Thanks for posting-was beggining to think people'd just let this drop
TaCktiX wrote:- Your small continent bonuses I think are a little off. Blekyng & Burgendaland is 3 territs, defend 2 against 2. In most other maps, that's a 1.5, so the 1 is okay. Considering that to expand from B&B is to two different +4 continents, anyone dropping there is more or less screwed compared to someone who dropped North (fairly easy +3) or South Jutland (a +4). Look into making it a +2 and adding another connection to Albo (that'd solidify Skane as a +4 in my mind).
I think your right about making B&B a 2, but I dont really want to make skane much harder to hold-Its a rather central crossroads as it is so I think it is more or less solid in it's bonus. Perhaps a connection from burgandeland to vaetland or barae would be better as they are already boarders
Actually, looking at it, I think Fyun and isles is only worth a 4 as well (7 territs defend 3 against 3)
- North Jutland is 5 defend 2 against 4, whilst South Jutland is 4 defend 2 against 3. That's a tough situation where you could argue North Jutland goes to 3, but I leave that to you.
I'd keep it where it is as north offers expantion into Halland while south is a dead end.
- Is Reign actually spelled Regn in Dutch, or is that a typo (the legend)?
Typo.
- While the bolder colors are easy to see on the legend, some of the lighter tones (like B&B) are hard to read. Perhaps a subtle outer glow on all of them that's tan in tint.
I'll work on that- not something I know how to do atm but I'm always looking to new skills.
- Sweden is really dang small, making the fact that there's another country up there not as obvious. A little larger font size should help. You can create the same effect for the HRE by broadening its length while not changing its height.
I'll have a fiddle
- Is there a significance to the bird in the top left that I missed?
Was the danish flag and symbol of the early kingdom
- The island off Lyuthgud is too small to create a color, and thus looks like a screw-up instead of a right and nice island. Perhaps making it a smidge larger for the sake of consistency should do the trick (no other island is pure black).
I'll look into that, (though I might just get rid of it entirely)
Vlademar had better defend his territory well, for this map got