rocky mountain wrote:looking better...
how about another dock?
Not sure if I should add another one, might defeat the purpose of the beach, which is too provide a faster route but at a cost.
AndyDufresne wrote:A few things...
Use the trees a little more sparingly. It looks like this course was cut into a jungle, rather than a finely crafted and well maintained golf course/country club.
Perhaps the addition of some buildings, either for aesthetics or game play, would introduce a "there is life here" in the map.
Additionally, to perhaps escape some the linearity of the map...consider the adition of "rough" or "brush" or "scrub" ...etc between some holes instead of trees.
Also, a large majority of golf courses/country clubs "name" their holes. I.E. Hole 1 = Rosebud, Hole 2 = Pegleg, Hole 3 = Sweet Misery, Hole 4 = Goliath, and so on.
Think up some unique names for the style of course this is.
InkL0sed wrote:This looks like some interesting gameplay, maybe it will work.
If you like the idea, maybe you can add some comedy to this map? Because honestly, the thought of armies fighting over a golf course is HILARIOUS
bryguy wrote:Or the holes can bombard their entire course?
AndyDufresne wrote:bryguy wrote:Or the holes can bombard their entire course?
Hm, adding more "Golf-esque" elements could be an interesting way to direct your game play. Perhaps the "Tees" can bombard down the fairways and the holes (on short Par 3's, but perhaps not Par 4's or 5's).
Think of something unique to do with the Hazards also.
As for the amazon rainforest look, I like it. I have an idea behind the map that could be incorporated to explain why it is so secluded:
Perhaps I could put some offshore oil rigs (probably 2), which are owned by wealthy oil companies that built the golf course so they can play when they are checking up on their rigs. Thus, explaining the secludedness of the course. I figure the oil rigs could be attacked by the docks, also, the rigs and the clubhouse could have helipads. This could provide alternative gameplay and make the golf cart depot not so easy to hold.
Mr. Squirrel wrote:Umm...I see two things wrong with this. 1) When people look at your map, they won't know this story behind it. The will think: "WTF! Why is there oil rigs a golf course?" 2) If the owners of the oil rigs built this for their own personal pleasure, why would there be a clubhouse? Wouldn't they just make a beach house or something like that. Clubhouses are often huge and would be much too extravagant for a simple private golf course. I still think you should cut out a bunch of trees and just make it open grass, and make the fairways criss-cross mowed.
Also, don't put killer neutrals on the roughs. You are starting to add waaaay too many gimmicks with the tees, decay on sand, and the golf cart depot. It is starting to be overloaded.
bryguy wrote:the thing that annoys me the most on the entire map is the beach. Maybe just (assuming your using GIMP) use a fuzzy 19 brush, and use the sand color, and change the scale until its large
sorry if thats confusing...
Ethitts wrote:bryguy wrote:the thing that annoys me the most on the entire map is the beach. Maybe just (assuming your using GIMP) use a fuzzy 19 brush, and use the sand color, and change the scale until its large
sorry if thats confusing...
Yea... didn't understand that at all unfortunately. I'm using photoshop.
bryguy wrote:ok, which version? and maybe one of the tutorials in Tips Tricks and Tutorials could help u.
cause really, the beach bugs me to death....
rocky mountain wrote:i like version 2 best, but it would be even better if the textures were the same as version one.
EDIT: by textures i mean the grass and trees, not the water and beach
Ethitts wrote:Version 2:
bryguy wrote:i LOVE the beach in version 2! now THATS how a beach is supposed to look like
Mr. Squirrel wrote:Now that, is a good golf course! In fact, the random spread of trees looks just like the golf course near my house. I like what you did with the club house and golf carts. They look MUCH better than before. The attack lines are much clearer, and the whole map looks brand new. Great update!
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