[Abandoned] - Era of the Three Kingdoms

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Re: The Era of the Three Kingdoms - Page 4

Postby TaCktiX on Wed Jun 04, 2008 8:49 pm

The text is much more readable, but I'm finding it hard to believe that 888's will fit into the Kingdom of Shu without some text getting obstructed. Any chance of proving that, or altering the territory borders a smidge?
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Re: The Era of the Three Kingdoms - Page 6

Postby gimil on Thu Jun 05, 2008 1:42 am

Triple digits isnt going to be a problem. I just need a little artistic licence.

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Re: The Era of the Three Kingdoms - Page 6

Postby seamusk on Thu Jun 05, 2008 8:36 am

fyi, it is a bit confusing which armies belong to yin ping v tian shui (sp?). I think I know after looking at them very carefully. In any case the rest looks fine.
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Re: The Era of the Three Kingdoms - Page 6

Postby sam_levi_11 on Thu Jun 05, 2008 10:39 am

thats brilliant gimil. =D> =D> =D> =D>
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Re: The Era of the Three Kingdoms - Page 6

Postby AndyDufresne on Thu Jun 05, 2008 12:54 pm

I'd still maybe tweak the color of the text in some areas. Maybe a touch darker in the two light blue areas in Wei...not sure about the dark blue. Slight touches to green and red also.


--Andy
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Re: The Era of the Three Kingdoms - Page 6

Postby gimil on Thu Jun 05, 2008 12:57 pm

seamusk wrote:fyi, it is a bit confusing which armies belong to yin ping v tian shui (sp?). I think I know after looking at them very carefully. In any case the rest looks fine.


I see it good catch.
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Re: The Era of the Three Kingdoms - Page 6

Postby gimil on Thu Jun 05, 2008 12:57 pm

AndyDufresne wrote:I'd still maybe tweak the color of the text in some areas. Maybe a touch darker in the two light blue areas in Wei...not sure about the dark blue. Slight touches to green and red also.


--Andy


Maybe a touch darker for some. I don't really feel there is any problems with the rest of the names.
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Re: The Era of the Three Kingdoms - Page 6

Postby onbekende on Thu Jun 05, 2008 4:16 pm

next thread, next map :D

Gimil! Nice map


Bonusses:
(I named then to there respectfull coordinates in there "super"-continent

Wei West:
3 terr, 1 def/att, 1 cont => Bonus of 1 (same, Aussie land as eac map needs he :D)

Wei Central:
9 terr, 6 def/att, 5 cont => Bonus of 7 (seeing the Wei bonus overrules the individual ones, is a bonus of 5 definatly good, so people will take the entire kingdom)

Wei East:
2 terr, 2 def/att, 1 cont => Bonus of 2 (but seeing one need these for the total one, is 1 a good bonus, making it a little aussieland)

Kingdon of Wei:
14 terr, 3 def, 2 att, 2 cont => Bonus of 2 (altered) => aka +2 on the suggested other bonuses, making it thus the given 9, which is god


Shu North:
7 terr, 4 def, 5 att, 3 cont => Bonus of 5 (but seeing only 5 for defence, I can live with a +4)

Shu South:
4 terr, 2 def/att, 2 cont => Bonus of 3 (a true South America, no need for 3, +2 is good)

Kingdom of Shu:
11 terr, 4 def, 5 att, 2 cont => Bonus of 3 (altered) => less terr, but more defence needed with a hold on blue, possibility for a +9 here


Wu West:
5 terr, 5 def/att, 5 cont => Bonus of 5 (same as you propose, can't have anything against it then he :D)

Wu East:
6 terr, 3 def/att, 2 cont => Bonus of 4 (seeing it can go into a 2 def continent, I am okay with +3)

Wu South:
5 terr, 2 def/att, 2 cont => Bonus of 3 (South America again, +2!)

Kingdom of Wu:
16 terr, 6 def/att, 2 cont => Bonus of 4 (altered) => middle place, playground of the people holding green/blue, needs its bonus, have this => got the map mostly, so why no +13 (o_O, unlucky chinese number)


Aside from bonusses who I like mostly, I very much like the way you show them!


As I could forsee, I have no comments about the map itself, I blame your uberness
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Re: The Era of the Three Kingdoms - Page 6

Postby gimil on Thu Jun 05, 2008 4:33 pm

Hi onbekende nice to see you about the foundry. Havent seen you in a while.

After reading your report (;)) the only thing you think should be changed are the shu kingdom bonus to a 9 and increase te total of the wu kingdom bonus to compensate for the middle group combat?

Im happy with the increase of wu to 13 but moving shu to 9 im not so happy with. It has that one way attack out and the middle ground bordering it so it more likely to be attacking than defending. So I would rather keep it at 8.

Cheers again for the review.
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Re: The Era of the Three Kingdoms - Page 6

Postby onbekende on Thu Jun 05, 2008 4:45 pm

every person liked needs to disappear to be more liked when returning he :D

and school makes the actually reason more believable :D

mkay, as I somewhat noted Shu to 9 is not really a big need, it could intensify the taking of green by blue but its indeed not needed.


But yeah, red is the middle of the supercontinent mayham, make it valuable
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Re: The Era of the Three Kingdoms - Page 6

Postby gimil on Thu Jun 05, 2008 4:48 pm

deal?
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Re: The Era of the Three Kingdoms - Page 6

Postby onbekende on Thu Jun 05, 2008 4:59 pm

DEAL

now where is my 50$ :D
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Re: The Era of the Three Kingdoms - Page 6

Postby oaktown on Thu Jun 05, 2008 6:44 pm

Hmm, since I'm already seeing the word "tweak" being used in this thread it's probably time to move on up, and since you can't very well do it yourself...

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Re: The Era of the Three Kingdoms - Page 6

Postby MrBenn on Fri Jun 06, 2008 4:47 am

I haven't had an in-depth look at this yet, but can see some similar names that will cause people problems when picking attack territories from the drop-down box:

Yeuh-Shi v Yeuh Sui
Xu Chang v Yu Zhang
Wuling v Lu-ling v Ling-ling

At the top of the Shu kingdom, there may be some confusion as to which territory the army numbers for Yin Ping and Tian Shui belong to.

That's me done for now ;-)
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Re: The Era of the Three Kingdoms - Page 6

Postby sam_levi_11 on Fri Jun 06, 2008 4:59 am

thats the place names, what do you want, them to rename the whole place for a game of risk? :lol:
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