Page 6 of 10

Re: The Era of the Three Kingdoms - Page 7

PostPosted: Sun Jun 08, 2008 6:22 pm
by cairnswk
gimil wrote:Cainrs is this any better? I increased the glow of the dark blue text.

Image


Gimil...i hate to say but no...it seems the text is better everywhere else.

Re: The Era of the Three Kingdoms - Page 8

PostPosted: Sun Jun 08, 2008 6:26 pm
by gimil
Ok next update ill lighten the north east continent colour. But im not happy about it. :P

Re: The Era of the Three Kingdoms - Page 8

PostPosted: Sun Jun 08, 2008 9:14 pm
by lanyards
The text for the bonuses for the main whole continents looks like it is a little bit transparent for two of the three. The blue and red text look lighter than the green text.

Also, the "9" after the blue text bonus looks lower than the rest of the text, but this is probably just the way the font is.

And the second line of the quotation might look better if you centered it by moving it a little bit to the right.

Great map.

--lanyards

Re: The Era of the Three Kingdoms - Page 8

PostPosted: Mon Jun 09, 2008 1:09 am
by gimil
lanyards wrote:The text for the bonuses for the main whole continents looks like it is a little bit transparent for two of the three. The blue and red text look lighter than the green text.

The green text is slightly darker due to the compliants that it was hard to read.

Also, the "9" after the blue text bonus looks lower than the rest of the text, but this is probably just the way the font is.

Thats the way the font presents itself when typed.

And the second line of the quotation might look better if you centered it by moving it a little bit to the right.

Easy fix

Great map.

--lanyards


Cheers :mrgreen:

Re: The Era of the Three Kingdoms - Page 8

PostPosted: Mon Jun 09, 2008 6:14 am
by sam_levi_11
looking back i agree now the map is fione, musta been my lighting. n e way i think everything looks good.

Re: The Era of the Three Kingdoms - Page 8

PostPosted: Wed Jun 11, 2008 9:30 am
by Alfred0027
Just pointing out a little historical inaccuracy: in the Era of the Three Kingdoms, the Wei Kingdom was more powerful than either of the other two.
Still......can't wait to play it!

Re: The Era of the Three Kingdoms - Page 8

PostPosted: Wed Jun 11, 2008 9:42 am
by sam_levi_11
we know but wu's land was more fruitful over all, weis meanwhile, the top left was desert and top right was desert turning into ice.

Re: The Era of the Three Kingdoms - Page 8

PostPosted: Thu Jun 12, 2008 2:51 am
by cairnswk
Gimil, i don't know if you done an update, i suspect not since i last commented....but my feedback on V15 from the front page is that the dark blue area is is still unpleaseant for my eyes. Dark blue number on Dark blue texts with small glow on black text...sorry! :cry: But if you're happy with it then I won't bother anymore.

Re: The Era of the Three Kingdoms - Page 8

PostPosted: Thu Jun 12, 2008 5:52 am
by MrBenn
Image
What are the names of the individual regions? I get that the blue area is Wei, but what is the central bit called, for example?

Here's my thoughts on gameplay:

Blue area (Wei) (+9)
Liang - 3 terrs, borders: 1 def /1 attack. +1 bonus
Bei Ping - 2 terrs, 2 def / 3 att. +1 bonus.
Big Blue - 9 terrs, 6 def /7 att. +5 bonus.

Red area (Wu) (+12)
South Red - 5 terrs, 2 def / 4 att. +2 bonus
West Red - 5 terrs, 5 def / 5 att. +5 bonus
East Red - 6 terrs, 3 def / 4 att. +3 bonus

Green area (Shu) (+8)
North Green - 7 terrs, 4 def / 3 att. +4 bonus
South Green - 4 terrs, 2 def / 4 att. +2 bonus

Blue area (Wei)
Unless you have a good drop here, none of these areas are particulalry attractive to go for.
The only way I can see Big Blue being held, is by someone having a good drop there and on Liang.

If you don't have the two +1 areas, I would suggest that you're not going to capture Big Blue until late in the game and you're on your way to a win in any case - it's a bit like Asia on classic, with two mini Austrailia's.

Personally, I would be inclined to up Bei Ping to +2 to make it a bit more attractive, and match other regions. I'd consider increasing Big Blue to +6 or +7.

Red area (Wu)
The red area attracts the highest overall bonus, and the +2/+3 regions look attractive prospects. to start at. In the East, you can hold the whole area with 2 terrs, as nobody is likely to be worried about losing Xu Chang early on; but you've got a lot of armies to battle through unless you have a favourable drop.

The Red Left area in the centre of the map is going to be difficult to hold. It sort of equates to Europe on Classic - but the bonus on its own is not enough to fort and attack.

It might be worth shortening the mountain range by Wuling, so that Han Zhong (green) and Jei Ting(blue) also border - this way the red area has to worry less about being the stop-gap between blue and green??

South Red has a half-bottleneck, which makes it an attractive option if you get dropped near there, but less so if you don't.

Green area (Wei)
If you're trying for a 'big' bonus, then North green is going to be your best bet, as it has the fewest 'attacking neighbours'.

South green is also attractive with the half-bottleneck, although at the start, the number of attacking neighbours would make this a bit harder to get if you're trying to beat the drop!
I might be inclined to make both areas +3.

General Thoughts
My general impression is that the Big Blue and West Red areas will be left alone until the later stages of the game, and that the best area to get dropped would be Green, as it has the best chance of expansion and getting the whole kingdom.

It reminds me a bit of the Iberia map, although I'm not sure the small bonusses are that easy to get; and expansion opportunities are fairly limited.

Re: The Era of the Three Kingdoms - Page 8

PostPosted: Thu Jun 12, 2008 6:39 am
by sam_levi_11
to answer the post above about the names, central wei is the "central plains", northern shu is the riverlands and so on, however i dont see why this is relevant

Re: The Era of the Three Kingdoms - Page 8

PostPosted: Thu Jun 12, 2008 1:01 pm
by serata
This map looks great, can't wait for it =D>

Re: The Era of the Three Kingdoms - Page 8

PostPosted: Sat Jun 14, 2008 6:28 am
by gimil
Image

Ok here is an update, benn I havent impimented any of your gameplay suggestions yet. I need to read over it again.

All I did here was lighten the dark blue region.

Re: The Era of the Three Kingdoms - Page 8

PostPosted: Sat Jun 14, 2008 6:47 am
by sam_levi_11
although it now looks out of place slightly at least you can read it.

Re: The Era of the Three Kingdoms - Page 8

PostPosted: Mon Jun 16, 2008 2:53 pm
by gimil
Image

All right ben I reduced northern SHU to three and I shortened the mountain region.

Re: The Era of the Three Kingdoms - Page 10

PostPosted: Mon Jun 16, 2008 5:06 pm
by ZeakCytho
Is there any way to make the map a bit bigger so Liang North and Jiaozhi don't have part of their territory off the edge?

Re: The Era of the Three Kingdoms - Page 10

PostPosted: Mon Jun 16, 2008 5:08 pm
by InkL0sed
ZeakCytho wrote:Is there any way to make the map a bit bigger so Liang North and Jiaozhi don't have part of their territory off the edge?


I'd rather gimil not do that. I think maps should be as small as possible -- scrolling up and down gets annoying.

Re: The Era of the Three Kingdoms - Page 10

PostPosted: Mon Jun 16, 2008 5:10 pm
by ZeakCytho
InkL0sed wrote:
ZeakCytho wrote:Is there any way to make the map a bit bigger so Liang North and Jiaozhi don't have part of their territory off the edge?


I'd rather gimil not do that. I think maps should be as small as possible -- scrolling up and down gets annoying.


You'd only need like ten pixels at most vertically. Horizontally you'd need more, but that won't affect scrolling.

Re: The Era of the Three Kingdoms - Page 10

PostPosted: Mon Jun 16, 2008 6:45 pm
by MrBenn
Gimil - now that the mountains have opened up the green-red-blue border, I'd put Northern Shu back up to 4.

I'd still be inclined to up the Big Blue Northern Plains to +6.

Re: The Era of the Three Kingdoms - Page 10

PostPosted: Mon Jun 16, 2008 6:58 pm
by Ruben Cassar
MrBenn wrote:Gimil - now that the mountains have opened up the green-red-blue border, I'd put Northern Shu back up to 4.

I'd still be inclined to up the Big Blue Northern Plains to +6.


Agreed on the bonuses.

Gimil I still think you need to name those regions somewhere on the map.

Re: The Era of the Three Kingdoms - Page 10

PostPosted: Tue Jun 17, 2008 1:42 am
by gimil
Ruben Cassar wrote:
MrBenn wrote:Gimil - now that the mountains have opened up the green-red-blue border, I'd put Northern Shu back up to 4.

I'd still be inclined to up the Big Blue Northern Plains to +6.


Agreed on the bonuses.

Gimil I still think you need to name those regions somewhere on the map.


Thanks ben and ruben ill make the bonus changes, but please ruben dont make me add region names, I really dont want to :(

Re: The Era of the Three Kingdoms - Page 10

PostPosted: Tue Jun 17, 2008 2:55 am
by MrBenn
I think something is needed - what are you going to call the gegions in the XML? If they're not named on the map, imagine the confusion that will cause and the "xxxx has a bonus for holding xxxx, but I can't see it on the map" comments that will get posted after forge....

Re: The Era of the Three Kingdoms - Page 10

PostPosted: Tue Jun 17, 2008 5:05 am
by Ruben Cassar
gimil wrote:Thanks ben and ruben ill make the bonus changes, but please ruben dont make me add region names, I really dont want to :(


Hehe Gimil. This comment actually made me feel bad! Don't play psychological warfare with me mate!

Sorry...I just believe it would help during the gameplay. I know I will get confused when communicating with my team mates. But it's your map and your decision at the end of the day.

Re: The Era of the Three Kingdoms - Page 8

PostPosted: Tue Jun 17, 2008 5:36 am
by sam_levi_11
gimil wrote:Image

All right ben I reduced northern SHU to three and I shortened the mountain region.


ok u wanted the names...
dark green is riverlands/lands of shu
light green i dont know, southgern shu i guess
the red with 5 bonus is jing
the red with 3 is lands of wu
light one i diont know
liang and bei ping obvs
and central plains

Re: The Era of the Three Kingdoms - Page 8

PostPosted: Tue Jun 17, 2008 7:10 am
by cairnswk
gimil wrote:Image

Ok here is an update, benn I havent impimented any of your gameplay suggestions yet. I need to read over it again.

All I did here was lighten the dark blue region.


This version 18 looks much better for the dark blue test. I is happy. ;)

Are you going to do anything further with the mountains?

Re: The Era of the Three Kingdoms - Page 10

PostPosted: Tue Jun 17, 2008 9:44 am
by gimil
cairns friend you dont have a problem with the mountains do you?