck ;)
Sorry your previous changes didn't go down well.
User avatar
Corporal 1st Class x-raider
 
Posts: 275
Joined: Tue Nov 17, 2009 5:32 am
Location: Lost in the Complexities of the Undiscovered Universe
Medals: 5
Standard Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Ratings Achievement (1) General Achievement (1)

Re: Ethiopia: [27.12.12] V06-P3 Gameplay?

Postby cairnswk on Wed Jan 09, 2013 12:38 pm

x-raider wrote:You still need to include the impassable legend.
I suggest putting it above the bonus legend.

As can be seen in N.W.Oromia, the mountains could do with a touch up so they blend with the map and the colours better.
And the rivers are largely inconsistent...

Good luck ;)
Sorry your previous changes didn't go down well.


Issues, will fix.
Dont be sorry about the changes...some things aren't meant to be. :)
User avatar
Private cairnswk
 
Posts: 11492
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 51
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (36) General Contribution (3)

Re: Ethiopia: [10.1.13] V07-P5 Gameplay & Gfx

Postby cairnswk on Wed Jan 09, 2013 6:15 pm

Version 7.

1. Mountains fixed.
2. Impassables added
3. Rivers fixed
4. neighbouring country names font changed
5. title adjusted
6. buildings adjusted
7. opacity of region colours reduced slightly

Image
User avatar
Private cairnswk
 
Posts: 11492
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 51
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (36) General Contribution (3)

Re: Ethiopia: [10.1.13] V07-P5 Gameplay & Gfx

Postby nolefan5311 on Sat Jan 12, 2013 12:28 pm

cairns, I will go ahead and sticky this one for the stamp, but I suggest removing the neutral starts from all the capitals since they don't have any significance (that I can see) other than increasing some of the 3 region bonuses to 4. 27 starting regions is also a golden number and in 1v1 games increases the amount of starting regions per player from 8 to 9 which I prefer on a map this small. Also, in the continents the capitals are in, you don't need to worry about bonus dropping since all those continents are 4 regions. As long as N. Afar and W. Snnpr start neutrals, there's no need for any other to.

If anybody else has any suggestions, now is the time to speak up. Otherwise, this map will receive the gameplay stamp in 48-72 hours.
Image
User avatar
Major nolefan5311
 
Posts: 1646
Joined: Mon Nov 22, 2010 11:51 am
Location: Florida
Medals: 116
Standard Achievement (3) Doubles Achievement (4) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Polymorphic Achievement (1) Nuclear Spoils Achievement (2)
Fog of War Achievement (4) Trench Warfare Achievement (2) Speed Achievement (1) Teammate Achievement (2) Random Map Achievement (3)
Cross-Map Achievement (4) Beta Map Achievement (2) Ratings Achievement (4) Tournament Achievement (30) General Achievement (5)
Clan Achievement (13) Challenge Achievement (1) Map Contribution (4) Tournament Contribution (13) General Contribution (4)

Re: Ethiopia: [10.1.13] V07-P5 Gameplay & Gfx

Postby cairnswk on Sat Jan 12, 2013 2:51 pm

nolefan5311 wrote:cairns, I will go ahead and sticky this one for the stamp, but I suggest removing the neutral starts from all the capitals since they don't have any significance (that I can see) other than increasing some of the 3 region bonuses to 4. 27 starting regions is also a golden number and in 1v1 games increases the amount of starting regions per player from 8 to 9 which I prefer on a map this small. Also, in the continents the capitals are in, you don't need to worry about bonus dropping since all those continents are 4 regions. As long as N. Afar and W. Snnpr start neutrals, there's no need for any other to.
...

OK, but is there any need to increase the amount of each neutral in those territories i.e. once SNNPR is taken it's an easy +2 to add to any player's army.
User avatar
Private cairnswk
 
Posts: 11492
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 51
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (36) General Contribution (3)

Re: Ethiopia: [10.1.13] V07-P5 Gameplay & Gfx

Postby nolefan5311 on Sat Jan 12, 2013 9:12 pm

cairnswk wrote:
nolefan5311 wrote:cairns, I will go ahead and sticky this one for the stamp, but I suggest removing the neutral starts from all the capitals since they don't have any significance (that I can see) other than increasing some of the 3 region bonuses to 4. 27 starting regions is also a golden number and in 1v1 games increases the amount of starting regions per player from 8 to 9 which I prefer on a map this small. Also, in the continents the capitals are in, you don't need to worry about bonus dropping since all those continents are 4 regions. As long as N. Afar and W. Snnpr start neutrals, there's no need for any other to.
...

OK, but is there any need to increase the amount of each neutral in those territories i.e. once SNNPR is taken it's an easy +2 to add to any player's army.


You could increase it to a n4 if you'd like. ian and I discussed this and came to the conclusion that if there are not starting neutrals in the larger continents, players my focus on grabbing one of those and not dedicate troops to the smaller bonus. But making it a n4 won't hurt anything.
Image
User avatar
Major nolefan5311
 
Posts: 1646
Joined: Mon Nov 22, 2010 11:51 am
Location: Florida
Medals: 116
Standard Achievement (3) Doubles Achievement (4) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Polymorphic Achievement (1) Nuclear Spoils Achievement (2)
Fog of War Achievement (4) Trench Warfare Achievement (2) Speed Achievement (1) Teammate Achievement (2) Random Map Achievement (3)
Cross-Map Achievement (4) Beta Map Achievement (2) Ratings Achievement (4) Tournament Achievement (30) General Achievement (5)
Clan Achievement (13) Challenge Achievement (1) Map Contribution (4) Tournament Contribution (13) General Contribution (4)

Re: Ethiopia: [10.1.13] V07-P5 Gameplay & Gfx

Postby cairnswk on Sat Jan 12, 2013 9:46 pm

nolefan5311 wrote:
cairnswk wrote:
nolefan5311 wrote:cairns, I will go ahead and sticky this one for the stamp, but I suggest removing the neutral starts from all the capitals since they don't have any significance (that I can see) other than increasing some of the 3 region bonuses to 4. 27 starting regions is also a golden number and in 1v1 games increases the amount of starting regions per player from 8 to 9 which I prefer on a map this small. Also, in the continents the capitals are in, you don't need to worry about bonus dropping since all those continents are 4 regions. As long as N. Afar and W. Snnpr start neutrals, there's no need for any other to.
...

OK, but is there any need to increase the amount of each neutral in those territories i.e. once SNNPR is taken it's an easy +2 to add to any player's army.


You could increase it to a n4 if you'd like. ian and I discussed this and came to the conclusion that if there are not starting neutrals in the larger continents, players my focus on grabbing one of those and not dedicate troops to the smaller bonus. But making it a n4 won't hurt anything.


OKies. done, update shortly

PS...give me a couple of days...the V07S.png master file is kaput, so i'll have to re-work everthing from a previous version. Bummer. :o :( :(
User avatar
Private cairnswk
 
Posts: 11492
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 51
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (36) General Contribution (3)

Re: Ethiopia: [10.1.13] V07-P5 Gameplay & Gfx

Postby cairnswk on Mon Jan 14, 2013 9:59 pm

nolefan5311 wrote:cairns, I will go ahead and sticky this one for the stamp, but I suggest removing the neutral starts from all the capitals since they don't have any significance (that I can see) other than increasing some of the 3 region bonuses to 4. 27 starting regions is also a golden number and in 1v1 games increases the amount of starting regions per player from 8 to 9 which I prefer on a map this small. Also, in the continents the capitals are in, you don't need to worry about bonus dropping since all those continents are 4 regions. As long as N. Afar and W. Snnpr start neutrals, there's no need for any other to.

If anybody else has any suggestions, now is the time to speak up. Otherwise, this map will receive the gameplay stamp in 48-72 hours.


nolefan5311...the file is recovered and re-worked...posted as V7 with the ajdustment to neutrals.
please refresh v7.
User avatar
Private cairnswk
 
Posts: 11492
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 51
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (36) General Contribution (3)

Re: Ethiopia: [15.1.13] V07-P5 Gameplay & Gfx

Postby nolefan5311 on Thu Jan 17, 2013 1:02 pm

Image

Onwards and upwards cairns. Congrats.
Image
User avatar
Major nolefan5311
 
Posts: 1646
Joined: Mon Nov 22, 2010 11:51 am
Location: Florida
Medals: 116
Standard Achievement (3) Doubles Achievement (4) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Polymorphic Achievement (1) Nuclear Spoils Achievement (2)
Fog of War Achievement (4) Trench Warfare Achievement (2) Speed Achievement (1) Teammate Achievement (2) Random Map Achievement (3)
Cross-Map Achievement (4) Beta Map Achievement (2) Ratings Achievement (4) Tournament Achievement (30) General Achievement (5)
Clan Achievement (13) Challenge Achievement (1) Map Contribution (4) Tournament Contribution (13) General Contribution (4)

PreviousNext

Return to The Atlas

Who is online

Users browsing this forum: No registered users

Login