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Re: Medieval Denmark-V2.0 NODDY NEW GRAPHICS OVERHAUL!

PostPosted: Wed Nov 12, 2008 5:54 am
by Skittles!
I really like this map. The only things I see wrong are those already addressed, so all I can say is that this is really looking good.

Re: Medieval Denmark-V2.0 NODDY NEW GRAPHICS OVERHAUL!

PostPosted: Wed Nov 12, 2008 2:31 pm
by Balsiefen
Thanks skittles, someday my exams will end and I'll be able to get back to it (only screwed up one so far ;) ) I had downloaded a load of nice fonts but for some reason the bastards dissapeared so I'll have to do it all again

Re: Medieval Denmark- PICK-A-FONT!

PostPosted: Tue Nov 18, 2008 4:43 pm
by Balsiefen
Medieval Denmark FONTTEST
Click image to enlarge.
image


Current map comments
Downloaded a whole bunch of lovely new fonts for you to choose from. All have been scaled to the maximum size they need to be to fit in all territs. Annoyingly there is a 12 option limit on the polls ( :x ) so I've had to put some in one option. If you vote for one o em, could you post with which one please, even if you say nothing else :)

Also noticed I have two identicly named territs, is Denmarks fault but I'll rename the one in sweeden.

Re: Medieval Denmark- PICK-A-FONT!

PostPosted: Tue Nov 18, 2008 6:18 pm
by Balsiefen
:shock:

The poll appears to be having a spaz.

:|

Doesn't seem to be much I can do about it.

I'll post a bug report to see if I can get it sorted.

In the mean time, could you use the old fasioned posting untill I can get this sorted. :)

Re: Medieval Denmark- PICK-A-FONT!

PostPosted: Tue Nov 18, 2008 6:36 pm
by ZeakCytho
Balsiefen wrote::shock:

The poll appears to be having a spaz.

:|

Doesn't seem to be much I can do about it.

I'll post a bug report to see if I can get it sorted.

In the mean time, could you use the old fasioned posting untill I can get this sorted. :)


It's a glitch in the polls that occurs in threads that were made when the board was on the old software - PM Andy and he can fix it, but you'll have to do that every time you want to post a poll ](*,)

Alternatively, you could start a new thread, since you're still on square 1, basically.

Re: Medieval Denmark- PICK-A-FONT!-poll now works :o

PostPosted: Wed Nov 19, 2008 2:57 am
by Balsiefen
Hmnn, deleating the poll and redoing it seemed to work

Okay chaps, get voting :)

Re: Medieval Denmark- PICK-A-FONT!-poll now works :o

PostPosted: Wed Nov 19, 2008 4:12 pm
by Mr. Squirrel
I think that Albo, Laland, and Imbrae are the best. I am going more for clarity than style though.

Re: Medieval Denmark- PICK-A-FONT!-poll now works :o

PostPosted: Fri Nov 21, 2008 2:54 am
by Balsiefen
Thanks Mr S, can we have a few more votes please, I kind of need them before I can do anything else :)

Re: Medieval Denmark- PICK-A-FONT-NEEDS VOTES!

PostPosted: Sun Nov 23, 2008 2:23 pm
by e_i_pi
Lookin sweet balsie.

I'm not going to vote in the poll (personally, I think there are far too many options hehe), but I'll give some feedback on things I think you should consider when choosing a font:
  • Something from the appropriate era
    • Good examples: Anund, Othaens (either), and Gything
    • Not so good examples: Moon, Langeland, Flacke
  • Something clearly legible
    • Good examples: Stro, Hox, Faxae
    • Not so good examples: Langeland, Vaetlands, Tuzae (? - the one north of Flacke and west of Tunae)
  • Something that will definitely fit in the smaller spaces
    • Good examples: Burghaendaeholm, Faruthusae, Halmstath
    • Not so good examples: Gything, Hox, Salstaer
Hope that helps :)

Re: Medieval Denmark- PICK-A-FONT-NEEDS VOTES!

PostPosted: Thu Nov 27, 2008 6:19 am
by MrBenn
I'd agree that there are too many options for me to make a meaningful choice. Legibility is paramount - anything beyond that is down to artistic temperament!

If you wanted to get a better feeling for popular opinion, why not pick 3 or 4 you're happy with, and put them up for a vote?

Re: Medieval Denmark- PICK-A-FONT-NEEDS VOTES!

PostPosted: Thu Nov 27, 2008 11:47 am
by Balsiefen
Yea, i'll do that, thanks guys

Re: Medieval Denmark-Short vacation for coursework (just a week)

PostPosted: Sat Dec 13, 2008 8:15 pm
by Mr. Squirrel
So when are ya coming back? its been well over a week now, and I really thought this map looked good.

Re: Medieval Denmark-Short vacation for coursework (just a week)

PostPosted: Sun Dec 14, 2008 6:39 am
by Balsiefen
Last few pages of a 43 page essay I'm afraid, I'll get the new fontest done to keep people occupied for the next week :)

Fraid I've got exams in January so I'm likely to be off then as well :?

Re: Medieval Denmark-Shortlist for fonts!

PostPosted: Sun Dec 14, 2008 9:16 am
by Balsiefen
Here we go :)

Medieval Denmark

Medieval Denmark FONTTEST-2
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image


Current map comments
Right A new map with the most popular fonts. Please note that with Vaendle on the dark red continent, the V looks like a D so it reads "Daendle". This may be a problem. Sorry for taking so long but its a hectic time for me in rl. ;)

Medieval Denmark FONTTEST
Click image to enlarge.
image


Current map comments
Here's all the other fonts.

Oh yes, and I renamed that othaens

Re: Medieval Denmark-Shortlist for fonts!

PostPosted: Sun Dec 14, 2008 2:37 pm
by MrBenn
Balsiefen wrote:Here we go :)

Medieval Denmark

Medieval Denmark FONTTEST-2
Click image to enlarge.
image


Current map comments
Right A new map with the most popular fonts. Please note that with Vaendle on the dark red continent, the V looks like a D so it reads "Daendle". This may be a problem. Sorry for taking so long but its a hectic time for me in rl. ;)

Assuming that this is the version you wanted to get opinions on, then I'd plump for the font on the green region.

Oh, and Happy Christmas:
Image

Re: Medieval Denmark-Shortlist for fonts!

PostPosted: Sun Dec 14, 2008 3:12 pm
by Balsiefen
Thanks MrBenn! :D I just spent 5 minutes in a panic searching drafts and abandoned looking for this, for some reason didnt think of checking the main foundry for ages :lol:

:D

Re: Medieval Denmark-Shortlist for fonts! pg 1 et 5

PostPosted: Sun Dec 14, 2008 10:38 pm
by Mr. Squirrel
MrBenn wrote:Assuming that this is the version you wanted to get opinions on, then I'd plump for the font on the green region.

Oh, and Happy Christmas:
Image


I agree with Benn here. Light green looks fine and it is quite readable too. Also, congrats on the stamp. =D>

Re: Medieval Denmark-Shortlist for fonts! pg 1 et 5

PostPosted: Mon Dec 15, 2008 2:55 am
by Balsiefen
Green it is then :)

Right, I'll start getting the new map up, forgive me if it takes a while-lot of boarder changes to do.

Edit 21/12/08: Fraid I've been running into unexpected problems left and right, cant seem to redo the cont colours without pixelating things (dunno why yet), just posting to show I havnt given up yet as it may seem ;)

Re: Medieval Denmark-NEW V2.1

PostPosted: Mon Dec 22, 2008 6:52 am
by Balsiefen
Medieval Denmark V2.1
Click image to enlarge.
image


Current map comments
Right, this should be all of the changes unless i've forgotten any. :) I've enlarged Laeso, Samso, Imbrae and Moon to fit in the army no's and Anund enough to see the colour. Also rejigged the boarders of Ostaerst, Almundae and Saling a little to make the text fit better. Switched the island touching Saling to the blue cont to clear up confusion

Feedback?

Re: Medieval Denmark-NEW MAP V2.1 Pg 1&6 Comments?

PostPosted: Wed Dec 24, 2008 1:06 pm
by captainwalrus
I like this a lot. One issue I have is that i think the sea green bous region should be worth 4 or there should be a connection between langeland and eileam. This would make it more worth the 5. As a rule I generaly just make bonuses the amount of borders and then +1 for every 6 territories that can attack it and +1 if it has more than 6 territories. (the more than six is because at 6 you get an extra +1 for numbers to territs held most of the time) THis would make the sea greens a bonus of 4 as it stands now.

Re: Medieval Denmark-NEW MAP V2.1 Pg 1&6 Comments?

PostPosted: Wed Dec 24, 2008 1:14 pm
by Balsiefen
captainwalrus wrote:I like this a lot. One issue I have is that i think the sea green bous region should be worth 4 or there should be a connection between langeland and eileam. This would make it more worth the 5. As a rule I generaly just make bonuses the amount of borders and then +1 for every 6 territories that can attack it and +1 if it has more than 6 territories. (the more than six is because at 6 you get an extra +1 for numbers to territs held most of the time) THis would make the sea greens a bonus of 4 as it stands now.


Yup, think your right there, I'll change it to a 4.

Re: Medieval Denmark-NEW MAP V2.1 Pg 1&6 Comments?

PostPosted: Thu Jan 01, 2009 4:42 pm
by TaCktiX
- Your small continent bonuses I think are a little off. Blekyng & Burgendaland is 3 territs, defend 2 against 2. In most other maps, that's a 1.5, so the 1 is okay. Considering that to expand from B&B is to two different +4 continents, anyone dropping there is more or less screwed compared to someone who dropped North (fairly easy +3) or South Jutland (a +4). Look into making it a +2 and adding another connection to Albo (that'd solidify Skane as a +4 in my mind).
- North Jutland is 5 defend 2 against 4, whilst South Jutland is 4 defend 2 against 3. That's a tough situation where you could argue North Jutland goes to 3, but I leave that to you.
- Is Reign actually spelled Regn in Dutch, or is that a typo (the legend)?
- While the bolder colors are easy to see on the legend, some of the lighter tones (like B&B) are hard to read. Perhaps a subtle outer glow on all of them that's tan in tint.
- Sweden is really dang small, making the fact that there's another country up there not as obvious. A little larger font size should help. You can create the same effect for the HRE by broadening its length while not changing its height.
- Is there a significance to the bird in the top left that I missed?
- The island off Lyuthgud is too small to create a color, and thus looks like a screw-up instead of a right and nice island. Perhaps making it a smidge larger for the sake of consistency should do the trick (no other island is pure black).

Vlademar had better defend his territory well, for this map got
Image

Re: Medieval Denmark-NEW MAP V2.1 Pg 1&6 Comments?

PostPosted: Sat Jan 03, 2009 9:57 am
by Balsiefen
Thanks for posting-was beggining to think people'd just let this drop :)

TaCktiX wrote:- Your small continent bonuses I think are a little off. Blekyng & Burgendaland is 3 territs, defend 2 against 2. In most other maps, that's a 1.5, so the 1 is okay. Considering that to expand from B&B is to two different +4 continents, anyone dropping there is more or less screwed compared to someone who dropped North (fairly easy +3) or South Jutland (a +4). Look into making it a +2 and adding another connection to Albo (that'd solidify Skane as a +4 in my mind).
I think your right about making B&B a 2, but I dont really want to make skane much harder to hold-Its a rather central crossroads as it is so I think it is more or less solid in it's bonus. Perhaps a connection from burgandeland to vaetland or barae would be better as they are already boarders

Actually, looking at it, I think Fyun and isles is only worth a 4 as well (7 territs defend 3 against 3)

- North Jutland is 5 defend 2 against 4, whilst South Jutland is 4 defend 2 against 3. That's a tough situation where you could argue North Jutland goes to 3, but I leave that to you.
I'd keep it where it is as north offers expantion into Halland while south is a dead end.

- Is Reign actually spelled Regn in Dutch, or is that a typo (the legend)?
Typo. :-$

- While the bolder colors are easy to see on the legend, some of the lighter tones (like B&B) are hard to read. Perhaps a subtle outer glow on all of them that's tan in tint.
I'll work on that- not something I know how to do atm but I'm always looking to new skills.

- Sweden is really dang small, making the fact that there's another country up there not as obvious. A little larger font size should help. You can create the same effect for the HRE by broadening its length while not changing its height.
I'll have a fiddle

- Is there a significance to the bird in the top left that I missed?
Was the danish flag and symbol of the early kingdom

- The island off Lyuthgud is too small to create a color, and thus looks like a screw-up instead of a right and nice island. Perhaps making it a smidge larger for the sake of consistency should do the trick (no other island is pure black).
I'll look into that, (though I might just get rid of it entirely)

Vlademar had better defend his territory well, for this map got
Image

:D

Re: Medieval Denmark-V2.2 Pg 1&6 We're back up! New Version!

PostPosted: Thu Jan 22, 2009 4:37 pm
by Balsiefen
Medieval Denmark V2.2
Click image to enlarge.
image


Current map comments
I've tried to make all the changes Tack suggested:
-Blekyng & burg continent now worth 2
-Added a sea route from burgendaland to Barae
-Fyun and isles down to 4 bonus
-typo fixed
-Sweden and HRE names fiddled with (I think sweden looks better, not sure about HRE)
-Got rid of the island off lyuthgud
-Added a bit of highlight onto the legend, Is this working well do people think?

Re: Medieval Denmark-V2.2 Pg 1&6 We're back up! New Version!

PostPosted: Fri Jan 23, 2009 5:31 pm
by Balsiefen
Comments anyone?