[Abandoned] Field of Gettysburg v04p4nov22

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Re: Field of Gettysburg

Postby koontz1973 on Sun Sep 09, 2012 11:46 pm

Thats great news pamoa. Now that is one thing you can cross of your list of things to do here.
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Re: Field of Gettysburg

Postby pamoa on Mon Sep 10, 2012 3:39 am

koontz1973 wrote:
pamoa wrote:how would you read the map with 3 Confederate and 7 Union arrows all over the map to end on the 2 Army Commanders
Sorry, I meant for the Anderson to Hill connections. A small arrow head at the end to denote it is one way would suffice.
it is only the Confederate Corp Commander to Confederate Army Commander (Lee) link which is one way
the Confederate General to Confederate Corp Commander is two ways
at least for now but if you think it should be one way then tell me why
isaiah40 wrote:I'm going to help out here a bit. I went and took a look at the link pamoa posted and it is in public domain
thanks isaiah I wasn't sure of it
however I'll try to make my own background when gameplay stamped
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Re: Field of Gettysburg

Postby koontz1973 on Mon Sep 10, 2012 10:39 am

pamoa wrote:
koontz1973 wrote:
pamoa wrote:how would you read the map with 3 Confederate and 7 Union arrows all over the map to end on the 2 Army Commanders
Sorry, I meant for the Anderson to Hill connections. A small arrow head at the end to denote it is one way would suffice.
it is only the Confederate Corp Commander to Confederate Army Commander (Lee) link which is one way
the Confederate General to Confederate Corp Commander is two ways
at least for now but if you think it should be one way then tell me why

Nope, leave it as is. But consider me one of the average players that likes to play lots of maps and if I have had this trouble understanding, consider the rest of the poor slobs. But, this is more for the game play side of the foundry. ;)
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Re: Field of Gettysburg

Postby Flapcake on Thu Sep 13, 2012 5:18 am

Hi Pamoa, Im happy to se you goin on with Gettysburg, as minister x last atemp Unfortunately diden make it...

So lets se this one come alive :D

Good job so far

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Re: Field of Gettysburg

Postby sm8900 on Thu Sep 13, 2012 6:47 pm

sm8900 by pm wrote:if you put Stuart in on the battlefield, why not put in Custer as well? since he's the one who fought Stuart.
as I understood from this source and this this one Gregg was leading is division with the help of Custer's brigade (lower in rank)
that's why I put Gregg as higher officer
[/quote]

ok, sounds great. thanks for this great map!!!
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Re: Field of Gettysburg

Postby koontz1973 on Thu Sep 13, 2012 11:54 pm

pamoa, can I please ask you to update the title of the thread for me.

Name, date, version number, page of current version.

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Re: Field of Gettysburg

Postby Oneyed on Fri Sep 14, 2012 3:06 am

what about to add Wheatfield between SICKLES/BIRNEY and MC LAW?

I found interesting site http://www.civilwar.org/battlefields/ge ... gemap.html

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Re: Field of Gettysburg

Postby pamoa on Fri Sep 14, 2012 6:06 am

well if you look more closely Wheatfield is on the map
between Sickles/Birney Peach Orchard and Sickles/Birney Cemetery Ridge
for the source thank you
I already used it as a base for this map
as I said to sm8900 in my last answer
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Re: Field of Gettysburg

Postby Oneyed on Fri Sep 14, 2012 7:23 am

pamoa wrote:well if you look more closely Wheatfield is on the map
between Sickles/Birney Peach Orchard and Sickles/Birney Cemetery Ridge


I see it. I mean to move it from between Sickles/Birney Peach Orchard and Sickles/Birney Cemetery Ridge to between SICKLES/BIRNEY Peach Orchad and MC LAW.

I think you should use battlefields for fightfields, because name of map is Field of Gettysburg, not Battlefield of Gettysburg.

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Re: Field of Gettysburg

Postby pamoa on Sat Sep 15, 2012 6:57 am

pamoa wrote:well if you look more closely Wheatfield is on the map
between Sickles/Birney Peach Orchard and Sickles/Birney Cemetery Ridge
Oneyed wrote:I see it. I mean to move it from between Sickles/Birney Peach Orchard and Sickles/Birney Cemetery Ridge
to between SICKLES/BIRNEY Peach Orchad and MC LAW.
well that would be geographically incorrect
as you can see here Wheatfield is situated between Peach Orchard and Little Round Top
it was Hood who attacked Wheatfield Road behind Sickles position in Peach Orchard as Mc Law attacked him frontally
so in my next version I'll move the Hood Devil's Den - Sickles/Birney Peach Orchard attack route
to Hood Devil's Den - Wheatfield Battlefield


Oneyed wrote:I think you should use battlefields for fightfields, because name of map is Field of Gettysburg, not Battlefield of Gettysburg.
I surrender ;)
Battlefields it will be
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Re: Field of Gettysburg v01p1sep7

Postby koontz1973 on Sat Sep 15, 2012 7:16 am

Quick question as I know very little of this area. Was Gettysberg just a field? Is the name correct or would fields be better. Either way is fine.
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Re: Field of Gettysburg

Postby Oneyed on Sat Sep 15, 2012 10:32 am

pamoa wrote:well that would be geographically incorrect
as you can see here Wheatfield is situated between Peach Orchard and Little Round Top


my bad explaintation. I mean to move units that between unionist and confederate here will be Wheatfield.
pamoa wrote:it was Hood who attacked Wheatfield Road behind Sickles position in Peach Orchard as Mc Law attacked him frontally
so in my next version I'll move the Hood Devil's Den - Sickles/Birney Peach Orchard attack route
to Hood Devil's Den - Wheatfield Battlefield


much depends also from which hour will be your postions. this map shows how was situation shaped.
Click image to enlarge.
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pamoa wrote:I surrender ;)
Battlefields it will be


:)

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Re: Field of Gettysburg v01p1sep7

Postby pamoa on Mon Sep 17, 2012 2:58 am

I choose the starting position for two reasons
first to reflect the error Sickles made not respecting Meade orders when he choose to place himself in a position impossible to hold
and second for the gameplay I have to lower the bonuses collectable in the Union stronghold behind the Battlefields
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Re: Field of Gettysburg v01p1sep7

Postby Oneyed on Mon Sep 17, 2012 3:08 am

pamoa wrote:I choose the starting position for two reasons


then (when I look at map which shows moves of armies and I read it right) Wheatfield was between unionist and confederates from the start.

do you think it is possible to made "active" map - so anyway to implement moves of armies?

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Re: Field of Gettysburg v01p1sep7

Postby pamoa on Mon Sep 17, 2012 3:45 am

unfortunately not on CC
the map is a frozen image with gameplay trying to give the feeling of the movement it happen
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Field of Gettysburg v02p3sep17

Postby pamoa on Mon Sep 17, 2012 3:53 am

v02 small new features : wording, title, attack routes (Long Lane, Wheatfield), oval shaping (tribute to original map)
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Re: Field of Gettysburg v02p3sep17

Postby koontz1973 on Mon Sep 17, 2012 4:40 am

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Good luck pamoa and have fun.

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Re: Field of Gettysburg [D] v02p3sep17

Postby pamoa on Wed Sep 19, 2012 7:28 am

oh thanks
I didn't saw you edited your post
and now some gameplay comment?

question
should I put a "East Cemetery Hill" battlefield between "Rodes/Early at Gettysburg" and "Howard at Cemetery Hill"
Last edited by pamoa on Thu Sep 27, 2012 12:08 am, edited 1 time in total.
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Re: Field of Gettysburg [D] v02p3sep17

Postby koontz1973 on Wed Sep 19, 2012 11:46 am

pamoa wrote:oh thanks
I didn't you edited your post
and now some gameplay comment?

question
should I put a "East Cemetery Hill" battlefield between "Rodes/Early at Gettysburg" and "Howard at Cemetery Hill"

Hate double posts. As for the second question, what would it do to the map in your opinion?
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Re: Field of Gettysburg [D] v02p3sep17

Postby pamoa on Thu Sep 20, 2012 3:01 am

pamoa wrote:should I put a "East Cemetery Hill" battlefield between "Rodes/Early at Gettysburg" and "Howard at Cemetery Hill"
koontz1973 wrote:...what would it do to the map in your opinion?
it is about the link between the two enemy sides

now you have three "direct" attack route (Hood, East cavalry and Howard at Cemetery Hill)
and four Battlefield which require to hold a Commander to go through
even if a player can conquer/open it during his round and no opponent can prevent him doing it
it is an expensive attack
so the three direct route gives a more open map

but on the other hand historically there was also a big fight East of Cemetery Hill
which I would like to put on the map

I'm afraid of locking the gameplay too much
I'm always keen to be more accurate historically
but as I'm writing this explanation I feel more confident to do so
I'll do it
well thanks for asking :lol:
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Re: Field of Gettysburg [D] v02p3sep17

Postby koontz1973 on Thu Sep 20, 2012 4:35 am

Accuracy to history is never going to win over game play. And who is to say what went on that day? Just because a book or wiki says something, only the ones there can truly say. I like the idea of opening it up more so as you say, it does not stifle GP.

Another thing to consider is to put more attack routes on. Try this for an idea.
Have two types of attack lines with a brief explanation, you seem to have room. A solid line for what went on that day for historical accuracy. A dotted line for the ones can could of happened but didn't. Sort of like, can the side that lost win if only they had attacked in this fashion or can the side that won, win faster if only they had.... This will allow you to have some things on that are not accurate to the battle.
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Re: Field of Gettysburg [D] v02p3sep17

Postby pamoa on Wed Sep 26, 2012 5:16 am

koontz1973 wrote:Accuracy to history is never going to win over game play. And who is to say what went on that day? Just because a book or wiki says something, only the ones there can truly say. I like the idea of opening it up more so as you say, it does not stifle GP.
Another thing to consider is to put more attack routes on. Try this for an idea.
Have two types of attack lines with a brief explanation, you seem to have room. A solid line for what went on that day for historical accuracy. A dotted line for the ones can could of happened but didn't. Sort of like, can the side that lost win if only they had attacked in this fashion or can the side that won, win faster if only they had.... This will allow you to have some things on that are not accurate to the battle.
good idea
in fact I made an accuracy error :oops:
as there really was a fight East of Cemetery Hill which I'll put on the map
but it never happen at Long Lane where troops draw back and fail to support the East Cemetery Hill attack
this one will be put as an "what if" direct route
so I keep the map more open

It would be nice to have more than one commentator to help me to develop this map
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Re: Field of Gettysburg [D] v02p3sep17

Postby Oneyed on Wed Sep 26, 2012 12:52 pm

the generals would be sorted anyway, I think. in Confederate army the Corps Commanders were Lieutenant Generals - generals of all corps. then where Major Generals - generals for divisions.
in Union both (commanders of corps, commanders of divisions) had the same rank Major General, but there were still difference between corps commanders and division commanders.

do you think about cavalry? add them any importance maybe?
there were also more Union units/soldiers in battle but you have more confederate units...

will look at the map more later.

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Field of Gettysburg [D] v03p3sep29

Postby pamoa on Sat Sep 29, 2012 6:37 am

v03 small new features : - gameplay - cavalry bonus, East Cemetery Hill Battlefield (replacing Long Lane) - graphics - attack route, legend, decor
Click image to enlarge.
image
Oneyed wrote:the generals would be sorted anyway, I think. in Confederate army the Corps Commanders were Lieutenant Generals - generals of all corps. then where Major Generals - generals for divisions.
in Union both (commanders of corps, commanders of divisions) had the same rank Major General, but there were still difference between corps commanders and division commanders.
your right for the ranking
but I had to simplify for gameplay purpose
I used stars to differentiate their level of command
althought some are over/underrated
Oneyed wrote:do you think about cavalry? add them any importance maybe?
made them a +1 bonus if both hold
Oneyed wrote:there were also more Union units/soldiers in battle but you have more confederate units...
I know but I choose to made the gameplay even
as it ended in a relative draw around 23,000 casualties on each side
I could have fusion McLaw/Hood divisions
but the fight around Peach Orchard would have been to simplified
de gueules à la tour d'argent ouverte, crénelée de trois pièces, sommée d'un donjon ajouré, crénelé de deux pièces
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Re: Field of Gettysburg [D] v03p3sep29

Postby Oneyed on Fri Oct 05, 2012 11:39 am

pamoa wrote:your right for the ranking
but I had to simplify for gameplay purpose
I used stars to differentiate their level of command


I did not mean to differentiate them only. but add them another role, maybe for Corps commanders add another bonus.
pamoa wrote:made them a +1 bonus if both hold


try to think about any strategic role for them more as just simple bonus. it was common that who won cavalry battle he used cavalry for any attack from behind or so... lets think about this map more as strategis as bonuses, I think.
pamoa wrote:I know but I choose to made the gameplay even
as it ended in a relative draw around 23,000 casualties on each side


this was just end of battle. but your map shows 3 days of battle.
pamoa wrote:I could have fusion McLaw/Hood divisions
but the fight around Peach Orchard would have been to simplified


... and you made it right when you did not unite them :)

I am off now fro longer time, when I will come home I will post any draw.

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