mibi wrote:And I don't think landmines existed back then, I could be wrong though.
We had 'em during the Civil War even!
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mibi wrote:And I don't think landmines existed back then, I could be wrong though.
Juan_Bottom wrote:mibi wrote:And I don't think landmines existed back then, I could be wrong though.
We had 'em during the Civil War even!
natty_dread wrote:I was wrong

The Central power were Germany and Austria-Hungary forces. The allies were mainly France, England and Russia. USA joined the was in late 1917 and hardly mae a contribution to it!!! Russia lost over 1,200,000 troops whilst america lost only 150,00!
qwert wrote:The Central power were Germany and Austria-Hungary forces. The allies were mainly France, England and Russia. USA joined the was in late 1917 and hardly mae a contribution to it!!! Russia lost over 1,200,000 troops whilst america lost only 150,00!
Central Powers also whas Bulgaria and Ottoman Empire.Also i think that Italian Campain been trench warfare for some period.Also Serbia have more casualty then USA(almost 400.000)
Juan_Bottom wrote:It's looking good to me.... But I'm no mapmaker...
Does this map remind anyone else of Stratego? It gets thumbs up from me just for that, I think...
What about Hexagons? What made you go with squares?
*Juan keeps discussion going...*
Incandenza wrote:Juan_Bottom wrote:mibi wrote:And I don't think landmines existed back then, I could be wrong though.
We had 'em during the Civil War even!
While land mines existed, they weren't a very significant part of WWI trench warfare. We made the same decision vis-a-vis airplanes.
As far as playtesting, well, perhaps a little farther down the road (tho I doubt my risk set has enough armies to stand in for all the neutrals!). Though any and all comments on the balancing of the neutrals are quite welcome.
Thanks to all who have commented thus far!
hulmey wrote:Land mines were a huge part of WW1...The no man's land areas were full of them
Juan_Bottom wrote:Didn't the Germans use 'penal battalions' to sneak out at night and clear them for upcomming attacks?
I don't think that they would work for this map either.... but I was wondering what made them go in the direction that they took.
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